1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
|
/* Copyright 2021 Batuhan Başerdem
* <baserdem.batuhan@gmail.com> @bbaserdem
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "bb-rgb.h"
#include "color.h"
#define X_DIV 224/2
/* Code relating to per-key RGB LED stuff
*/
// Allow hooking into the RGB matrix indications using keymap code
// Modulates the brightness of indicator
RGB helper_dimmer(uint8_t r, uint8_t g, uint8_t b) {
RGB output;
output.r = r / 2;
output.g = g / 2;
output.b = b / 2;
return output;
}
// x range from 0-left to 224-right
// y range from 0-top to 64-bottom
void helper_painter(uint8_t led_min, uint8_t led_max, RGB col, uint8_t side) {
if (side == 1) {
// Left
for(uint8_t i = led_min; i <= led_max; i++) {
if((g_led_config.point[i].x < X_DIV) && (g_led_config.flags[i] & LED_FLAG_INDICATOR)) {
rgb_matrix_set_color(i, col.r, col.g, col.b);
}
}
} else if (side == 2) {
// Right
for(uint8_t i = led_min; i <= led_max; i++) {
if((g_led_config.point[i].x > X_DIV) && (g_led_config.flags[i] & LED_FLAG_INDICATOR)) {
rgb_matrix_set_color(i, col.r, col.g, col.b);
}
}
} else if (side == 0) {
// Both
for(uint8_t i = led_min; i <= led_max; i++) {
if(g_led_config.flags[i] & LED_FLAG_INDICATOR) {
rgb_matrix_set_color(i, col.r, col.g, col.b);
}
}
}
}
// Allow to turn off global handling
__attribute__ ((weak)) bool rgb_matrix_indicators_advanced_keymap(uint8_t led_min, uint8_t led_max) {
return false;
}
// Set RGB state depending on layer
void rgb_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max) {
uint8_t thisInd = 3;
RGB thisCol;
// Load keymap hooks
if(rgb_matrix_indicators_advanced_keymap(led_min, led_max)) {
return;
}
// Grab color info
switch (get_highest_layer(layer_state)) {
case _GAME: // Set left side as purple
thisCol = helper_dimmer(RGB_PURPLE);
thisInd = 1;
break;
case _CHAR: // Set full board as gold
thisCol = helper_dimmer(RGB_GOLD);
thisInd = 0;
break;
case _MEDI: // Set right side as pink
thisCol = helper_dimmer(RGB_MAGENTA);
thisInd = 2;
break;
case _NAVI: // Set right side as green
thisCol = helper_dimmer(RGB_GREEN);
thisInd = 2;
break;
case _SYMB: // Set right side as yellow
thisCol = helper_dimmer(RGB_YELLOW);
thisInd = 2;
break;
case _NUMB: // Set left side as blue
thisCol = helper_dimmer(RGB_BLUE);
thisInd = 1;
break;
case _FUNC: // Set left side as red
thisCol = helper_dimmer(RGB_RED);
thisInd = 1;
break;
case _MOUS: // Set left side as blue-green
thisCol = helper_dimmer(RGB_SPRINGGREEN);
thisInd = 1;
break;
case _MUSI: // Set full board as orange
thisCol = helper_dimmer(RGB_ORANGE);
thisInd = 0;
break;
}
helper_painter(led_min, led_max, thisCol, thisInd);
}
// Hook into shutdown code to make all perkey LED's red on hitting reset
void shutdown_rgb(void) {
// Flash all the key LED's red on shutdown
uint16_t timer_start = timer_read();
rgb_matrix_set_color_all(RGB_CORAL);
// Delay until this registers
while(timer_elapsed(timer_start) < 250) {wait_ms(1);}
}
// Hook into suspend code
void suspend_power_down_rgb(void) {
rgb_matrix_set_suspend_state(true);
}
void suspend_wakeup_init_rgb(void) {
rgb_matrix_set_suspend_state(false);
}
|