summaryrefslogtreecommitdiff
path: root/keyboards/momokai/tap_duo/config.h
blob: 555c7912d668bc94ddc27fe7d8da6c113f8c020e (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
/* Copyright 2022 Momokai
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#pragma once


#define MATRIX_ROW_PINS { E0 }
#define MATRIX_COL_PINS { E6, B2, D1, D2, D3 }

#define DIODE_DIRECTION COL2ROW


// Tweak how the mouse cursor moves. https://docs.qmk.fm/#/feature_mouse_keys
// Accelerated mode (default).
#define MOUSEKEY_DELAY  10
#define MOUSEKEY_INTERVAL 20
#define MOUSEKEY_MOVE_DELTA 8
#define MOUSEKEY_MAX_SPEED  10
#define MOUSEKEY_TIME_TO_MAX  30
#define MOUSEKEY_WHEEL_DELAY  10
#define MOUSEKEY_WHEEL_INTERVAL 80
#define MOUSEKEY_WHEEL_MAX_SPEED  8
#define MOUSEKEY_WHEEL_TIME_TO_MAX  40


//TODO: implement RGB Matrix
#define RGB_DI_PIN F0
#define RGBLED_NUM 4
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8

#define RGBLIGHT_DEFAULT_MODE RGBLIGHT_MODE_RAINBOW_SWIRL


/*== all animations enable ==*/
//  #define RGBLIGHT_ANIMATIONS
/*== or choose animations ==*/
  #define RGBLIGHT_EFFECT_BREATHING
  #define RGBLIGHT_EFFECT_RAINBOW_MOOD
  #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
  #define RGBLIGHT_EFFECT_SNAKE
  #define RGBLIGHT_EFFECT_KNIGHT
  #define RGBLIGHT_EFFECT_CHRISTMAS
  #define RGBLIGHT_EFFECT_STATIC_GRADIENT
  #define RGBLIGHT_EFFECT_RGB_TEST
  #define RGBLIGHT_EFFECT_ALTERNATING

// #ifdef RGB_DI_PIN
// #define DRIVER_LED_TOTAL 5

// #define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// // #    define RGBLIGHT_LIMIT_VAL 180 // Limit to vendor-recommended value
// #endif
// #ifdef RGB_MATRIX_ENABLE
// // #    define RGB_MATRIX_MAXIMUM_BRIGHTNESS 180 // Limit to vendor-recommended value
//     // RGB Matrix Animation modes. Explicitly enabled
//     // For full list of effects, see:
//     // https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
//     #define ENABLE_RGB_MATRIX_SOLID_COLOR
//     #define ENABLE_RGB_MATRIX_ALPHAS_MODS
//     #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
//     #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
//     #define ENABLE_RGB_MATRIX_BREATHING
//     // #define ENABLE_RGB_MATRIX_BAND_SAT
//     // #define ENABLE_RGB_MATRIX_BAND_VAL
//     // #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
//     // #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
//     // #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
//     // #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
//     #define ENABLE_RGB_MATRIX_CYCLE_ALL
//     #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
//     #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
//     // #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
//     #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
//     // #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
//     #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
//     #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
//     // #define ENABLE_RGB_MATRIX_DUAL_BEACON
//     #define ENABLE_RGB_MATRIX_RAINBOW_BEACON
//     // #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
//     #define ENABLE_RGB_MATRIX_RAINDROPS
//     #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
//     #define ENABLE_RGB_MATRIX_HUE_BREATHING
//     #define ENABLE_RGB_MATRIX_HUE_PENDULUM
//     #define ENABLE_RGB_MATRIX_HUE_WAVE
//     #define ENABLE_RGB_MATRIX_PIXEL_RAIN
//     #define ENABLE_RGB_MATRIX_PIXEL_FLOW
//     #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL

//     // enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
//     // #define ENABLE_RGB_MATRIX_TYPING_HEATMAP
//     // #define ENABLE_RGB_MATRIX_DIGITAL_RAIN

//     // enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
//     // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
//     #define ENABLE_RGB_MATRIX_SOLID_REACTIVE
//     #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
//     #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
//     // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
//     // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
//     // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
//     // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
//     #define ENABLE_RGB_MATRIX_SPLASH
//     // #define ENABLE_RGB_MATRIX_MULTISPLASH
//     #define ENABLE_RGB_MATRIX_SOLID_SPLASH
//     // #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
// #endif