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-rw-r--r--quantum/action_tapping.c35
1 files changed, 0 insertions, 35 deletions
diff --git a/quantum/action_tapping.c b/quantum/action_tapping.c
index 09514aa7fd..36839f9faf 100644
--- a/quantum/action_tapping.c
+++ b/quantum/action_tapping.c
@@ -5,7 +5,6 @@
#include "action_tapping.h"
#include "keycode.h"
#include "timer.h"
-#include "keymap_common.h"
#ifdef DEBUG_ACTION
# include "debug.h"
@@ -59,40 +58,6 @@ static void waiting_buffer_scan_tap(void);
static void debug_tapping_key(void);
static void debug_waiting_buffer(void);
-/* Convert record into usable keycode via the contained event. */
-uint16_t get_record_keycode(keyrecord_t *record, bool update_layer_cache) {
-#ifdef COMBO_ENABLE
- if (record->keycode) { return record->keycode; }
-#endif
- return get_event_keycode(record->event, update_layer_cache);
-}
-
-/* Convert event into usable keycode. Checks the layer cache to ensure that it
- * retains the correct keycode after a layer change, if the key is still pressed.
- * "update_layer_cache" is to ensure that it only updates the layer cache when
- * appropriate, otherwise, it will update it and cause layer tap (and other keys)
- * from triggering properly.
- */
-uint16_t get_event_keycode(keyevent_t event, bool update_layer_cache) {
- const keypos_t key = event.key;
-
-#if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE)
- /* TODO: Use store_or_get_action() or a similar function. */
- if (!disable_action_cache) {
- uint8_t layer;
-
- if (event.pressed && update_layer_cache) {
- layer = layer_switch_get_layer(key);
- update_source_layers_cache(key, layer);
- } else {
- layer = read_source_layers_cache(key);
- }
- return keymap_key_to_keycode(layer, key);
- }
-#endif
- return keymap_key_to_keycode(layer_switch_get_layer(key), key);
-}
-
/** \brief Action Tapping Process
*
* FIXME: Needs doc