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#include "tap_tog.h"
#ifdef AUDIO_ENABLE
#include "audio.h"
#include "sounds.h"
#endif
#ifdef RGBLIGHT_ENABLE
#include "rgb.h"
#endif
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// Run `./qmk show levinson` from parent dir to see this layer.
[_QWERTY] = LAYOUT_ortho_4x12_wrapper(
KC_ESC , _________________QWERTY_L1_________________, _________________QWERTY_R1_________________ , APPS ,
KC_TAB , _________________QWERTY_L2_________________, _________________QWERTY_R2_________________ , MO(_NAVI) ,
OSMSFT , _________________QWERTY_L3_________________, _________________QWERTY_R3_________________ , KC_QUOTE ,
KC_LCTL , MODSFT , KC_LALT , KC_LGUI , KC_BSPACE , KC_SPC , KC_ENTER , KC_TAB , KC_UP , KC_DOWN , KC_LEFT , KC_RGHT
), // Note: visualizer expects this closing parens to be right at the start of the line.
// Run `./qmk show levinson` from parent dir to see this layer.
[_SYMB] = LAYOUT_ortho_4x12_wrapper(
_______ , _________________SYMB_L1___________________, _________________SYMB_R1___________________ , KC_ESC ,
_______ , _________________SYMB_L2___________________, _________________SYMB_R2___________________ , KC_DQT ,
_______ , _________________SYMB_L3___________________, _________________SYMB_R3___________________ , KC_QUOTE ,
_______ , ___________________BLANK___________________, _______ , _______ , KC_ESC , KC_COLN , KC_PERC , LOCK
), // Note: visualizer expects this closing parens to be right at the start of the line.
// Run `./qmk show levinson` from parent dir to see this layer.
[_NUMP] = LAYOUT_ortho_4x12_wrapper(
_______ , _________________NUMP_L1___________________ , _________________NUMP_R1___________________ , QK_BOOT,
_______ , _________________NUMP_L2___________________ , _________________NUMP_R2___________________ , _______ ,
_______ , _________________NUMP_L3___________________ , _________________NUMP_R3___________________ , _______ ,
_______ , ___________________BLANK___________________ , _______ , _______ , _______ , _______ , TO(_OVERWATCH) , _______
), // Note: visualizer expects this closing parens to be right at the start of the line.
// Run `./qmk show levinson` from parent dir to see this layer.
[_OVERWATCH] = LAYOUT_ortho_4x12_wrapper(
______________OVERWATCH_L1_________________ , TO(0) , XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX , EEP_RST ,
______________OVERWATCH_L2_________________ , RGB_MODE_FORWARD , RGB_MODE_REVERSE , RGB_VAI , RGB_VAD , XXXXXXX , RGB_TOG ,
______________OVERWATCH_L3_________________ , RGB_MODE_PLAIN , RGB_MODE_BREATHE , RGB_MODE_RAINBOW , RGB_MODE_SWIRL , RGB_MODE_SNAKE , RGB_MODE_XMAS ,
______________OVERWATCH_L4_________________ , KC_SPACE, RGB_HUI , RGB_HUD , RGB_SAI , RGB_SAD , RGB_MODE_RGBTEST , RGB_MODE_GRADIENT
), // Note: visualizer expects this closing parens to be right at the start of the line.
// Run `./qmk show levinson` from parent dir to see this layer.
[_NAVI] = LAYOUT_ortho_4x12_wrapper(
XXXXXXX , _________________NAVI_L1___________________ , _________________NAVI_R1___________________ , XXXXXXX ,
XXXXXXX , _________________NAVI_L2___________________ , _________________NAVI_R2___________________ , XXXXXXX ,
XXXXXXX , _________________NAVI_L3___________________ , _________________NAVI_R3___________________ , XXXXXXX ,
XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX , APPS , KC_LGUI , MODSFT , XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX
), // Note: visualizer expects this closing parens to be right at the start of the line.
};
// called by QMK during key processing before the actual key event is handled. Useful for macros.
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case LOCK:
if (record->event.pressed) {
rgblight_mode(RGBLIGHT_MODE_RAINBOW_SWIRL);
}
return true; // Let QMK send the press/release events
break;
case TAP_TOG_LAYER:
process_tap_tog(_SYMB,record);
return false;
break;
default:
tap_tog_count = 0; // reset counter.
tap_tog_layer_other_key_pressed = true; // always set this to true, TAP_TOG_LAYER handlers will handle interpreting this
break;
}
return true;
}
// Runs constantly in the background, in a loop every 100ms or so.
// Best used for LED status output triggered when user isn't actively typing.
void matrix_scan_user(void) {
#ifdef RGBLIGHT_ENABLE
matrix_scan_rgb();
#endif // RGBLIGHT_ENABLE
}
// only runs when when the layer is changed, good for updating LED's and clearing sticky state
// RGB modes: https://github.com/qmk/qmk_firmware/blob/master/quantum/rgblight.h
layer_state_t layer_state_set_user(layer_state_t state) {
#ifdef RGBLIGHT_ENABLE
layer_state_set_rgb(state);
#endif
uint8_t layer = get_highest_layer(state);
combo_enable(); // by default, enable combos.
switch (layer) {
case 0:
break;
case 1:
clear_mods();
break;
case 2:
clear_mods();
break;
case _OVERWATCH:
clear_mods();
combo_disable(); // We don't want combos in overwatch
#ifdef AUDIO_ENABLE
// PLAY_SONG(song_overwatch);
#endif
break;
default:
break;
}
return state;
};
// Runs boot tasks for keyboard.
// Plays a welcome song and clears RGB state.
void matrix_init_user(void) {
#ifdef RGBLIGHT_ENABLE
keyboard_post_init_rgb();
#endif
}
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