summaryrefslogtreecommitdiff
path: root/keyboards/xd75/keymaps/davidrambo/keymap.c
blob: a630affe070f0bbfa742d5df1917407bf9dc078a (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
#include QMK_KEYBOARD_H

//aliases for clarity in layering
#define A_BSPC  LALT(KC_BSPC) // delete whole word in Mac
#define C_BSPS  LCTL(KC_BSPC) // delete whole word in PC
#define A_LEFT  LALT(KC_LEFT)
#define A_RGHT  LALT(KC_RGHT)
#define C_RGHT  LCTL(KC_RGHT)
#define C_LEFT  LCTL(KC_LEFT)
#define SftEnt  SFT_T(KC_ENT)
#define GBSPC   LGUI_T(KC_BSPC)
#define CBSPC   LCTL_T(KC_BSPC)

// internet browser tab shortcuts and window/application swapping for Mac and Win
#define GSL     LGUI(S(KC_LEFT)) // back one tab in Safari
#define GSR     LGUI(S(KC_RGHT)) // forward one tab in Safari
#define CTLPGDN LCTL(KC_PGDN)   // back one tab on Windows
#define CTLPGUP LCTL(KC_PGUP)   // forward one tab on Windows
#define G_TAB   LGUI(KC_TAB)    // Mac: switch applications
#define G_GRV   LGUI(KC_GRV)    // Mac: switch between windows within an application
#define A_TAB   LALT(KC_TAB)
#define C_TAB   LCTL(KC_TAB)

// navigation layers for both Mac OS X and Windows
#define NAV     LT(4, KC_TAB)
#define NAVPC   LT(5, KC_TAB)

// Layer shorthand
#define _COLEMAK 0
#define _PC 1
#define _GAME 2     // Gaming layer
#define _SYMBOL 3   // Function keys, numbers, symbols, Backlighting
#define _NAV 4   // Navigation Layer on Mac
#define _NAVPC 5 // Navigation Layer on Win

// tapdance declarations
enum {
  SFT_LCK
};

// alias for tapdance
#define SftLck TD(SFT_LCK)

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

/* COLEMAK
 * .--------------------------------------------------------------------------------------------------------------------------------------.
 * | `~     | 1      | 2      | 3      | 4      | 5      | -_     |   PC   | =+     | 6      | 7      | 8      | 9      | 0      | BACKSP |
 * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
 * | ESC/`~ | Q      | W      | F      | P      | G      | [      |   \|   | ]      | J      | L      | U      | Y      | ;      | BACKSP |
 * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------|
 * | NAVTAB | A      | S      | D      | F      | G      | PgUp   |PlayPaus| ENTER  | H      | N      | E      | I      | O      | '      |
 * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------|
 * |SFT/CAPS| Z      | X      | C      | V      | B      | PgDn   |  UP    | ENTER  | K      | M      | ,      | .      | /      | SftEnt |
 * |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+--------+-----------------+--------+--------|
 * | DEL    | LGUI   | LCTRL  | LALT   | LGUI   | BKSPC  | LEFT   | DOWN   | RIGHT  | SPACE  | SYMBOL | RGUI   | RALT   | RCTRL  | BL     |
 * '--------------------------------------------------------------------------------------------------------------------------------------'
 */

 [_COLEMAK] = LAYOUT_ortho_5x15( /* COLEMAK */
   KC_GRV , KC_1,    KC_2,    KC_3,    KC_4,    KC_5,   KC_MINS, TG(1)  , KC_EQL,  KC_6,   KC_7,   KC_8,    KC_9,    KC_0,    KC_BSPC,
   KC_GESC, KC_Q,    KC_W,    KC_F,    KC_P,    KC_G,   KC_LBRC, KC_BSLS, KC_RBRC, KC_J,   KC_L,   KC_U,    KC_Y,    KC_SCLN, KC_BSPC,
   NAV    , KC_A,    KC_R,    KC_S,    KC_T,    KC_D,   KC_PGUP, KC_ESC , KC_ENT , KC_H,   KC_N,   KC_E,    KC_I,    KC_O,    KC_QUOT,
   SftLck , KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,   KC_PGDN, KC_UP  , KC_ENT , KC_K,   KC_M,   KC_COMM, KC_DOT,  KC_SLSH, SftEnt ,
   KC_DEL , KC_LGUI, KC_LCTL, KC_LALT, KC_LGUI, GBSPC,  KC_LEFT, KC_DOWN, KC_RGHT, KC_SPC, MO(3) , KC_RGUI, KC_RALT, KC_RCTL, BL_STEP
 ),
    
// Windows Layer: essentially swaps Control and GUI

 [_PC] = LAYOUT_ortho_5x15( /* WINDOWS */
   _______, _______, _______, _______, _______, _______, _______, TG(2)  , _______, _______, _______, _______, _______, _______, _______,
   _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
   NAVPC  , _______, _______, _______, _______, _______, _______, KC_MPLY, _______, _______, _______, _______, _______, _______, _______,
   _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
   _______, KC_LCTL, KC_LGUI, _______, KC_LCTL, _______, _______, _______, _______, _______, _______, KC_RCTL, KC_RALT, KC_RGUI, _______
 ),

 [_GAME] = LAYOUT_ortho_5x15( /* Gaming Layer */
   _______, KC_1   , KC_2   , KC_3   , KC_4   , KC_5   , KC_F10 , KC_F11 , KC_F12 , _______, _______, _______, _______, _______, TO(0)  ,
   KC_ESC , KC_T   , KC_Q   , KC_W   , KC_E   , KC_R   , KC_F7  , KC_F8  , KC_F9  , KC_Y   , KC_U   , KC_I   , KC_O   , KC_P   , _______,
   KC_TAB , KC_LSFT, KC_A   , KC_S   , KC_D   , KC_F   , KC_F4  , KC_F5  , KC_F6  , KC_H   , KC_J   , KC_K   , KC_L   , KC_SCLN, _______,
   KC_LALT, KC_LCTL, KC_Z   , KC_X   , KC_C   , KC_V   , KC_F1  , KC_F2  , KC_F3  , KC_N   , KC_M   , _______, _______, _______, KC_ENT ,
   _______, _______, _______, KC_G   , KC_B   , KC_SPC , KC_I   , KC_M   , _______, _______, KC_LEFT, KC_DOWN, KC_UP  , KC_RGHT, _______
 ),
    
/* SYMBOL
 * .--------------------------------------------------------------------------------------------------------------------------------------.
 * | F12    | F1     | F2     | F3     | F4     | F5     |        |        |        | F6     | F7     | F8     | F9     | F10    | F11    |
 * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
 * | [{     | 1      | 2      | 3      | 4      | 5      |        |        |        | 6      | 7      | 8      | 9      | 0      | }]     |
 * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
 * |        | !      | @      | #      | $      | %      |        |        |        | ^      | &      | *      | (      | )      | =      |
 * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
 * |        | HOME   | END    | BL_OFF | BL_ON  |        |        |        |        |        | -_     |        |        |        |        |
 * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
 * |        |        |        |        |        |        |        |        |        |        |        |        |        |        |        |
 * '--------------------------------------------------------------------------------------------------------------------------------------'
 */

 [_SYMBOL] = LAYOUT_ortho_5x15( /* SYMBOL */
   KC_F12 , KC_F1  , KC_F2  , KC_F3  , KC_F4  , KC_F5  , _______, _______, _______, KC_F6  , KC_F7  , KC_F8  , KC_F9  , KC_F10 , KC_F11 ,
   KC_LBRC, KC_1   , KC_2   , KC_3   , KC_4   , KC_5   , _______, _______, _______, KC_6   , KC_7   , KC_8   , KC_9   , KC_0   , KC_RBRC,
   _______, KC_EXLM, KC_AT  , KC_HASH, KC_DLR , KC_PERC, _______, _______, _______, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_EQL ,
   _______, KC_HOME, KC_END , BL_OFF , BL_ON  , KC_F11 , _______, _______, _______, KC_F12 , KC_MINS, _______, _______, _______, _______,
   _______, _______, _______, _______, _______, A_BSPC , _______, _______, _______, _______, _______, _______, _______, _______, _______
 ),

 
 [_NAV] = LAYOUT_ortho_5x15( /* NAVIGATION for Mac */
   _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
   _______, _______, _______, _______, _______, _______, _______, _______, _______, C_TAB  , A_LEFT,  KC_UP,   A_RGHT , KC_DEL , _______,
   _______, _______, _______, _______, _______, _______, _______, _______, _______, GSL    , KC_LEFT, KC_DOWN, KC_RGHT, GSR    , _______,
   _______, _______, _______, _______, _______, _______, _______, _______, _______, G_TAB  , A_BSPC , KC_HOME, KC_END , G_GRV  , _______,
   RESET  , _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
 ),

 [_NAVPC] = LAYOUT_ortho_5x15( /* NAVIGATION FOR WINDOWS: replaces Alt with Control, GUI with Alt, and browser tab shortcuts*/
   _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
   _______, _______, _______, _______, _______, _______, _______, _______, _______, C_TAB  , C_LEFT,  KC_UP,   C_RGHT , KC_DEL , _______,
   _______, _______, _______, _______, _______, _______, _______, _______, _______, CTLPGUP, KC_LEFT, KC_DOWN, KC_RGHT, CTLPGDN, _______,
   _______, _______, _______, _______, _______, _______, _______, _______, _______, A_TAB  , CBSPC  , KC_HOME, KC_END , _______, _______,
   RESET  , _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
 )
};

// Shift vs capslock function. From bbaserdem's Planck keymap.
void caps_tap (qk_tap_dance_state_t *state, void *user_data) {
    if (state->count == 1) {
        register_code (KC_LSFT);
    } else if (state->count == 2) {
        unregister_code (KC_LSFT);
        register_code (KC_CAPS);
    }
}
void caps_tap_end (qk_tap_dance_state_t *state, void *user_data) {
    if (state->count == 1) {
        unregister_code (KC_LSFT);
    } else {
        unregister_code (KC_CAPS);
    }
}

//Tap Dance Definitions
qk_tap_dance_action_t tap_dance_actions[] = {
  //Tap once for Shift, twice for Caps Lock
  [SFT_LCK] = ACTION_TAP_DANCE_FN_ADVANCED( caps_tap, NULL, caps_tap_end )
};

/* Template for future layers
 [_LAYER_NAME] = { 
  { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
  { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
  { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
  { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
  { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
 }
};
*/