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/*
* Copyright 2022 Kevin Gee <info@controller.works>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "quantum.h"
#ifdef OLED_ENABLE
static void render_logo(void) {
static const char PROGMEM raw_logo[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 12, 0, 0, 0, 0, 0, 0, 0, 6, 6, 6, 6, 6,134,230,126, 30, 6, 0, 0, 0, 0, 0,128,192, 96, 56, 28, 6, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,248,252, 6, 3, 3, 3, 3, 7,254,252, 6, 3, 3, 3, 3, 6,252,248, 0, 0, 0, 0, 0, 0,255,255, 0, 0, 0, 0, 0, 0,248,252, 6, 3, 3, 3, 3, 3, 3, 6,252,248, 0, 0, 0, 0, 0, 0,255,255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 31, 27, 24, 48,224,192, 0, 0,240,252, 62, 27, 25, 24, 24, 24, 24, 48,224,192, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,127,127, 0, 0, 0, 0, 0, 0,127,127, 0, 0, 0, 0, 0, 0,127,127, 0, 0, 0, 0, 0, 0,127,127, 0, 0, 0, 0, 0, 0,127,127, 0, 0, 0, 0, 0, 0, 0, 0,127,127, 0, 0, 0, 0, 0, 0,127,127, 0, 0, 0, 0, 0, 12, 24, 48, 96, 96, 96, 96, 96, 96, 48, 31, 15, 0, 0, 15, 31, 48, 96, 96, 96, 96, 96, 96, 48, 31, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
};
oled_write_raw_P(raw_logo, sizeof(raw_logo));
}
oled_rotation_t oled_init_kb(oled_rotation_t rotation) {
if (!is_keyboard_master()) {
return OLED_ROTATION_180; // flips the display 180 degrees if offhand
}
return rotation;
}
bool render_status(void) {
// Host Keyboard Layer Status
oled_write_P(PSTR("Layer: "), false);
switch (get_highest_layer(layer_state)) {
case 0:
oled_write_P(PSTR("BASE\n"), false);
break;
case 1:
oled_write_P(PSTR("LOWER\n"), false);
break;
case 2:
oled_write_P(PSTR("RAISE\n"), false);
break;
case 3:
oled_write_P(PSTR("ADJUST\n"), false);
break;
default:
// Or use the write_ln shortcut over adding '\n' to the end of your string
oled_write_ln_P(PSTR("Undefined"), false);
}
// Host Keyboard LED Status
led_t led_state = host_keyboard_led_state();
oled_write_P(led_state.num_lock ? PSTR("NUM ") : PSTR(" "), false);
oled_write_P(led_state.caps_lock ? PSTR("CAP ") : PSTR(" "), false);
oled_write_P(led_state.scroll_lock ? PSTR("SCR ") : PSTR(" "), false);
return false;
}
bool oled_task_kb(void) {
if (!oled_task_user()) {
return false;
}
if (is_keyboard_master()) {
render_status(); // Renders the current keyboard state (layer, lock, caps, scroll, etc)
} else {
render_logo(); // Renders a static logo
oled_scroll_left(); // Turns on scrolling
}
return false;
}
#endif
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