1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
|
#pragma once
#include "quantum.h"
#define LAYOUT( \
k00, k01, k02, k03, k04, k05, k55, k54, k53, k52, k51, k50, \
k10, k11, k12, k13, k14, k15, k65, k64, k63, k62, k61, k60, \
k20, k21, k22, k23, k24, k25, k75, k74, k73, k72, k71, k70, \
k30, k31, k32, k33, k34, k35, k85, k84, k83, k82, k81, k80, \
k40, k41, k42, k43, k44, k45, k46, k96, k95, k94, k93, k92, k91, k90 \
) \
{ \
{ k00, k01, k02, k03, k04, k05, KC_NO }, \
{ k10, k11, k12, k13, k14, k15, KC_NO }, \
{ k20, k21, k22, k23, k24, k25, KC_NO }, \
{ k30, k31, k32, k33, k34, k35, KC_NO }, \
{ k40, k41, k42, k43, k44, k45, k46 }, \
{ k50, k51, k52, k53, k54, k55, KC_NO }, \
{ k60, k61, k62, k63, k64, k65, KC_NO }, \
{ k70, k71, k72, k73, k74, k75, KC_NO }, \
{ k80, k81, k82, k83, k84, k85, KC_NO }, \
{ k90, k91, k92, k93, k94, k95, k96 } \
}
|