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// Copyright 2023 QMK
// SPDX-License-Identifier: GPL-2.0-or-later
#include "tri_layer.h"
#include <stdint.h>
static uint8_t tri_layer_lower_layer = TRI_LAYER_LOWER_LAYER;
static uint8_t tri_layer_upper_layer = TRI_LAYER_UPPER_LAYER;
static uint8_t tri_layer_adjust_layer = TRI_LAYER_ADJUST_LAYER;
void set_tri_layer_lower_layer(uint8_t layer) {
tri_layer_lower_layer = layer;
}
void set_tri_layer_upper_layer(uint8_t layer) {
tri_layer_upper_layer = layer;
}
void set_tri_layer_adjust_layer(uint8_t layer) {
tri_layer_adjust_layer = layer;
}
void set_tri_layer_layers(uint8_t lower, uint8_t raise, uint8_t adjust) {
tri_layer_lower_layer = lower;
tri_layer_upper_layer = raise;
tri_layer_adjust_layer = adjust;
}
uint8_t get_tri_layer_lower_layer(void) {
return tri_layer_lower_layer;
}
uint8_t get_tri_layer_upper_layer(void) {
return tri_layer_upper_layer;
}
uint8_t get_tri_layer_adjust_layer(void) {
return tri_layer_adjust_layer;
}
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