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#include QMK_KEYBOARD_H
#define ____ KC_TRNS
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// BASE LAYER
[0] = LAYOUT_all(
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,
MO(2), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, MO(3),
KC_LCTL, KC_LALT, KC_BSPC, MO(1), MO(1), KC_SPC, KC_RALT, KC_LGUI
),
// BASE LAYER TWO (Fn1)
[1] = LAYOUT_all(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL,
____, ____, ____, ____, ____, ____, ____, ____, ____, ____, KC_QUOT, KC_BSLS,
____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, KC_RSFT,
____, ____, ____, ____, ____, ____, ____, ____
),
// FROW LAYER AND ARROWS (Fn2)
[2] = LAYOUT_all(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
____, ____, ____, ____, ____, ____, ____, ____, ____, KC_UP, ____, ____,
____, ____, ____, ____, ____, ____, ____, ____, KC_LEFT, KC_DOWN,KC_RGHT, MO(4),
____, ____, ____, ____, ____, ____, ____, ____
),
// MEDIA AND RGB (Fn3)
[3] = LAYOUT_all(
____, ____, ____, ____, ____, ____, ____, ____, ____, KC_MPRV,KC_MPLY, KC_MNXT, KC_DEL,
____, ____, ____, RGB_HUI, RGB_SAI,RGB_VAI,____, ____, ____, ____, ____, ____,
____, RGB_MOD, RGB_TOG, RGB_HUD, RGB_SAD,RGB_VAD,____, ____, ____, ____, ____, ____,
____, ____, ____, ____, ____, ____, ____, ____
),
// UTIL (Fn1+Fn3)
[4] = LAYOUT_all(
____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, KC_PSCR, ____,
____, ____, ____, ____, ____, ____, ____, ____, ____, KC_PGUP,____, ____,
____, ____, ____, ____, ____, ____, ____, ____, KC_HOME, KC_PGDN,KC_END, ____,
RESET, ____, ____, ____, ____, ____, ____, ____
),
};
/**
* Status LED layer indicators courtesy of jetpacktuxedo's firmware
*/
uint32_t layer_state_set_kb(uint32_t state)
{
// if we are on layer 1
if (state & (1<<1)){
// light num lock led
PORTD |= (1 << PD0);
} else{
PORTD &= ~(1 << PD0);
}
// if we are on layer 2
if (state & (1<<2)){
// light caps lock led
PORTD |= (1 << PD1);
} else{
PORTD &= ~(1 << PD1);
}
// if we are on layer 3
if (state & (1<<3)){
// light scroll lock led
PORTD |= (1 << PD6);
} else{
PORTD &= ~(1 << PD6);
}
/*
// if we are on layer 4
if (state & (1<<4)){
// light all leds
PORTD |= (1 << PD0);
PORTD |= (1 << PD1);
PORTD |= (1 << PD6);
} else{
PORTD &= ~(1 << PD0);
PORTD &= ~(1 << PD1);
PORTD &= ~(1 << PD6);
}
*/
return state;
}
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