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/*
Copyright 2019 westfoxtrot

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#pragma once

#include "config_common.h"

/* key matrix size */
#define MATRIX_ROWS 10
#define MATRIX_COLS 10

/*
 * Keyboard Matrix Assignments
 *
 * Change this to how you wired your keyboard
 * COLS: AVR pins used for columns, left to right
 * ROWS: AVR pins used for rows, top to bottom
 * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
 *                  ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
 *
*/
#define MATRIX_ROW_PINS { B0, F1, F5, F6, F7, D1, F4, D4, C6, C7 }
#define MATRIX_COL_PINS { D6, D7, B4, B5, B6, B7, B3, B2, B1, F0 }
#define UNUSED_PINS

/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */
#define DIODE_DIRECTION COL2ROW

#define BACKLIGHT_BREATHING
#define BACKLIGHT_LEVELS 5

/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5

/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE

/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
 * This is userful for the Windows task manager shortcut (ctrl+shift+esc).
 */
#define GRAVE_ESC_CTRL_OVERRIDE




#define BACKLIGHT_PIN D0

#define RGB_DI_PIN E6
#ifdef RGB_DI_PIN
   #define RGBLED_NUM 10
   #define RGBLIGHT_HUE_STEP 12
   #define RGBLIGHT_SAT_STEP 25
   #define RGBLIGHT_VAL_STEP 12
   #define RGBLIGHT_LIMIT_VAL 255
   #define RGBLIGHT_SLEEP
   #define RGBLIGHT_ANIMATIONS
#endif