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+# User Pointing Device customization
+
+To disable the customized pointing device code and implement it at the keymap, add `CUSTOM_POINTING_DEVICE = no` to your `rules.mk`.
+
+## Automatic Mouse Layer
+
+Movement on the optical sensor triggers a layer that has all of the mouse keys on that layer. After a set time, the layer will automatically turn itself off after 650ms.
+
+Also, using mousekeys will extend the amount of time that the layer will stay active.
+
+Additionally, layer keys for the mouse layer will lock the layer on.
+
+## Gaming
+
+When the gamepad or diablo layers are enabled, the mouse layer is locked on, as well.
+
+## Keycodes
+
+The only custom keycode for Pointing devices here is `KC_ACCEL`. This allow the mouse report to have an acceleration curve (exponential).