1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
|
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef REV1_CONFIG_H
#define REV1_CONFIG_H
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x3060
#define DEVICE_VER 0x0001
#define MANUFACTURER RGBKB
#define PRODUCT Sol
#define DESCRIPTION "An RGB, split, ortho-esque keyboard"
#define PREVENT_STUCK_MODIFIERS
#define TAPPING_FORCE_HOLD
#define TAPPING_TERM 150
#define USE_I2C
#define USE_SERIAL
#define USE_SERIAL_PD3
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS
// Helix keyboard OLED support
// see ./rules.mk: OLED_ENABLE=yes or no
#ifdef OLED_ENABLE
#define SSD1306OLED
#endif
/* Select rows configuration */
// Rows are 4 or 5
// #define HELIX_ROWS 5 see ./rules.mk
/* key matrix size */
// Rows are doubled-up
#define MATRIX_ROWS 12
#define MATRIX_ROW_PINS { C6, B6, B5, B4, D7, E6}
// wiring of each half
#define MATRIX_COLS 7
#define MATRIX_COL_PINS { F0, F1, F4, F5, F6, F7, C7 }
// #define MATRIX_COL_PINS { B2, B3, B1, F7, F6, F5, F4 } //uncomment this line and comment line above if you need to reverse left-to-right key order
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
// #define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
#define DEBOUNCING_DELAY 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
//#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
//#define LOCKING_RESYNC_ENABLE
/* ws2812 RGB LED */
#define RGB_DI_PIN B3
#define RGBLIGHT_TIMER
//#define RGBLED_NUM 12 // Number of LEDs. see ./keymaps/default/config.h
#define ws2812_PORTREG PORTD
#define ws2812_DDRREG DDRD
#define DRIVER_COUNT 2
#define DRIVER_LED_TOTAL 70
// #define RGB_MATRIX_KEYPRESSES
#define BACKLIGHT_PIN B7
#define BACKLIGHT_LEVELS 5
#ifdef LED_MIRRORED
#define RGBLED_NUM 35
#else
#define RGBLED_NUM 70
#endif
#define RGBLIGHT_RAINBOW_SWIRL_RANGE 1950
#ifdef IOS_DEVICE_ENABLE
#define RGBLIGHT_LIMIT_VAL 40
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 40
#elif RGBLIGHT_FULL_POWER
#define RGBLIGHT_LIMIT_VAL 255
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255
#else
#define RGBLIGHT_LIMIT_VAL 120
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 120
#endif
#define RGBLIGHT_VAL_STEP (RGBLIGHT_LIMIT_VAL / 10)
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_ANIMATIONS
#if defined(RGBLIGHT_ENABLE) && !defined(IOS_DEVICE_ENABLE)
// USB_MAX_POWER_CONSUMPTION value for Helix keyboard
// 120 RGBoff, OLEDoff
// 120 OLED
// 330 RGB 6
// 300 RGB 32
// 310 OLED & RGB 32
#define USB_MAX_POWER_CONSUMPTION 500
#else
// fix iPhone and iPad power adapter issue
// iOS device need lessthan 100
#define USB_MAX_POWER_CONSUMPTION 100
#endif
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
// #define NO_DEBUG
/* disable print */
// #define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
#endif
|