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 /* Copyright 2022 bdtc123
  * Copyright 2022 peepeetee
  *
  * This program is free software: you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
  * the Free Software Foundation, either version 2 of the License, or
  * (at your option) any later version.
  *
  * This program is distributed in the hope that it will be useful,
  * but WITHOUT ANY WARRANTY; without even the implied warranty of
  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  * GNU General Public License for more details.
  *
  * You should have received a copy of the GNU General Public License
  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
  */
#pragma once


/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 15
#define MATRIX_ROW_PINS { D6, D4, D5, D3, F6 }
#define MATRIX_COL_PINS { F0, F1, B0, B1, B2, B3, E6, B7, D2, D7, B4, B5, B6, C6, C7}

/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION ROW2COL
#define USB_POLLING_INTERVAL_MS 1

#define RGBLIGHT_LIMIT_VAL 150
#define RGBLED_NUM          6
#define RGB_DI_PIN          E2
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLIGHT_DEFAULT_MODE RGBLIGHT_MODE_RAINBOW_MOOD
#define RGBLIGHT_HUE_STEP   8
#define RGBLIGHT_SAT_STEP   8
#define RGBLIGHT_VAL_STEP   8



#define DRIVER_ADDR_1 0b0110000

#define DRIVER_COUNT 1
#define DRIVER_1_LED_TOTAL 68
#define RGB_MATRIX_LED_COUNT DRIVER_1_LED_TOTAL
#define DRIVER_INDICATOR_LED_TOTAL 0

#ifdef RGB_MATRIX_ENABLE

#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
#define RGB_MATRIX_KEYPRESSES

#    define RGB_MATRIX_MAXIMUM_BRIGHTNESS 180 // Limit to vendor-recommended value
// RGB Matrix Animation modes. Explicitly enabled
// For full list of effects, see:
// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
#    define ENABLE_RGB_MATRIX_ALPHAS_MODS
#    define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
#    define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
#    define ENABLE_RGB_MATRIX_BREATHING
#    define ENABLE_RGB_MATRIX_BAND_SAT
#    define ENABLE_RGB_MATRIX_BAND_VAL
#    define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
#    define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
#    define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
#    define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
#    define ENABLE_RGB_MATRIX_CYCLE_ALL
#    define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
#    define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
#    define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
// #    define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
// #    define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
// #    define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
// #    define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
// #    define ENABLE_RGB_MATRIX_DUAL_BEACON
// #    define ENABLE_RGB_MATRIX_RAINBOW_BEACON
// #    define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
// #    define ENABLE_RGB_MATRIX_RAINDROPS
// #    define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
// #    define ENABLE_RGB_MATRIX_HUE_BREATHING
// #    define ENABLE_RGB_MATRIX_HUE_PENDULUM
// #    define ENABLE_RGB_MATRIX_HUE_WAVE
// #    define ENABLE_RGB_MATRIX_PIXEL_RAIN
// #    define ENABLE_RGB_MATRIX_PIXEL_FLOW
// #    define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
#    define ENABLE_RGB_MATRIX_TYPING_HEATMAP
#    define ENABLE_RGB_MATRIX_DIGITAL_RAIN
// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE
#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
#    define ENABLE_RGB_MATRIX_SPLASH
#    define ENABLE_RGB_MATRIX_MULTISPLASH
#    define ENABLE_RGB_MATRIX_SOLID_SPLASH
#    define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
#endif


#if defined(RGB_MATRIX_ENABLE) && defined(RGBLIGHT_ENABLE)
    #define RGB_MATRIX_DISABLE_KEYCODES
#endif

#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 180