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#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _LOWER 3
#define _RAISE 4
#define _FUNCTION 15
#define _ADJUST 16
#define LOWER MO(_LOWER)
#define RAISE MO(_RAISE)
#define FUNCTION MO(_FUNCTION)
#define ADJUST MO(_ADJUST)
// Defines for task manager and such
#define CALTDEL LCTL(LALT(KC_DEL))
#define TSKMGR LCTL(LSFT(KC_ESC))
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Func | A | S | D | F | G | H | J | K | L | ; | Enter|
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / | ' |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | ` | GUI | Alt |Lower | Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = LAYOUT( \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
FUNCTION, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT, \
OSM(MOD_LSFT), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_QUOT, \
KC_LCTL, KC_GRV, KC_LGUI, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
),
/* Lower
* ,-----------------------------------------------------------------------------------.
* | Esc | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } |Enter |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 | | | Mute | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | |Lower | Bksp | Bksp |Raise | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = LAYOUT( \
KC_ESC, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL, \
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, _______, \
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, KC_MUTE, _______, KC_PIPE, \
_______, _______, _______, _______, _______, KC_BSPC, KC_BSPC, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
),
/* Raise
* ,-----------------------------------------------------------------------------------.
* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | 4 | 5 | 6 | + | F5 | F6 | - | = | [ | ] |Enter |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* |Enter | 7 | 8 | 9 | - | F11 | F12 |ISO # |ISO / | Mute | | \ |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | , | 0 | . |Lower | Bksp | Bksp |Raise | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = LAYOUT( \
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, \
_______, KC_4, KC_5, KC_6, KC_PLUS, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, _______, \
KC_ENT, KC_7, KC_8, KC_9, KC_MINS, KC_F11, KC_F12, KC_NUHS, KC_NUBS, KC_MUTE, _______, KC_BSLS, \
_______, KC_COMM, KC_0, KC_DOT, _______, KC_BSPC, KC_BSPC, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
),
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* |Taskmg| | | | | | | |RGBVAI|RGBSAI|RGBHUI|caltde|
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | | | | | | |RGBVAD|RGBSAD|RGBHUD|RGBTOG|
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | | | | | |BLSTEP|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | RESET|
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = LAYOUT( \
TSKMGR, _______, _______, _______, _______, _______, _______, _______, RGB_VAI, RGB_SAI, RGB_HUI, CALTDEL, \
_______, _______, _______, _______, _______, _______, _______, _______, RGB_VAD, RGB_SAD, RGB_HUD, RGB_TOG, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, BL_STEP, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET \
),
/* Function
* ,-----------------------------------------------------------------------------------.
* | | | | | | | | | Up | | | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | | | | | | Left | Down |Right | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Caps | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_FUNCTION] = LAYOUT( \
_______, _______, _______, _______, _______, _______, _______, _______, KC_UP, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, \
KC_CAPS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
)
};
uint32_t layer_state_set_user(uint32_t state) {
return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
}
|