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/* Copyright 2019 Danny Nguyen <danny@keeb.io>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#define _AUDACITY 0
#define _LIGHTS 1
enum custom_keycodes {
AUDACITY = SAFE_RANGE,
LIGHTS,
};
#define KC_ KC_TRNS
#define KC_AUD AUDACITY
#define KC_LITE LIGHTS
#define KC_ZNRM LCTL(KC_2) // zoom normal
#define KC_SAVE LCTL(KC_S) // save
#define KC_SYNC LALT(KC_S) // sync-lock tracks
#define KC_SLNC LCTL(KC_L) // silence selection
#define KC_BL_S BL_STEP
#define KC_RGBM RGB_MOD
#define KC_RGBT RGB_TOG
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
| Knob 1: Vol Dn/Up | | Knob 2: Page Dn/Up |
| Press: Mute | Home | Press: Play/Pause |
| Hold: Layer 2 | Up | RGB Mode |
| Left | Down | Right |
*/
[_AUDACITY] = LAYOUT(
//,-------+-------+-------.
KC_LITE,KC_SAVE,KC_ZNRM,
//|-------+-------+-------|
KC_SYNC,KC_SLNC,KC_BSPC,
//|-------+-------+-------|
KC_SPC , KC_F1 , KC_F2
//`-------+-------+-------'
),
/*
| RESET | N/A | Media Stop |
| Held: Layer 2 | Home | RGB Mode |
| Media Previous | End | Media Next |
*/
[_LIGHTS] = LAYOUT(
//,-------+-------+-------.
KC_ ,KC_BL_S,KC_STOP,
//|-------+-------+-------|
KC_RGBM,KC_HOME,KC_RGBT,
//|-------+-------+-------|
KC_MPRV,KC_END ,KC_MNXT
//`-------+-------+-------'
),
};
bool encoder_update_user(uint8_t index, bool clockwise) {
if (index == 0) {
if (clockwise) {
tap_code(KC_RGHT);
} else {
tap_code(KC_LEFT);
}
}
else if (index == 1) {
if (clockwise) {
SEND_STRING(SS_LCTRL("1")); // audacity zoom in
} else {
SEND_STRING(SS_LCTRL("3")); // audacity zoom out
}
}
return true;
}
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