summaryrefslogtreecommitdiff
path: root/keyboards/infinity60/keymaps/jpetermans/keymap.c
blob: 87a1afc3e52464fb983e1654c0978b7122068831 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
#include "infinity60.h"
#include "led_controller.h"
#include "keymap_jpetermans.h"

//Helpful Defines
#define _______ KC_TRNS

//Define Layer Names
#define _BASE 0
#define _NUMPAD 1
#define _FNAV 2
#define _MEDIA 3
#define _TILDE 4

/* ==================================
 *             KEYMAPS 
 * ==================================*/

const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    /* Layer 0: Default Layer
     * ,-----------------------------------------------------------.
     * |Esc|  1|  2|  3|  4|  5|  6|  7|  8|  9|  0|  -|  =|  Backs|
     * |-----------------------------------------------------------|
     * |Tab  |  Q|  W|  E|  R|  T|  Y|  U|  I|  O|  P|  [|  ]|    \|
     * |-----------------------------------------------------------|
     * |CapsLo|  A|  S|  D|  F|  G|  H|  J|  K|  L|  ;|  '|Enter   |
     * |-----------------------------------------------------------|
     * |Shif|   |  Z|  X|  C|  V|  B|  N|  M|  ,|  .|  /|Shift     |
     * |-----------------------------------------------------------|
     * |Ctrl|Gui |Alt |         Space    |Alt |Gui |  FN  | Ctrl   |
     * `-----------------------------------------------------------'
     */
    /* default */
    [_BASE] = KEYMAP( \
        KC_ESC,    KC_1,   KC_2,   KC_3,   KC_4,   KC_5,   KC_6,   KC_7,   KC_8,   KC_9,   KC_0,   KC_MINS,KC_EQL, KC_BSLS,KC_NO,\
        KC_TAB,    KC_Q,   KC_W,   KC_E,   KC_R,   KC_T,   KC_Y,   KC_U,   KC_I,   KC_O,   KC_P,   KC_LBRC,KC_RBRC,KC_BSPC,   \
        TT(_FNAV), KC_A,   KC_S,   KC_D,   KC_F,   KC_G,   KC_H,   KC_J,   KC_K,   KC_L,   KC_SCLN,KC_QUOT,KC_ENT,         \
        F(1),   KC_Z,   KC_X,   KC_C,   KC_V,   KC_B,   KC_N,   KC_M,   KC_COMM,KC_DOT, KC_SLSH,KC_RSFT,KC_NO,          \
        KC_LCTL,   KC_LGUI,KC_LALT,               KC_SPC,          KC_RALT,TG(_NUMPAD),MO(_MEDIA), KC_RCTL         \
    ),

    /* F-, arrow, and media keys */
    [_FNAV] = KEYMAP( \
        KC_GRV, KC_F1,  KC_F2,  KC_F3,  KC_F4,  KC_F5,  KC_F6,  KC_F7,  KC_F8,  KC_F9,  KC_F10, KC_F11, KC_F12, _______,KC_NO,\
        KC_CAPS,_______,_______,_______,_______,_______,_______,KC_PGUP,KC_UP,KC_PGDN,KC_PSCR,_______,_______,KC_DEL,  \
        _______,M(0),KC_BTN2,_______,_______,_______,KC_HOME,KC_LEFT,KC_DOWN,KC_RGHT,KC_INS,_______,_______,     \
        _______,KC_APP,KC_BTN1,KC_CALC,_______,_______,KC_END,_______,_______,_______,_______,_______,KC_NO,         \
        _______,_______,_______,               _______,             F(0),KC_NLCK,_______,_______   \
    ),

    /* numpad */
    [_NUMPAD] = KEYMAP( \
        _______,_______,_______,_______,_______,_______,_______, KC_P7, KC_P8, KC_P9, KC_PSLS, _______,_______,_______,KC_NO,\
        _______,_______,_______,_______,_______,_______,_______, KC_P4, KC_P5, KC_P6, KC_PAST, _______,_______,_______, \
        MO(_FNAV),_______,_______,_______,_______,_______,_______, KC_P1, KC_P2, KC_P3, KC_PMNS, _______,_______,      \
        _______,_______,_______,_______,_______,_______,_______, KC_P0,KC_COMM,KC_PDOT,KC_PPLS, _______,KC_NO,      \
        _______,_______,_______,               MO(_BASE),           _______,_______,_______,_______   \
    ),

    /* media */
    [_MEDIA] = KEYMAP( \
        _______,_______,_______,_______,_______,_______,_______, _______, _______, _______,KC_MUTE, KC_VOLD, KC_VOLU,_______,KC_NO,\
        _______,_______,_______,_______,_______,_______,_______, _______, _______, _______,_______, _______,_______,_______,\
        _______,_______,_______,_______,_______,_______,_______, _______, _______, _______,_______, _______,_______,     \
        _______,_______,F(2),F(3),F(4),F(5),F(6),F(7), KC_MPRV, KC_MNXT,KC_MSTP, _______,KC_NO,       \
        _______,_______,_______,               KC_MPLY,             _______,_______, _______,_______      \
    ),
    /* ~ */
    [_TILDE] = KEYMAP( \
        KC_GRV,_______,_______,_______,_______,_______,_______, _______, _______, _______,_______, _______,_______,_______,KC_NO,\
        _______,_______,_______,_______,_______,_______,_______, _______, _______, _______,_______, _______,_______,_______,\
        _______,_______,_______,_______,_______,_______,_______, _______, _______, _______,_______, _______,_______,     \
        _______,_______,_______,_______,_______,_______,_______, _______, _______, _______,_______, _______,KC_NO,       \
        _______,_______,_______,               _______,             _______,_______, _______,_______      \
    ),
    /* template */
    [5] = KEYMAP( \
        _______,_______,_______,_______,_______,_______,_______, _______, _______, _______,_______, _______,_______,_______,KC_NO,\
        _______,_______,_______,_______,_______,_______,_______, _______, _______, _______,_______, _______,_______,_______,\
        _______,_______,_______,_______,_______,_______,_______, _______, _______, _______,_______, _______,_______,     \
        _______,_______,_______,_______,_______,_______,_______, _______, _______, _______,_______, _______,KC_NO,       \
        _______,_______,_______,               _______,             _______,_______, _______,_______      \
    ),
};

//id for user defined functions and macros
enum function_id {
    NONE,
};

enum macro_id {
    ACTION_LEDS_ALL,
    ACTION_LEDS_GAME,
    ACTION_LEDS_NAV,
    ACTION_LEDS_MEDIA,
    ACTION_LEDS_NUMPAD
};
        
/* ==================================
 *          LED MAPPING 
 * ==================================*/

/*
   Configuring led control can be done as
   1. full keyboard at a time - define led array, or
   2. individual led - send specific led address (defined in keymap.h)

    Infinity60 LED MAP
    11 12 13 14 15 16 17 18 21 22 23 24 25  26 27*
     28 31 32 33 34 35 36 37 38 41 42 43 44 45
     46 47 48 51 52 53 54 55 56 57 58 61    62
      63 64 65 66 67 68 71 72 73 74 75      76 77*
    78  81  82       83         84  85  86  87
    *Unused in Alphabet Layout

    The full keyboard arrays map to the mcu's LED pages 
    (8 available) desribed in led_controller.c
   
    0x24 (pcb row 1) is first byte of PWM portion of LED page
    0x34 (pcb row 2) is 17th byte of PWM portion of LED page
    array translates to row and column positions
*/

//LED Layer indicator (1 per layer 3-7)
const uint8_t led_single_layer[5] = {
  12,13,14,15,16
};
//LED Page 1 - All off
//LED Page 2 - All on
//LED Page 3 - _Nav
const uint8_t led_nav[33] = {
  11,12,13,14,15,16,17,18,21,22,23,24,25,
  28,                   37,38,41,42,45,
  46,47,48,            54,55,56,57,58,
     64,65,66,      71,
                                  84,85
};
//LED Page 4 - _Numpad
const uint8_t led_numpad[17] = {
  18,21,22,23,
  37,38,41,42,
  55,56,57,58,
  72,73,74,75,
           85
};
//LED Page 5 - _Media
const uint8_t led_media[12] = {
             23,24,25,
     38,
  55,56,57,
      73,74,75,
  83,          86
};
//LED Page 6 - _Game
const uint8_t led_game[5] = {
  //row 1
  11,
  //row 2
  //row 3
  32,
  //row 4
  47, 48,
  //row 5
  51
  //row 6
  //row 7
  //row 8
};

const uint16_t fn_actions[] = {
    [0] = ACTION_KEY(LALT(LCTL(KC_DEL))),
    [1] = ACTION_LAYER_MODS(_TILDE, MOD_LSFT),
    [2] = ACTION_FUNCTION(ACTION_LEDS_ALL),
    [3] = ACTION_FUNCTION(ACTION_LEDS_GAME),
    [4] = ACTION_FUNCTION(ACTION_LEDS_MEDIA),
    [5] = ACTION_FUNCTION(ACTION_LEDS_NAV),
    [6] = ACTION_FUNCTION(ACTION_LEDS_NUMPAD)

};

/* custom action function */
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
  (void)opt;
  msg_t msg;
  switch(id) {
    case ACTION_LEDS_ALL:
      if(record->event.pressed) {
        // signal the LED controller thread
        msg=(TOGGLE_ALL << 8) | 0;
        chMBPost(&led_mailbox, msg, TIME_IMMEDIATE);
      }
      break;
    case ACTION_LEDS_GAME:
      if(record->event.pressed) {
        // signal the LED controller thread
        msg=(TOGGLE_LED << 8) | 11;
        chMBPost(&led_mailbox, msg, TIME_IMMEDIATE);
      }
      break;
    case ACTION_LEDS_NAV:
      if(record->event.pressed) {
        // signal the LED controller thread
        msg=(TOGGLE_LAYER_LEDS << 8) | 3;
        chMBPost(&led_mailbox, msg, TIME_IMMEDIATE);
      }
    case ACTION_LEDS_NUMPAD:
      if(record->event.pressed) {
        // signal the LED controller thread
        msg=(TOGGLE_LAYER_LEDS << 8) | 4;
        chMBPost(&led_mailbox, msg, TIME_IMMEDIATE);
      }
    case ACTION_LEDS_MEDIA:
      if(record->event.pressed) {
        // signal the LED controller thread
        msg=(TOGGLE_LAYER_LEDS << 8) | 5;
        chMBPost(&led_mailbox, msg, TIME_IMMEDIATE);
      }
  }
}

const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
    switch(id) {
      case 0: 
        if (record->event.pressed) {
        }
        break;
      case 1:
        if (record->event.pressed) {
        }
        break;
    }
    return MACRO_NONE;
};


// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {

    led_controller_init();

//TODO: do pages need to be written at init or ok on demand?
/* Write pages */
    write_led_page(3, led_nav, 33);
    chThdSleepMilliseconds(5);

    write_led_page(4, led_numpad, 17);
    chThdSleepMilliseconds(5);

    write_led_page(5, led_media, 12);
    chThdSleepMilliseconds(5);

    write_led_page(6, led_game, 5);
    chThdSleepMilliseconds(5);
};

// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {

};