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// Copyright 2021 Allen Choi (@thunderbird2086)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "keycodes.h"
#include "tap_dances.h"
// Layout blocks
#define ___________________COLEMAK_DH_L1_______________ KC_Q , KC_W , KC_F , KC_P , KC_B
#define ___________________COLEMAK_DH_L2_______________ CTL_A , KC_R , KC_S , M_LOPT_T, KC_G
#define ___________________COLEMAK_DH_L3_______________ SFT_Z , KC_X , KC_C , KC_D , KC_V
#define ___________________COLEMAK_DH_R1_______________ KC_J , KC_L , KC_U , KC_Y , KC_SCLN
#define ___________________COLEMAK_DH_R2_______________ KC_M , RCMD_N , KC_E , KC_I , CTL_O
#define ___________________COLEMAK_DH_R3_______________ KC_K , KC_H , KC_COMM , KC_DOT , SFT_SLSH
#define ___________________QWERTY_L1___________________ KC_Q , KC_W , KC_E , KC_R , KC_T
#define ___________________QWERTY_L2___________________ CTL_A , KC_S , KC_D , M_LOPT_F, KC_G
#define ___________________QWERTY_L3___________________ SFT_Z , KC_X , KC_C , KC_V , KC_B
#define ___________________QWERTY_R1___________________ KC_Y , KC_U , KC_I , KC_O , KC_P
#define ___________________QWERTY_R2___________________ KC_H , RCMD_J , KC_K , KC_L , CTL_SCLN
#define ___________________QWERTY_R3___________________ KC_N , KC_M , KC_COMM , KC_DOT , SFT_SLSH
#define ___________________COLEMAK_L1__________________ KC_Q , KC_W , KC_F , KC_P , KC_G
#define ___________________COLEMAK_L2__________________ CTL_A , KC_R , KC_S , M_LOPT_T, KC_D
#define ___________________COLEMAK_L3__________________ SFT_Z , KC_X , KC_C , KC_V , KC_B
#define ___________________COLEMAK_R1__________________ KC_J , KC_L , KC_U , KC_Y , KC_SCLN
#define ___________________COLEMAK_R2__________________ KC_H , RCMD_N , KC_E , KC_I , CTL_O
#define ___________________COLEMAK_R3__________________ KC_K , KC_M , KC_COMM , KC_DOT , SFT_SLSH
#define ___________________NUM_LEFT____________________ KC_1 , KC_2 , KC_3 , KC_4 , KC_5
#define ___________________NUM_RIGHT___________________ KC_6 , KC_7 , KC_8 , KC_9 , KC_0
#define ___________________FUNC_LEFT___________________ KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5
#define ___________________FUNC_RIGHT__________________ KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10
#define ________________________SYMBOL_L1________________________ KC_TILD , KC_EXLM , KC_AT , KC_HASH , KC_DLR , KC_PERC
#define ________________________SYMBOL_L2________________________ XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX
#define ________________________SYMBOL_R1________________________ KC_CIRC , KC_AMPR , KC_ASTR , KC_LPRN , KC_RPRN , KC_PIPE
#define ________________________SYMBOL_R2________________________ XXXXXXX , KC_LCBR , KC_RCBR , KC_LBRC , KC_RBRC , KC_PLUS
#define ________________________ADJUST_L1________________________ RESET , XXXXXXX , KC_PWR , KC_WAKE , KC_SLEP , XXXXXXX
#if defined(RGB_MATRIX_ENABLE) || defined(RGBLIGHT_ENABLE)
# define ________________________ADJUST_L2________________________ RGBRST , XXXXXXX , RGB_SPI , RGB_SAI , RGB_HUI , RGB_VAI
# define ________________________ADJUST_L3________________________ EE_CLR , XXXXXXX , RGB_SPD , RGB_SAD , RGB_HUD , RGB_VAD
#else
# define ________________________ADJUST_L2________________________ XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX
# define ________________________ADJUST_L3________________________ EE_CLR , XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX
#endif
#if defined(RGB_MATRIX_ENABLE) || defined(RGBLIGHT_ENABLE)
# define ________________________ADJUST_R1________________________ RGB_TOG , XXXXXXX , XXXXXXX , XXXXXXX , COLEMAK , QWERTY
# define ________________________ADJUST_R3________________________ RGB_MOD , XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX
#else
# define ________________________ADJUST_R1________________________ XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX , COLEMAK , QWERTY
# define ________________________ADJUST_R3________________________ XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX
#endif
#define ________________________ADJUST_R2________________________ XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX
#define ________________________SECRET_L1________________________ M_XXX1 , XXXXXXX , M_XXX3 , XXXXXXX , M_XXX5 , XXXXXXX
#define ________________________SECRET_L2________________________ XXXXXXX , M_XXX2 , XXXXXXX , M_XXX4 , XXXXXXX , XXXXXXX
#define ________________________SECRET_L3________________________ XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX
#define ________________________SECRET_R1________________________ XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX
#define ________________________SECRET_R2________________________ XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX
#define ________________________SECRET_R3________________________ XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX
#define _______________NAV_1_________________ KC_LEFT , KC_UP , KC_RGHT , KC_PGUP
#define _______________NAV_2_________________ KC_HOME , KC_DOWN , KC_END , KC_PGDN
#define _______________MOUSE_1_______________ KC_BTN1 , KC_MS_U , KC_BTN2 , KC_WH_D
#define _______________MOUSE_2_______________ KC_MS_L , KC_MS_D , KC_MS_R , KC_WH_U
#define ____________________MEDIA_1____________________ KC_BRMU , KC_MFFD , KC_MPLY , KC_VOLU , K_BACK
#define ____________________MEDIA_2____________________ KC_BRMD , KC_MRWD , KC_MUTE , KC_VOLD , K_FWRD
#define _________MOD_LEFT__________ T_GUI , FCT_DEL , RAI_SPC
#define _________MOD_RIGHT_________ RAI_ENT , FCT_BSP , KC_ROPT
#define _______MOD_TRNS_LEFT_______ KC_TRNS , T_ESC , XXXXXXX
#define _______MOD_TRNS_RIGHT______ XXXXXXX , T_ESC , KC_TRNS
// Layout wrappers
#define LAYOUT_wrapper(...) LAYOUT(__VA_ARGS__)
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