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/* Copyright 2020 Snipeye
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum uno_keycode
{
UNO = SAFE_RANGE
};
enum encoder_names {
_ENCODER,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
UNO
)
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case UNO:
if (record->event.pressed) {
SEND_STRING("Hello!");
}
break;
return false;
}
return true;
}
void keyboard_post_init_user(void) {
rgblight_enable_noeeprom();
rgblight_sethsv_noeeprom(255, 255, 255);
rgblight_mode_noeeprom(RGBLIGHT_MODE_RAINBOW_MOOD);
}
bool encoder_update_user(uint8_t index, bool clockwise) {
if (index == _ENCODER) { /* First encoder */
if (clockwise) {
tap_code(KC_A);
} else {
tap_code(KC_B);
}
return false;
}
return true;
}
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