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#pragma once
#include "quantum.h"
/* This is a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT( \
K02, K03, K04, \
K00, K01, K05 \
) \
{ \
{ K00, K01, K02, K03, K04, K05 }, \
}
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