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#include QMK_KEYBOARD_H
#include "layers.h"
#ifdef ENCODER_ENABLE
bool encoder_update_user(uint8_t index, bool clockwise) {
if (index == 0) {
switch (get_highest_layer(layer_state)) {
case WORKMAN:
if (clockwise) {
tap_code(KC_VOLU);
} else {
tap_code(KC_VOLD);
}
break;
case SYMBOLS:
case FN:
if (clockwise) {
tap_code(KC_PGDN);
} else {
tap_code(KC_PGUP);
}
break;
case NAV:
case RNAV:
default:
if (clockwise) {
tap_code16(C(A(KC_RIGHT)));
} else {
tap_code16(C(A(KC_LEFT)));
}
break;
}
} else if (index == 1) {
switch (get_highest_layer(layer_state)) {
case WORKMAN:
if (clockwise) {
tap_code(KC_BRIU);
} else {
tap_code(KC_BRID);
}
break;
case SYMBOLS:
case FN:
if (clockwise) {
tap_code16(C(KC_RIGHT));
} else {
tap_code16(C(KC_LEFT));
}
break;
case NAV:
case RNAV:
default:
if (clockwise) {
tap_code16(C(KC_TAB));
} else {
tap_code16(C(S(KC_TAB)));
}
break;
}
}
return true;
}
#endif
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