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# The Workman keymap for diverge3
Basic example of the [Workman Programming Layout](https://github.com/ojbucao/workman) which uses the `SHIFT`ed variants of the number row, by default.
## Layer 1 - Default Layer
Workman programming layout.

## Layer 2 - Gaming Layer
Reverts the number row to the normal 1, 2, 3, etc... for better gaming compatibility.

## Layer 3 - Raise Layer
Volume and backlight controls (although backlight is not fully functional using `USE_SERIAL` in `../config.h`).

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