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diff --git a/users/bbaserdem/README.md b/users/bbaserdem/README.md new file mode 100644 index 0000000000..2011e74b64 --- /dev/null +++ b/users/bbaserdem/README.md @@ -0,0 +1,49 @@ +# Overview + +I have mostly ortholinear keyboards, which share a lot of functions. +For this purpose, I collected them here. + +I have the following keymaps: + +* Gherkin (Does not use the user space) +* Let's Split +* Let's Split It Up +* Planck + +# Layout + +I use DVORAK with an unorthodox Turkish layout. +If you wanna grab my code, andused a previous layout with a persistent base +layer change, change it to layer 0 before proceeding. + +# Layers + +* **Dvorak**: Base layer,withdvorak layout. +* **Alternative**: Has alternate characters. +* **Game**: Toggled from *Function*, comfortable for gaming use. +* **Numeric**: Has numericals and symbols. Can be locked. +* **Function**: Layer has media and function keys. +* **Mouse**: Manipulates mouse. Can be locked. +* **Music** Allows playing sounds like a keyboard. + +# Functionality + +* **RGB Backlight**: With layer indication, and ability to change base layer lighting mode. +* **Secrets**: By placing a secrets.h, and not tracking it, you can store passwords etc. +* **Mouse**: Mouse emulation, complete with diagonal keys. +* **Turkish**: An AltGr-like overlay that allows some non-common letters, in unicode. + +I suggest checking out how I enabled shifting for Turkish layer, +how I planned out RGB lighting, and my mouse implementation; they might offer +some insight into fringe user cases. + +# Issues + +All features are too big for the 32kB bootloader. +Offenders are audio and rgb lights; it comes down to one or the other. +~The Proton board, and rev 6 should fix that.~ + +# Credits + +I have previously written my keymap by myself before, but I rewrote it here, +heavily inspired by @drashna's user folder. |