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/* Copyright 2020 Christopher Courtney, aka Drashna Jael're (@drashna) <drashna@live.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Select hand configuration */
// #define MASTER_LEFT
// #define MASTER_RIGHT
#define EE_HANDS
#define SPLIT_MODS_ENABLE
#undef USE_I2C
#undef SSD1306OLED
// #define TAPPING_FORCE_HOLD
// #define TAPPING_TERM 100
#ifdef RGBLIGHT_ENABLE
# undef RGBLED_NUM
# define RGBLED_NUM 27
# define RGBLIGHT_HUE_STEP 8
# define RGBLIGHT_SAT_STEP 8
# define RGBLIGHT_VAL_STEP 5
# define RGBLIGHT_LIMIT_VAL 120
#endif
#ifdef RGB_MATRIX_ENABLE
# ifdef CONVERT_TO_PROTON_C
# undef RGB_DI_PIN
# define RGB_DI_PIN A3
# endif
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
// # define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
# ifndef RGB_MATRIX_MAXIMUM_BRIGHTNESS
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 120 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
# endif
# define RGB_MATRIX_HUE_STEP 8
# define RGB_MATRIX_SAT_STEP 8
# define RGB_MATRIX_VAL_STEP 5
# define RGB_MATRIX_SPD_STEP 10
#endif
#ifdef CONVERT_TO_PROTON_C
# define WS2812_PWM_DRIVER PWMD2 // default: PWMD2
# define WS2812_PWM_CHANNEL 4 // default: 2
# define WS2812_PWM_PAL_MODE 1 // Pin "alternate function", see the respective datasheet for the appropriate values for your MCU. default: 2
# define WS2812_DMA_STREAM STM32_DMA1_STREAM2 // DMA Stream for TIMx_UP, see the respective reference manual for the appropriate values for your MCU.
# define WS2812_DMA_CHANNEL 2 // DMA Channel for TIMx_UP, see the respective reference manual for the appropriate values for your MCU.
# define WS2812_DMAMUX_ID STM32_DMAMUX1_TIM2_UP // DMAMUX configuration for TIMx_UP -- only required if your MCU has a DMAMUX peripheral, see the respective reference manual for the appropriate values for your MCU.
# undef SOFT_SERIAL_PIN
# define SOFT_SERIAL_PIN D3
# define SERIAL_USART_DRIVER SD1 // USART driver of TX pin. default: SD1
# define SERIAL_USART_TX_PAL_MODE 7 // Pin "alternate function", see the respective datasheet for the appropriate values for your MCU. default: 7
// #define INIT_EE_HANDS_LEFT
// #define INIT_EE_HANDS_RIGHT
#endif
#if defined(AUDIO_ENABLE) && !defined(CONVERT_TO_PROTON_C)
# define AUDIO_PIN B6
# define NO_MUSIC_MODE
#endif
#ifdef HAPTIC_ENABLE
# define SOLENOID_PIN B7
#endif
#undef PRODUCT
#ifdef CONVERT_TO_PROTON_C
# define PRODUCT "Drashna Hacked ARM Corne Keyboard"
#else
# define PRODUCT "Drashna Hacked Corne Keyboard"
#endif
#define TAPPING_TERM_PER_KEY
#ifdef TAPPING_TERM
# undef TAPPING_TERM
#endif
#define TAPPING_TERM 200
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