Age | Commit message (Collapse) | Author |
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messages (#17028)
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* Remove led_set_kb maintaining existing led_set_user behaviour
* Also call led_set_user
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HOLD_ON_OTHER_KEY_PRESS_PER_KEY (#15741)
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Co-authored-by: Nick Brassel <nick@tzarc.org>
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* Replace Tapping Force Hold feature with Quick Tap Term
* Replace keyboard level TAPPING_FORCE_HOLD with QUICK_TAP_TERM 0
* Deprecate force hold in info_config.json
* Before and after quick tap term unit tests
* Quick tap unit tests iteration
* Keymap config.h correction
* Remove TAPPING_FORCE_HOLD_PER_KEY macros that were missed
* Add two more test cases for quick tap
* Replace TAPPING_FORCE_HOLD with QUICK_TAP_TERM in configs #2
* Replace TAPPING_FORCE_HOLD_PER_KEY with QUICK_TAP_TERM_PER_KEY in configs #2
* Add function declaration for get_quick_tap_term
Co-authored-by: Stefan Kerkmann <karlk90@pm.me>
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Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Nick Brassel <nick@tzarc.org>
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* Make process_tapping more readable
Move most #ifdefs into conditionally defined macros to make the logic
easier to follow.
* Retain momentary layers until the end of tapping
This allows mod-tap and layer-tap keys on layers to behave as expected.
Bug: https://github.com/qmk/qmk_firmware/issues/17281
* Add tests for delayed mod/layer release while tapping
Mods and layer key release is delayed while tapping is in progress to
ensure that the tap is registered with the modifier state and on the
layer where the key was first pressed.
Signed-off-by: Felix Kuehling <felix.kuehling@gmail.com>
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Co-authored-by: Selene ToyKeeper <git@toykeeper.net>
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Closes undefined
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Co-authored-by: zvecr <git@zvecr.com>
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* Don't clear mousekeys unless clearing keys
* Revert "Don't clear mousekeys unless clearing keys"
This reverts commit 29a0c06b547d72b80d416a8b6fab478c77fbd247.
* Just don't clear anything on layer set
* Fix lint
* Enable test?
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lighting layers (#18338)
Co-authored-by: Sergey Vlasov <sigprof@gmail.com>
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Fixes undefined
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* `MI_ON`, `MI_OFF`, `MI_TOG` -> `MI_TOGG`
* `MI_CH*`, `MI_CHU` -> `MI_CHNU`, `MI_CHD` -> `MI_CHND`
* `MI_VEL_*` -> `MI_VL*`, `MI_VELU`, `MI_VELD`
* `MI_TRNS_*` -> `MI_TR*`, `MI_TRNSU` -> `MI_TRSU`, `MI_TRNSD` -> `MI_TRSD`
* `MI_OCT_*` -> `MI_OC*`, `MI_OCTU`, `MI_OCTD`
* Misc controls
* Note keycodes
* Add legacy keycodes
* Regenerate keycodes
* Typo
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* Add macros to extract parameters from keycode values
Implement both encoding and decoding for keycodes like TO(layer) or
LM(layer, mod) in one place, so that the decoding won't get out of sync
with the encoding.
While at it, fix some macros for creating keycode values that did not
apply the appropriate masks to parameters (and therefore could allow the
result to be out of range if a wrong parameter was passed).
* keymap_common: Use extraction macros for keycodes
* pointing_device_auto_mouse: Use extraction macros for keycodes
Fixes #18970.
* process_autocorrect: Use extraction macros for keycodes
* process_caps_word: Use extraction macros for keycodes
(Also fix a minor bug - SH_TG was not handled properly)
* process_leader: Use extraction macros for keycodes
(Technically the code is not 100% correct, because it always assumes
that the LT() or MT() action was a tap, but it's a separate issue that
already existed before the keycode changes.)
* process_unicode: Use extraction macros for keycodes
* process_unicodemap: Use extraction macros for keycodes
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Co-authored-by: Ryan <fauxpark@gmail.com>
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* Align audio keycode names
* Update docs
* Update quantum
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* Align dynamic tapping term keycode names
* regen header
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* Initial DD keycode migration
* Sort magic keycodes
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* Formalise keyboard and user eeconfig datablocks.
* Add debounce helper that checks a condition and issues post-write function invocation.
* Naming.
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* `DYN_REC_START1` -> `QK_DYNAMIC_MACRO_RECORD_START_1`
* `DYN_REC_START2` -> `QK_DYNAMIC_MACRO_RECORD_START_2`
* `DYN_MACRO_PLAY1` -> `QK_DYNAMIC_MACRO_PLAY_1`
* `DYN_MACRO_PLAY2` -> `QK_DYNAMIC_MACRO_PLAY_2`
* `DYN_REC_STOP` -> `QK_DYNAMIC_MACRO_RECORD_STOP`
* Update docs
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