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#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_number {
_QWERTY = 0,
_RAISE,
_LOWER,
};
#define KC_ KC_TRNS
#define KC_RST RESET
#define KC_L_SPC LT(_LOWER, KC_SPC) // lower
#define KC_R_ENT LT(_RAISE, KC_ENT) // raise
#define KC_G_JA LGUI_T(KC_LANG1) // cmd or win
#define KC_G_EN LGUI_T(KC_LANG2) // cmd or win
#define KC_C_BS LCTL_T(KC_BSPC) // ctrl
#define KC_A_DEL ALT_T(KC_DEL) // alt
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT( \
//,--------+--------+---------+--------+---------+--------. ,--------+---------+--------+---------+--------+--------.
KC_ESC , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , KC_MINS,
//|--------+--------+---------+--------+---------+--------| |--------+---------+--------+---------+--------+--------|
KC_TAB , KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , KC_SCLN, KC_QUOT,
//|--------+--------+---------+--------+---------+--------| |--------+---------+--------+---------+--------+--------|
KC_LSFT, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_RSFT,
//`--------+--------+---------+--------+---------+--------/ \--------+---------+--------+---------+--------+--------'
KC_A_DEL, KC_G_EN, KC_L_SPC, KC_C_BS, KC_C_BS, KC_R_ENT, KC_G_JA, KC_A_DEL
// `----------+--------+---------+--------' `--------+---------+--------+---------'
),
[_RAISE] = LAYOUT( \
//,--------+--------+--------+--------+--------+--------. ,--------+--------+--------+--------+--------+--------.
_______, KC_BSLS, KC_CIRC, KC_EXLM, KC_AMPR, KC_PIPE, KC_AT , KC_EQL , KC_PLUS, KC_ASTR, KC_PERC, KC_MINS,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LPRN, KC_HASH, KC_DLR , KC_DQT , KC_QUOT, KC_TILD, KC_LEFT, KC_DOWN, KC_UP , KC_RGHT, KC_GRV , KC_RPRN,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, KC_LCBR, KC_LBRC, KC_RBRC, KC_RCBR, _______, _______, _______, _______,
//`--------+--------+--------+--------+--------+--------/ \--------+--------+--------+--------+--------+--------'
_______, _______, _______, _______, _______, _______, _______, RESET
// `--------+--------+--------+--------' `--------+--------+--------+--------'
),
[_LOWER] = LAYOUT( \
//,--------+--------+--------+--------+--------+--------. ,--------+--------+--------+--------+--------+--------.
KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , _______, KC_EQL , KC_PLUS, KC_ASTR, KC_PERC, KC_MINS,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
_______, KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 , KC_F12 , _______, _______, KC_COMM, KC_DOT , KC_SLSH, _______,
//`--------+--------+--------+--------+--------+--------/ \--------+--------+--------+--------+--------+--------'
RESET , _______, _______, _______, _______, _______, _______, _______
// `--------+--------+--------+--------' `--------+--------+--------+--------'
),
};
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