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path: root/keyboards/e6v2/keymaps/default
AgeCommit message (Collapse)Author
2018-07-06E6-V2 Last Edition (LE) Support (#3324)MechMerlin
* new matrix for LE(Last Edition) E6V2 * Update pin outs for the new version of the PCB * putting in some placeholders for now * Trying to get e6v2/oe:default to compile * put rules.mk in the right directory * Add and update readme files * move info.json to oe directory * Update LE directory * rename keyboard name * Add QMK Configurator Support At this time, ths only covers the ALL case and allows people to use the configurator to generate their keymaps. More work will need to be done.
2018-06-05Adding SX60 work by amnobis and configurator settings (#3122)Jason
* Add SX60 * Add config maps and layouts as well as readmes. * cleanup and fixes * correct readme * add missing closing commenty tag * Changing includes to QMK_KEYBOARD_H * Update settings.json Remove config change that was added automatically by vscode. * Update readme.md fix readme formatting
2018-05-20Merlin community layouts (#3004)MechMerlin
* community layout support for eagle_viper v2 and remove mechmerlin keymap dir * community layout support for eagle_viper v2 and remove mechmerlin keymap dir * Change to QMK_KEYBOARD_H and remove merlin keymap in favor of cmmunity layouts * community layout support 60_ansi * community layout support for 60_ansi
2018-04-07More Configurator Warning Fixes (#2716)MechMerlin
* mf68_ble did not have the correct .c and .h files * Fix JC65 KEYMAP to LAYOUT * Change KEYMAP to LAYOUT for s60_x * Convert KEYMAP to LAYOUT for lets_split boards * Convert KEYMAP to LAYOUT * more fixes to keymap for iris * convert KEYMAP to LAYOUT for levinson keyboard * change losinggeneration's KEYMAP to LAYOUT * convert KEYMAP to LAYOUT * convert KEYMAP to LAYOUT for nyquist * convert KEYMAP to LAYOUT * convert KEYMAP to LAYOUT for viterbi * convert KEYMAP to LAYOUT * convert KEYMAP and its subsidiries to the LAYOUT standard * convert KEYMAP and its subsidiries to the new LAYOUT standard
2018-02-28Merge of e6v2 stuff as well as my personal keymaps (#2434)Jason Gorman
* Checkin of tada keymap and initial commit for e6v2. * checking in other remaining changes before trying to merge * Reverting pin change. This was done based on the json orginally provided by exclusive, but it was later determined my map was the correct one based on user testing * fix extra key for ansi keymap. Didn't include fn as standard ansi shift is not split but still had it in keymap * Fix default help file and add reset to default