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path: root/keyboards/jj40/keymaps/krusli
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2021-08-22Organize KPrepublic, K.T.E.C, xiudi boards into directories (#12159)peepeetee
* reset; redoing my steps; and recommit * include xd002/.noci
2018-10-22Keyboard: JJ40 Refactor and Configurator support (#3197)noroadsleft
* Deleted LAYOUTS = planck_grid from rules.mk * Refactor * Configurator support * Fixed offset layout matrix macro * Readded LAYOUT_kc_ortho_4x12 matrix alias * Refactor: rename LAYOUT_offset_right macro as LAYOUT_planck_1x2uR
2018-09-17Make `PREVENT_STUCK_MODIFIERS` the default (#3107)Joe Wasson
* Remove chording as it is not documented, not used, and needs work. * Make Leader Key an optional feature. * Switch from `PREVENT_STUCK_MODIFIERS` to `STRICT_LAYER_RELEASE` * Remove `#define PREVENT_STUCK_MODIFIERS` from keymaps.
2018-07-23ps2avrgb: fix incorrect avr ports specified (for numlock and capslock LEDs) ↵Kenneth Aloysius
(#3453) * Add M6-A keymap * Update XD60 keymap * Update XD60 keymap readme * Update JJ40 and Let's Split keymaps * Add readme for M6-A * Fix typo, update JJ40 README * Update jj40 readme * Cleanup jj40 keymap * Revert Let's Split QWERTY layer to default before #2010 * Update numpad layers * Fix: Let's Split keymap getting stuck mods due to having keycodes assigned on the Raise layer * Keep ASCII art consistent with keymap * Staryu: initial port * Add personal keymap * Added and updated READMEs * Fix: default keymap for staryu * Rudimentary backlight support. * Enabled mousekeys for default keymap * use QMK_KEYBOARD_H and LAYOUT * Update readme.md for NIU mini: flash using avrdude * Fix missing linebreaks for Staryu README * Update readme.md * Update PS2AVRGB boards with new matrix.c * Update canoe matrix.c; untested * Fix canoe.c for building (needs matrix_scan_user and matrix_init_user) * Add personal Iris keymap * Update keymap * Update keymap * Update keymap, disable backlighting and underglow * Move PrintScreen button * Add README * Update personal keymaps * Add INS key * Limit USB max power consumption, change Fn to MENU * Remove Numpad layer (easy to accidentally toggle) * Fix backlighting for ps2avrgb * Update comments to refer to actual pin naming * Possible fix for xyverz ortho keymap: define RGBLED_NUM * Make led_set_user in backlight.c overridable * Add changes to address points raised in code review, untested (don't have build env right now)
2018-05-14Reformat 40% Ortho boards to work with Layouts feature (#2804)Drashna Jaelre
* Reformat 40% Ortho boards to work with Layouts feature * Fix krusli keymap to compile properly * Fix mt40 compile errors * Fix layouts * fix RGB?
2018-04-19Updated personal keymaps, fixed Let's Split default keymap, updated JJ40 ↵Kenneth Aloysius
README (#2704) * Add M6-A keymap * Update XD60 keymap * Update XD60 keymap readme * Update JJ40 and Let's Split keymaps * Add readme for M6-A * Fix typo, update JJ40 README * Update jj40 readme * Cleanup jj40 keymap * Revert Let's Split QWERTY layer to default before #2010 * Update numpad layers * Fix: Let's Split keymap getting stuck mods due to having keycodes assigned on the Raise layer * Keep ASCII art consistent with keymap
2018-02-02Update personal layouts, free up matrix_scan_user for JJ40 (#2319)Kenneth Aloysius
* Add NIU Mini keymap from Planck keymap * Remove old keymap files * Fix README, removed Planck references * Add default layout, move Planck layout to separate folder * Update README * Add my XD60 keymap * Change RShift to slash * Fix keymap: stuck on MO(1) * Move RESET to Fn+Enter * Add: RGB saturation cycle * Add numpad layer to keymap * Fix last case * Cleanup Mechmini keymap. Once the custom RGB function is defined, there is no need to manually handle RGB code. * Change default to KEYMAP_MIT, not KEYMAP_OFFSET * Add custom RGB code for JJ40 * Reset Mechmini advertised power draw to 500. Will have to test actual maximum power draw later. * RGB working on JJ40. * Fix: saturation increase/decrease flipped * Add new directory for my custom keymap with RGB keycodes * Swap LAlt and LGUI * Update JJ40 max power draw with measured value * Update: fun40 rules.mk to enable underglow; earlier failed Travis CI * Fix: init RGB LEDs on boot. Also added HHKB-like keymap for XD60. * Super rudimentary backlight test, init RGB LEDs on boot * Backlighting works - stays on for now * Toggling working * Now can override backlight.c functions. Problem was functions in backlight.c weren't called before due to a lack of matrix_scan_quantum() in matrix.c * Timers not working * Delete global.h * Cleanup * Compiles * Good sign: LEDs stop working again * Handle timer1 overflow * Progress: fix: forgot to init * Backlighting fully working now except breathing. * Revert keymap to original keycodes * Update XD60 keymap README * Update JJ40 keymap with backlight toggles * Breathing working just fine. * Update references * Add backlight_set() call * Cleanup code to disable backlight * Fix: does not compile * Fix: missing call to rgblight_task. * Testing with BACKLIGHT_BREATHING * Cleanup * Cleanup comments * More commenting cleanup. * Do not enable BACKLIGHT_BREATHING by default * Update XD60 keymap * Update: move matrix_scan_kb out from matrix.c to jj40.c (kb-level) * Cleanup for PR * Fix conflict in readme.md for NIU mini * Restore original power consumption figure * Fix: matrix_scan_user() now has to be defined in the keymaps * Add weak `matrix_scan_user` so it does not have to be defined in keymap * Add weak matrix_init_user()
2018-01-18Backlighting for JJ40 and underglow initialisation code (#2260)Kenneth Aloysius
* Cleanup Mechmini keymap. Once the custom RGB function is defined, there is no need to manually handle RGB code. * Change default to KEYMAP_MIT, not KEYMAP_OFFSET * Add custom RGB code for JJ40 * Reset Mechmini advertised power draw to 500. Will have to test actual maximum power draw later. * RGB working on JJ40. * Fix: saturation increase/decrease flipped * Add new directory for my custom keymap with RGB keycodes * Swap LAlt and LGUI * Update JJ40 max power draw with measured value * Update: fun40 rules.mk to enable underglow; earlier failed Travis CI * Fix: init RGB LEDs on boot. Also added HHKB-like keymap for XD60. * Super rudimentary backlight test, init RGB LEDs on boot * Backlighting works - stays on for now * Toggling working * Now can override backlight.c functions. Problem was functions in backlight.c weren't called before due to a lack of matrix_scan_quantum() in matrix.c * Timers not working * Delete global.h * Cleanup * Compiles * Good sign: LEDs stop working again * Handle timer1 overflow * Progress: fix: forgot to init * Backlighting fully working now except breathing. * Revert keymap to original keycodes * Update XD60 keymap README * Update JJ40 keymap with backlight toggles * Breathing working just fine. * Update references * Add backlight_set() call * Cleanup code to disable backlight * Fix: does not compile * Fix: missing call to rgblight_task. * Testing with BACKLIGHT_BREATHING * Cleanup * Cleanup comments * More commenting cleanup. * Do not enable BACKLIGHT_BREATHING by default
2018-01-01RGB underglow support for JJ40, clean up redundant code in Mechmini keymap ↵Kenneth Aloysius
(#2196) * Cleanup Mechmini keymap. Once the custom RGB function is defined, there is no need to manually handle RGB code. * Change default to KEYMAP_MIT, not KEYMAP_OFFSET * Add custom RGB code for JJ40 * Reset Mechmini advertised power draw to 500. Will have to test actual maximum power draw later. * RGB working on JJ40. * Fix: saturation increase/decrease flipped * Add new directory for my custom keymap with RGB keycodes * Swap LAlt and LGUI * Update JJ40 max power draw with measured value * Update: fun40 rules.mk to enable underglow; earlier failed Travis CI