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2023-01-02Allow mod-tap hold action on one shot layer (#19214)David Kosorin
2023-01-01Regenerate Files (#19463)QMK Bot
2023-01-01Add Split support for Haptic feedback (#19203)Drashna Jaelre
2023-01-01[Bug] Prevent dynamic keymaps from processing layers that don't exist (#19225)Drashna Jaelre
2023-01-01Align definition of unicode_map (#19452)Joel Challis
2022-12-30Update RGB matrix reactive gradient timer scale (#19415)Albert Y
2022-12-27De-obfuscate random8 functions in RGB matrix animations (#19416)Albert Y
2022-12-27Use random8 for jellybean effect (#19418)Albert Y
2022-12-23Revert changes to keymap_steno.h (#19412)Joel Challis
2022-12-23Merge remote-tracking branch 'origin/master' into developQMK Bot
2022-12-23Minor alignment of rgb_breathe_table generator (#19403)Joel Challis
2022-12-21Remaining DD keymap_extras migration (#19110)Joel Challis
* Parse headers to data * Regen headers from data
2022-12-17Introduce IS_EVENT instead of !IS_NOEVENT (#19366)Stefan Kerkmann
2022-12-15[Core] guard action related debug messages (#19348)Stefan Kerkmann
2022-12-15Merge remote-tracking branch 'origin/master' into developQMK Bot
2022-12-15Fix non-functional RGBLIGHT_EFFECT_TWINKLE on ARM (#19335)Joshua Diamond
2022-12-14Tap Dance: remove `qk_` prefix (#19313)Ryan
2022-12-15[Test] Reset timer for every unit test and provide timestamps for log ↵Stefan Kerkmann
messages (#17028)
2022-12-14Remove deprecated led_set_kb (#19273)Joel Challis
* Remove led_set_kb maintaining existing led_set_user behaviour * Also call led_set_user
2022-12-14Leader: remove `qk_` prefix (#19304)Ryan
2022-12-14UCIS: remove `qk_` prefix (#19302)Ryan
2022-12-13Remove IGNORE_MOD_TAP_INTERRUPT_PER_KEY in favour of ↵precondition
HOLD_ON_OTHER_KEY_PRESS_PER_KEY (#15741)
2022-12-13[Core] Quantum Painter - LVGL Integration (#18499)jpe230
Co-authored-by: Nick Brassel <nick@tzarc.org>
2022-12-12[Core] Replace Tapping Force Hold feature with Quick Tap Term (#17007)Albert Y
* Replace Tapping Force Hold feature with Quick Tap Term * Replace keyboard level TAPPING_FORCE_HOLD with QUICK_TAP_TERM 0 * Deprecate force hold in info_config.json * Before and after quick tap term unit tests * Quick tap unit tests iteration * Keymap config.h correction * Remove TAPPING_FORCE_HOLD_PER_KEY macros that were missed * Add two more test cases for quick tap * Replace TAPPING_FORCE_HOLD with QUICK_TAP_TERM in configs #2 * Replace TAPPING_FORCE_HOLD_PER_KEY with QUICK_TAP_TERM_PER_KEY in configs #2 * Add function declaration for get_quick_tap_term Co-authored-by: Stefan Kerkmann <karlk90@pm.me>
2022-12-09Initial uk+us DD keymap_extras migration (#19031)Joel Challis
2022-12-09Detect host OS based on USB fingerprint (#18463)Ruslan Sayfutdinov
Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Nick Brassel <nick@tzarc.org>
2022-12-09Core: Support inverted scan logic for optical switches (#19053)dexter93
2022-12-01Remove RGBLIGHT_ANIMATIONS from core (+cleanup) (#19216)Drashna Jaelre
2022-11-29Merge remote-tracking branch 'origin/master' into developQMK Bot
2022-11-29Fix Czech sendstring LUT (#19193)Ryan
2022-11-28Bug17281 - Retain momentary layers until the end of tapping (#17282)Felix Kuehling
* Make process_tapping more readable Move most #ifdefs into conditionally defined macros to make the logic easier to follow. * Retain momentary layers until the end of tapping This allows mod-tap and layer-tap keys on layers to behave as expected. Bug: https://github.com/qmk/qmk_firmware/issues/17281 * Add tests for delayed mod/layer release while tapping Mods and layer key release is delayed while tapping is in progress to ensure that the tap is registered with the modifier state and on the layer where the key was first pressed. Signed-off-by: Felix Kuehling <felix.kuehling@gmail.com>
2022-11-27Fix encoder_init call order in keyboard_init (#19140)Christopher Hoage
2022-11-27Change `RGB_MATRIX_STARTUP_*` defines to `RGB_MATRIX_DEFAULT_*` (#19079)Ryan
2022-11-27Joystick feature improvements (#19052)Ryan
2022-11-27Change `LED_MATRIX_STARTUP_*` defines to `LED_MATRIX_DEFAULT_*` (#19080)Ryan
2022-11-16fixed MOUSEKEY_INERTIA on AVR (#19096)Selene ToyKeeper
Co-authored-by: Selene ToyKeeper <git@toykeeper.net>
2022-11-16Extend eeconfig kb/user datablock API (#19094)Joel Challis
2022-11-14Add missing prototype for get_hold_on_other_key_press to resolve #18855 (#19056)nicknimchuk
Closes undefined
2022-11-14Only trigger encoder callbacks on primary side (#18467)Drashna Jaelre
Co-authored-by: zvecr <git@zvecr.com>
2022-11-12Digitizer feature improvements (#19034)Ryan
2022-11-12Don't clear keys on layer change unless STRICT_LAYER_RELEASE is enabled (#18577)Drashna Jaelre
* Don't clear mousekeys unless clearing keys * Revert "Don't clear mousekeys unless clearing keys" This reverts commit 29a0c06b547d72b80d416a8b6fab478c77fbd247. * Just don't clear anything on layer set * Fix lint * Enable test?
2022-11-10Avoid repeated calls to rgblight_set() in tight succession when setting ↵Joshua Diamond
lighting layers (#18338) Co-authored-by: Sergey Vlasov <sigprof@gmail.com>
2022-11-10VIA V3 - The Custom UI Update (#18222)Wilba
2022-11-09Fix jump in report value when scale changes during cirque get report (#18992)Christopher Hoage
Fixes undefined
2022-11-08Normalise output selection (Bluetooth) keycodes (#19004)Ryan
2022-11-07Align haptic feedback keycode names (#18964)Joel Challis
2022-11-07Normalise MIDI keycodes (#18972)Ryan
* `MI_ON`, `MI_OFF`, `MI_TOG` -> `MI_TOGG` * `MI_CH*`, `MI_CHU` -> `MI_CHNU`, `MI_CHD` -> `MI_CHND` * `MI_VEL_*` -> `MI_VL*`, `MI_VELU`, `MI_VELD` * `MI_TRNS_*` -> `MI_TR*`, `MI_TRNSU` -> `MI_TRSU`, `MI_TRNSD` -> `MI_TRSD` * `MI_OCT_*` -> `MI_OC*`, `MI_OCTU`, `MI_OCTD` * Misc controls * Note keycodes * Add legacy keycodes * Regenerate keycodes * Typo
2022-11-06Fix keycode parameter extraction to match the new DD keycodes (#18977)Sergey Vlasov
* Add macros to extract parameters from keycode values Implement both encoding and decoding for keycodes like TO(layer) or LM(layer, mod) in one place, so that the decoding won't get out of sync with the encoding. While at it, fix some macros for creating keycode values that did not apply the appropriate masks to parameters (and therefore could allow the result to be out of range if a wrong parameter was passed). * keymap_common: Use extraction macros for keycodes * pointing_device_auto_mouse: Use extraction macros for keycodes Fixes #18970. * process_autocorrect: Use extraction macros for keycodes * process_caps_word: Use extraction macros for keycodes (Also fix a minor bug - SH_TG was not handled properly) * process_leader: Use extraction macros for keycodes (Technically the code is not 100% correct, because it always assumes that the LT() or MT() action was a tap, but it's a separate issue that already existed before the keycode changes.) * process_unicode: Use extraction macros for keycodes * process_unicodemap: Use extraction macros for keycodes
2022-11-06Reworked backlight keycodes. (#18961)Nick Brassel
Co-authored-by: Ryan <fauxpark@gmail.com>
2022-11-05[Bug] Fix compilation issue with WPM (#18965)Drashna Jaelre