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#include QMK_KEYBOARD_H
#define _BASE 0
#define _LOWER 1
#define _RAISE 2
enum tapdances{
TD_SCCL = 0,
TD_ENSL,
TD_N0BS,
TD_RPPI,
};
#define KC_SCCL TD(TD_SCCL)
#define KC_ENSL TD(TD_ENSL)
#define KC_N0BS TD(TD_N0BS)
#define KC_RPPI TD(TD_RPPI)
#define KC_BSCT LCTL_T(KC_BSPC)
#define KC_ALEN LALT(KC_ENT)
#define KC_CTEN LCTL(KC_ENT)
#define KC_STAB LSFT_T(KC_TAB)
#define KC_WLNG LALT(KC_LSFT)
#define KC_LOCK LGUI(KC_L)
#define KC_ULCK LCTL(LALT(KC_DEL))
#define KC_DSTP LGUI(KC_D)
#define KC_ESLO LT(_LOWER, KC_ESC)
qk_tap_dance_action_t tap_dance_actions[] = {
[TD_SCCL] = ACTION_TAP_DANCE_DOUBLE(KC_SCLN, KC_QUOT),
[TD_ENSL] = ACTION_TAP_DANCE_DOUBLE(KC_SLSH, KC_ENT),
[TD_N0BS] = ACTION_TAP_DANCE_DOUBLE(KC_0, KC_BSLS),
[TD_RPPI] = ACTION_TAP_DANCE_DOUBLE(KC_RPRN, KC_PIPE),
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT(
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,
KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCCL,
KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_ENSL,
KC_STAB, KC_ESLO, KC_BSCT, KC_BSCT, KC_SPC, KC_SPC, MO(_RAISE)
),
[_LOWER] = LAYOUT(
KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPPI,
_______, _______, KC_DSTP, _______, KC_WLNG, _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR,
_______, _______, _______, _______, _______, _______, KC_INS, KC_DEL, KC_HOME, KC_END,
KC_CTEN, _______, KC_BSCT, KC_BSCT, KC_SPC, KC_SPC, KC_ULCK
),
[_RAISE] = LAYOUT(
KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_N0BS,
_______, _______, _______, _______, _______, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC,
_______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
KC_ALEN, KC_LOCK, KC_BSCT, KC_BSCT, KC_SPC, KC_SPC, _______
),
};
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