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// Copyright 2021 gtips (@gtips)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "quantum.h"
/* This is a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT_reviung53( \
K02, K03, K04, K05, K06, K07, K40, K41, K42, K43, \
K10, K11, K12, K13, K14, K15, K16, K17, K44, K45, K46, K47, \
K20, K21, K22, K23, K24, K25, K26, K27, K50, K51, K52, K53, \
K30, K31, K32, K33, K34, K35, K36, K37, K54, K55, K56,\
K60, K61, K62, K63, K64, K65, K66, K67 \
) { \
{ KC_NO, KC_NO, K02, K03, K04, K05, K06, K07 }, \
{ K10, K11, K12, K13, K14, K15, K16, K17 }, \
{ K20, K21, K22, K23, K24, K25, K26, K27 }, \
{ K30, K31, K32, K33, K34, K35, K36, K37 }, \
{ K40, K41, K42, K43, K44, K45, K46, K47 }, \
{ K50, K51, K52, K53, K54, K55, K56, KC_NO }, \
{ K60, K61, K62, K63, K64, K65, K66, K67 } \
}
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