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-rw-r--r--quantum/audio/audio.c54
-rw-r--r--quantum/audio/audio.h8
-rw-r--r--quantum/audio/musical_notes.h7
-rw-r--r--quantum/audio/song_list.h74
4 files changed, 115 insertions, 28 deletions
diff --git a/quantum/audio/audio.c b/quantum/audio/audio.c
index c924f2bd58..8e8570d26c 100644
--- a/quantum/audio/audio.c
+++ b/quantum/audio/audio.c
@@ -13,6 +13,7 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
+
#include <stdio.h>
#include <string.h>
//#include <math.h>
@@ -98,7 +99,6 @@ uint16_t note_position = 0;
float (* notes_pointer)[][2];
uint16_t notes_count;
bool notes_repeat;
-float notes_rest;
bool note_resting = false;
uint8_t current_note = 0;
@@ -119,9 +119,17 @@ audio_config_t audio_config;
uint16_t envelope_index = 0;
bool glissando = true;
+#ifndef STARTUP_SONG
+ #define STARTUP_SONG SONG(STARTUP_SOUND)
+#endif
+float startup_song[][2] = STARTUP_SONG;
+
void audio_init()
{
+ if (audio_initialized)
+ return;
+
// Check EEPROM
if (!eeconfig_is_enabled())
{
@@ -169,6 +177,11 @@ void audio_init()
#endif
audio_initialized = true;
+
+ if (audio_config.enable) {
+ PLAY_SONG(startup_song);
+ }
+
}
void stop_all_notes()
@@ -402,9 +415,12 @@ ISR(TIMER3_COMPA_vect)
note_position++;
bool end_of_note = false;
if (TIMER_3_PERIOD > 0) {
- end_of_note = (note_position >= (note_length / TIMER_3_PERIOD * 0xFFFF));
+ if (!note_resting)
+ end_of_note = (note_position >= (note_length / TIMER_3_PERIOD * 0xFFFF - 1));
+ else
+ end_of_note = (note_position >= (note_length));
} else {
- end_of_note = (note_position >= (note_length * 0x7FF));
+ end_of_note = (note_position >= (note_length));
}
if (end_of_note) {
@@ -419,11 +435,16 @@ ISR(TIMER3_COMPA_vect)
return;
}
}
- if (!note_resting && (notes_rest > 0)) {
+ if (!note_resting) {
note_resting = true;
- note_frequency = 0;
- note_length = notes_rest;
current_note--;
+ if ((*notes_pointer)[current_note][0] == (*notes_pointer)[current_note + 1][0]) {
+ note_frequency = 0;
+ note_length = 1;
+ } else {
+ note_frequency = (*notes_pointer)[current_note][0];
+ note_length = 1;
+ }
} else {
note_resting = false;
envelope_index = 0;
@@ -534,9 +555,12 @@ ISR(TIMER1_COMPA_vect)
note_position++;
bool end_of_note = false;
if (TIMER_1_PERIOD > 0) {
- end_of_note = (note_position >= (note_length / TIMER_1_PERIOD * 0xFFFF));
+ if (!note_resting)
+ end_of_note = (note_position >= (note_length / TIMER_1_PERIOD * 0xFFFF - 1));
+ else
+ end_of_note = (note_position >= (note_length));
} else {
- end_of_note = (note_position >= (note_length * 0x7FF));
+ end_of_note = (note_position >= (note_length));
}
if (end_of_note) {
@@ -551,11 +575,16 @@ ISR(TIMER1_COMPA_vect)
return;
}
}
- if (!note_resting && (notes_rest > 0)) {
+ if (!note_resting) {
note_resting = true;
- note_frequency = 0;
- note_length = notes_rest;
current_note--;
+ if ((*notes_pointer)[current_note][0] == (*notes_pointer)[current_note + 1][0]) {
+ note_frequency = 0;
+ note_length = 1;
+ } else {
+ note_frequency = (*notes_pointer)[current_note][0];
+ note_length = 1;
+ }
} else {
note_resting = false;
envelope_index = 0;
@@ -624,7 +653,7 @@ void play_note(float freq, int vol) {
}
-void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest)
+void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat)
{
if (!audio_initialized) {
@@ -649,7 +678,6 @@ void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest)
notes_pointer = np;
notes_count = n_count;
notes_repeat = n_repeat;
- notes_rest = n_rest;
place = 0;
current_note = 0;
diff --git a/quantum/audio/audio.h b/quantum/audio/audio.h
index 27fdc2ab63..79e0da2295 100644
--- a/quantum/audio/audio.h
+++ b/quantum/audio/audio.h
@@ -86,7 +86,7 @@ void play_sample(uint8_t * s, uint16_t l, bool r);
void play_note(float freq, int vol);
void stop_note(float freq);
void stop_all_notes(void);
-void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest);
+void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat);
#define SCALE (int8_t []){ 0 + (12*0), 2 + (12*0), 4 + (12*0), 5 + (12*0), 7 + (12*0), 9 + (12*0), 11 + (12*0), \
0 + (12*1), 2 + (12*1), 4 + (12*1), 5 + (12*1), 7 + (12*1), 9 + (12*1), 11 + (12*1), \
@@ -98,8 +98,10 @@ void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest)
// length. This works around the limitation of C's sizeof operation on pointers.
// The global float array for the song must be used here.
#define NOTE_ARRAY_SIZE(x) ((int16_t)(sizeof(x) / (sizeof(x[0]))))
-#define PLAY_NOTE_ARRAY(note_array, note_repeat, note_rest_style) play_notes(&note_array, NOTE_ARRAY_SIZE((note_array)), (note_repeat), (note_rest_style));
-
+#define PLAY_NOTE_ARRAY(note_array, note_repeat, deprecated_arg) play_notes(&note_array, NOTE_ARRAY_SIZE((note_array)), (note_repeat)); \
+ _Pragma ("message \"'PLAY_NOTE_ARRAY' macro is deprecated\"")
+#define PLAY_SONG(note_array) play_notes(&note_array, NOTE_ARRAY_SIZE((note_array)), false)
+#define PLAY_LOOP(note_array) play_notes(&note_array, NOTE_ARRAY_SIZE((note_array)), true)
bool is_playing_notes(void);
diff --git a/quantum/audio/musical_notes.h b/quantum/audio/musical_notes.h
index a3aaa2f199..647b695640 100644
--- a/quantum/audio/musical_notes.h
+++ b/quantum/audio/musical_notes.h
@@ -51,12 +51,6 @@
#define ED_NOTE(n) EIGHTH_DOT_NOTE(n)
#define SD_NOTE(n) SIXTEENTH_DOT_NOTE(n)
-// Note Styles
-// Staccato makes sure there is a rest between each note. Think: TA TA TA
-// Legato makes notes flow together. Think: TAAA
-#define STACCATO 0.01
-#define LEGATO 0
-
// Note Timbre
// Changes how the notes sound
#define TIMBRE_12 0.125
@@ -65,7 +59,6 @@
#define TIMBRE_75 0.750
#define TIMBRE_DEFAULT TIMBRE_50
-
// Notes - # = Octave
#define NOTE_REST 0.00
diff --git a/quantum/audio/song_list.h b/quantum/audio/song_list.h
index db2d1a94cd..f355d371bd 100644
--- a/quantum/audio/song_list.h
+++ b/quantum/audio/song_list.h
@@ -18,9 +18,7 @@
#ifndef SONG_LIST_H
#define SONG_LIST_H
-#define COIN_SOUND \
- E__NOTE(_A5 ),\
- HD_NOTE(_E6 ),
+#define NO_SOUND
#define ODE_TO_JOY \
Q__NOTE(_E4), Q__NOTE(_E4), Q__NOTE(_F4), Q__NOTE(_G4), \
@@ -55,18 +53,29 @@
E__NOTE(_CS4), E__NOTE(_B4), QD_NOTE(_AS4), \
E__NOTE(_AS4), E__NOTE(_AS4), QD_NOTE(_B4),
+#define STARTUP_SOUND \
+ E__NOTE(_E6), \
+ E__NOTE(_A6), \
+ ED_NOTE(_E7),
+
#define GOODBYE_SOUND \
E__NOTE(_E7), \
E__NOTE(_A6), \
ED_NOTE(_E6),
-#define STARTUP_SOUND \
+#define PLANCK_SOUND \
ED_NOTE(_E7 ), \
E__NOTE(_CS7), \
E__NOTE(_E6 ), \
E__NOTE(_A6 ), \
M__NOTE(_CS7, 20),
+#define PREONIC_SOUND \
+ M__NOTE(_B5, 20), \
+ E__NOTE(_B6), \
+ M__NOTE(_DS6, 20), \
+ E__NOTE(_B6),
+
#define QWERTY_SOUND \
E__NOTE(_GS6 ), \
E__NOTE(_A6 ), \
@@ -107,7 +116,8 @@
S__NOTE(_REST), \
ED_NOTE(_E7 ),
-#define MUSIC_SCALE_SOUND \
+
+#define MUSIC_ON_SOUND \
E__NOTE(_A5 ), \
E__NOTE(_B5 ), \
E__NOTE(_CS6), \
@@ -117,6 +127,50 @@
E__NOTE(_GS6), \
E__NOTE(_A6 ),
+#define MUSIC_SCALE_SOUND MUSIC_ON_SOUND
+
+#define MUSIC_OFF_SOUND \
+ E__NOTE(_A6 ), \
+ E__NOTE(_GS6 ), \
+ E__NOTE(_FS6), \
+ E__NOTE(_E6 ), \
+ E__NOTE(_D6 ), \
+ E__NOTE(_CS6), \
+ E__NOTE(_B5), \
+ E__NOTE(_A5 ),
+
+#define VOICE_CHANGE_SOUND \
+ Q__NOTE(_A5 ), \
+ Q__NOTE(_CS6), \
+ Q__NOTE(_E6 ), \
+ Q__NOTE(_A6 ),
+
+#define CHROMATIC_SOUND \
+ Q__NOTE(_A5 ), \
+ Q__NOTE(_AS5 ), \
+ Q__NOTE(_B5), \
+ Q__NOTE(_C6 ), \
+ Q__NOTE(_CS6 ),
+
+#define MAJOR_SOUND \
+ Q__NOTE(_A5 ), \
+ Q__NOTE(_B5 ), \
+ Q__NOTE(_CS6), \
+ Q__NOTE(_D6 ), \
+ Q__NOTE(_E6 ),
+
+#define GUITAR_SOUND \
+ Q__NOTE(_E5 ), \
+ Q__NOTE(_A5), \
+ Q__NOTE(_D6 ), \
+ Q__NOTE(_G6 ),
+
+#define VIOLIN_SOUND \
+ Q__NOTE(_G5 ), \
+ Q__NOTE(_D6), \
+ Q__NOTE(_A6 ), \
+ Q__NOTE(_E7 ),
+
#define CAPS_LOCK_ON_SOUND \
E__NOTE(_A3), \
E__NOTE(_B3),
@@ -141,6 +195,16 @@
E__NOTE(_E5), \
E__NOTE(_D5),
+#define AG_NORM_SOUND \
+ E__NOTE(_A5), \
+ E__NOTE(_A5),
+
+#define AG_SWAP_SOUND \
+ SD_NOTE(_B5), \
+ SD_NOTE(_A5), \
+ SD_NOTE(_B5), \
+ SD_NOTE(_A5),
+
#define UNICODE_WINDOWS \
E__NOTE(_B5), \
S__NOTE(_E6),