summaryrefslogtreecommitdiff
path: root/quantum/action_code.h
diff options
context:
space:
mode:
Diffstat (limited to 'quantum/action_code.h')
-rw-r--r--quantum/action_code.h308
1 files changed, 308 insertions, 0 deletions
diff --git a/quantum/action_code.h b/quantum/action_code.h
new file mode 100644
index 0000000000..eb18c36ae8
--- /dev/null
+++ b/quantum/action_code.h
@@ -0,0 +1,308 @@
+/*
+Copyright 2013 Jun Wako <wakojun@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+/** \brief Action codes
+ *
+ * 16bit code: action_kind(4bit) + action_parameter(12bit)
+ *
+ * Key Actions(00xx)
+ * -----------------
+ * ACT_MODS(000r):
+ * 000r|0000|0000 0000 No action code
+ * 000r|0000|0000 0001 Transparent code
+ * 000r|0000| keycode Key
+ * 000r|mods|0000 0000 Modifiers
+ * 000r|mods| keycode Modifiers+Key(Modified key)
+ * r: Left/Right flag(Left:0, Right:1)
+ *
+ * ACT_MODS_TAP(001r):
+ * 001r|mods|0000 0000 Modifiers with OneShot
+ * 001r|mods|0000 0001 Modifiers with tap toggle
+ * 001r|mods|0000 00xx (reserved)
+ * 001r|mods| keycode Modifiers with Tap Key(Dual role)
+ *
+ * Other Keys(01xx)
+ * ----------------
+ * ACT_USAGE(0100): TODO: Not needed?
+ * 0100|00| usage(10) System control(0x80) - General Desktop page(0x01)
+ * 0100|01| usage(10) Consumer control(0x01) - Consumer page(0x0C)
+ * 0100|10| usage(10) (reserved)
+ * 0100|11| usage(10) (reserved)
+ *
+ * ACT_MOUSEKEY(0101): TODO: Merge these two actions to conserve space?
+ * 0101|xxxx| keycode Mouse key
+ *
+ * ACT_SWAP_HANDS(0110):
+ * 0110|xxxx| keycode Swap hands (keycode on tap, or options)
+ *
+ * 0111|xxxx xxxx xxxx (reserved)
+ *
+ * Layer Actions(10xx)
+ * -------------------
+ * ACT_LAYER(1000):
+ * 1000|oo00|pppE BBBB Default Layer Bitwise operation
+ * oo: operation(00:AND, 01:OR, 10:XOR, 11:SET)
+ * ppp: 4-bit chunk part(0-7)
+ * EBBBB: bits and extra bit
+ * 1000|ooee|pppE BBBB Layer Bitwise Operation
+ * oo: operation(00:AND, 01:OR, 10:XOR, 11:SET)
+ * ppp: 4-bit chunk part(0-7)
+ * EBBBB: bits and extra bit
+ * ee: on event(01:press, 10:release, 11:both)
+ *
+ * ACT_LAYER_MODS(1001):
+ * 1001|LLLL| mods Layer with modifiers held
+ *
+ * ACT_LAYER_TAP(101x):
+ * 101E|LLLL| keycode On/Off with tap key (0x00-DF)[TAP]
+ * 101E|LLLL|1110 mods On/Off with modifiers (0xE0-EF)[NOT TAP]
+ * 101E|LLLL|1111 0000 Invert with tap toggle (0xF0) [TAP]
+ * 101E|LLLL|1111 0001 On/Off (0xF1) [NOT TAP]
+ * 101E|LLLL|1111 0010 Off/On (0xF2) [NOT TAP]
+ * 101E|LLLL|1111 0011 Set/Clear (0xF3) [NOT TAP]
+ * 101E|LLLL|1111 0100 One Shot Layer (0xF4) [TAP]
+ * 101E|LLLL|1111 xxxx Reserved (0xF5-FF)
+ * ELLLL: layer 0-31(E: extra bit for layer 16-31)
+ *
+ * Extensions(11xx)
+ * ----------------
+ * ACT_MACRO(1100):
+ * 1100|opt | id(8) Macro play?
+ * 1100|1111| id(8) Macro record?
+ *
+ * 1101|xxxx xxxx xxxx (reserved)
+ * 1110|xxxx xxxx xxxx (reserved)
+ *
+ * ACT_FUNCTION(1111):
+ * 1111| address(12) Function?
+ * 1111|opt | id(8) Function?
+ */
+enum action_kind_id {
+ /* Key Actions */
+ ACT_MODS = 0b0000,
+ ACT_LMODS = 0b0000,
+ ACT_RMODS = 0b0001,
+ ACT_MODS_TAP = 0b0010,
+ ACT_LMODS_TAP = 0b0010,
+ ACT_RMODS_TAP = 0b0011,
+ /* Other Keys */
+ ACT_USAGE = 0b0100,
+ ACT_MOUSEKEY = 0b0101,
+ /* One-hand Support */
+ ACT_SWAP_HANDS = 0b0110,
+ /* Layer Actions */
+ ACT_LAYER = 0b1000,
+ ACT_LAYER_MODS = 0b1001,
+ ACT_LAYER_TAP = 0b1010, /* Layer 0-15 */
+ ACT_LAYER_TAP_EXT = 0b1011, /* Layer 16-31 */
+ /* Extensions */
+ ACT_MACRO = 0b1100,
+ ACT_FUNCTION = 0b1111
+};
+
+/** \brief Action Code Struct
+ *
+ * NOTE:
+ * In avr-gcc bit field seems to be assigned from LSB(bit0) to MSB(bit15).
+ * AVR looks like a little endian in avr-gcc.
+ * Not portable across compiler/endianness?
+ *
+ * Byte order and bit order of 0x1234:
+ * Big endian: Little endian:
+ * -------------------- --------------------
+ * FEDC BA98 7654 3210 0123 4567 89AB CDEF
+ * 0001 0010 0011 0100 0010 1100 0100 1000
+ * 0x12 0x34 0x34 0x12
+ */
+typedef union {
+ uint16_t code;
+ struct action_kind {
+ uint16_t param : 12;
+ uint8_t id : 4;
+ } kind;
+ struct action_key {
+ uint8_t code : 8;
+ uint8_t mods : 4;
+ uint8_t kind : 4;
+ } key;
+ struct action_layer_bitop {
+ uint8_t bits : 4;
+ uint8_t xbit : 1;
+ uint8_t part : 3;
+ uint8_t on : 2;
+ uint8_t op : 2;
+ uint8_t kind : 4;
+ } layer_bitop;
+ struct action_layer_mods {
+ uint8_t mods : 8;
+ uint8_t layer : 4;
+ uint8_t kind : 4;
+ } layer_mods;
+ struct action_layer_tap {
+ uint8_t code : 8;
+ uint8_t val : 5;
+ uint8_t kind : 3;
+ } layer_tap;
+ struct action_usage {
+ uint16_t code : 10;
+ uint8_t page : 2;
+ uint8_t kind : 4;
+ } usage;
+ struct action_function {
+ uint8_t id : 8;
+ uint8_t opt : 4;
+ uint8_t kind : 4;
+ } func;
+ struct action_swap {
+ uint8_t code : 8;
+ uint8_t opt : 4;
+ uint8_t kind : 4;
+ } swap;
+} action_t;
+
+/* action utility */
+#define ACTION_NO 0
+#define ACTION_TRANSPARENT 1
+#define ACTION(kind, param) ((kind) << 12 | (param))
+
+/** \brief Key Actions
+ *
+ * Mod bits: 43210
+ * bit 0 ||||+- Control
+ * bit 1 |||+-- Shift
+ * bit 2 ||+--- Alt
+ * bit 3 |+---- Gui
+ * bit 4 +----- LR flag(Left:0, Right:1)
+ */
+enum mods_bit {
+ MOD_LCTL = 0x01,
+ MOD_LSFT = 0x02,
+ MOD_LALT = 0x04,
+ MOD_LGUI = 0x08,
+ MOD_RCTL = 0x11,
+ MOD_RSFT = 0x12,
+ MOD_RALT = 0x14,
+ MOD_RGUI = 0x18,
+};
+enum mods_codes {
+ MODS_ONESHOT = 0x00,
+ MODS_TAP_TOGGLE = 0x01,
+};
+#define ACTION_KEY(key) ACTION(ACT_MODS, (key))
+#define ACTION_MODS(mods) ACTION(ACT_MODS, ((mods)&0x1f) << 8 | 0)
+#define ACTION_MODS_KEY(mods, key) ACTION(ACT_MODS, ((mods)&0x1f) << 8 | (key))
+#define ACTION_MODS_TAP_KEY(mods, key) ACTION(ACT_MODS_TAP, ((mods)&0x1f) << 8 | (key))
+#define ACTION_MODS_ONESHOT(mods) ACTION(ACT_MODS_TAP, ((mods)&0x1f) << 8 | MODS_ONESHOT)
+#define ACTION_MODS_TAP_TOGGLE(mods) ACTION(ACT_MODS_TAP, ((mods)&0x1f) << 8 | MODS_TAP_TOGGLE)
+
+/** \brief Other Keys
+ */
+enum usage_pages { PAGE_SYSTEM, PAGE_CONSUMER };
+#define ACTION_USAGE_SYSTEM(id) ACTION(ACT_USAGE, PAGE_SYSTEM << 10 | (id))
+#define ACTION_USAGE_CONSUMER(id) ACTION(ACT_USAGE, PAGE_CONSUMER << 10 | (id))
+#define ACTION_MOUSEKEY(key) ACTION(ACT_MOUSEKEY, key)
+
+/** \brief Layer Actions
+ */
+enum layer_param_on {
+ ON_PRESS = 1,
+ ON_RELEASE = 2,
+ ON_BOTH = 3,
+};
+
+/** \brief Layer Actions
+ */
+enum layer_param_bit_op {
+ OP_BIT_AND = 0,
+ OP_BIT_OR = 1,
+ OP_BIT_XOR = 2,
+ OP_BIT_SET = 3,
+};
+
+/** \brief Layer Actions
+ */
+enum layer_param_tap_op {
+ OP_TAP_TOGGLE = 0xF0,
+ OP_ON_OFF,
+ OP_OFF_ON,
+ OP_SET_CLEAR,
+ OP_ONESHOT,
+};
+#define ACTION_LAYER_BITOP(op, part, bits, on) ACTION(ACT_LAYER, (op) << 10 | (on) << 8 | (part) << 5 | ((bits)&0x1f))
+#define ACTION_LAYER_TAP(layer, key) ACTION(ACT_LAYER_TAP, (layer) << 8 | (key))
+/* Default Layer */
+#define ACTION_DEFAULT_LAYER_SET(layer) ACTION_DEFAULT_LAYER_BIT_SET((layer) / 4, 1 << ((layer) % 4))
+/* Layer Operation */
+#define ACTION_LAYER_CLEAR(on) ACTION_LAYER_BIT_AND(0, 0, (on))
+#define ACTION_LAYER_MOMENTARY(layer) ACTION_LAYER_ON_OFF(layer)
+#define ACTION_LAYER_TOGGLE(layer) ACTION_LAYER_INVERT(layer, ON_RELEASE)
+#define ACTION_LAYER_INVERT(layer, on) ACTION_LAYER_BIT_XOR((layer) / 4, 1 << ((layer) % 4), (on))
+#define ACTION_LAYER_ON(layer, on) ACTION_LAYER_BIT_OR((layer) / 4, 1 << ((layer) % 4), (on))
+#define ACTION_LAYER_OFF(layer, on) ACTION_LAYER_BIT_AND((layer) / 4, ~(1 << ((layer) % 4)), (on))
+#define ACTION_LAYER_SET(layer, on) ACTION_LAYER_BIT_SET((layer) / 4, 1 << ((layer) % 4), (on))
+#define ACTION_LAYER_ON_OFF(layer) ACTION_LAYER_TAP((layer), OP_ON_OFF)
+#define ACTION_LAYER_OFF_ON(layer) ACTION_LAYER_TAP((layer), OP_OFF_ON)
+#define ACTION_LAYER_SET_CLEAR(layer) ACTION_LAYER_TAP((layer), OP_SET_CLEAR)
+#define ACTION_LAYER_ONESHOT(layer) ACTION_LAYER_TAP((layer), OP_ONESHOT)
+#define ACTION_LAYER_MODS(layer, mods) ACTION(ACT_LAYER_MODS, (layer) << 8 | (mods))
+/* With Tapping */
+#define ACTION_LAYER_TAP_KEY(layer, key) ACTION_LAYER_TAP((layer), (key))
+#define ACTION_LAYER_TAP_TOGGLE(layer) ACTION_LAYER_TAP((layer), OP_TAP_TOGGLE)
+/* Bitwise Operation */
+#define ACTION_LAYER_BIT_AND(part, bits, on) ACTION_LAYER_BITOP(OP_BIT_AND, (part), (bits), (on))
+#define ACTION_LAYER_BIT_OR(part, bits, on) ACTION_LAYER_BITOP(OP_BIT_OR, (part), (bits), (on))
+#define ACTION_LAYER_BIT_XOR(part, bits, on) ACTION_LAYER_BITOP(OP_BIT_XOR, (part), (bits), (on))
+#define ACTION_LAYER_BIT_SET(part, bits, on) ACTION_LAYER_BITOP(OP_BIT_SET, (part), (bits), (on))
+/* Default Layer Bitwise Operation */
+#define ACTION_DEFAULT_LAYER_BIT_AND(part, bits) ACTION_LAYER_BITOP(OP_BIT_AND, (part), (bits), 0)
+#define ACTION_DEFAULT_LAYER_BIT_OR(part, bits) ACTION_LAYER_BITOP(OP_BIT_OR, (part), (bits), 0)
+#define ACTION_DEFAULT_LAYER_BIT_XOR(part, bits) ACTION_LAYER_BITOP(OP_BIT_XOR, (part), (bits), 0)
+#define ACTION_DEFAULT_LAYER_BIT_SET(part, bits) ACTION_LAYER_BITOP(OP_BIT_SET, (part), (bits), 0)
+
+/* Macro */
+#define ACTION_MACRO(id) ACTION(ACT_MACRO, (id))
+#define ACTION_MACRO_TAP(id) ACTION(ACT_MACRO, FUNC_TAP << 8 | (id))
+#define ACTION_MACRO_OPT(id, opt) ACTION(ACT_MACRO, (opt) << 8 | (id))
+/* Function */
+enum function_opts {
+ FUNC_TAP = 0x8, /* indciates function is tappable */
+};
+#define ACTION_FUNCTION(id) ACTION(ACT_FUNCTION, (id))
+#define ACTION_FUNCTION_TAP(id) ACTION(ACT_FUNCTION, FUNC_TAP << 8 | (id))
+#define ACTION_FUNCTION_OPT(id, opt) ACTION(ACT_FUNCTION, (opt) << 8 | (id))
+/* OneHand Support */
+enum swap_hands_param_tap_op {
+ OP_SH_TOGGLE = 0xF0,
+ OP_SH_TAP_TOGGLE,
+ OP_SH_ON_OFF,
+ OP_SH_OFF_ON,
+ OP_SH_OFF,
+ OP_SH_ON,
+ OP_SH_ONESHOT,
+};
+
+#define ACTION_SWAP_HANDS() ACTION_SWAP_HANDS_ON_OFF()
+#define ACTION_SWAP_HANDS_TOGGLE() ACTION(ACT_SWAP_HANDS, OP_SH_TOGGLE)
+#define ACTION_SWAP_HANDS_TAP_TOGGLE() ACTION(ACT_SWAP_HANDS, OP_SH_TAP_TOGGLE)
+#define ACTION_SWAP_HANDS_ONESHOT() ACTION(ACT_SWAP_HANDS, OP_SH_ONESHOT)
+#define ACTION_SWAP_HANDS_TAP_KEY(key) ACTION(ACT_SWAP_HANDS, key)
+#define ACTION_SWAP_HANDS_ON_OFF() ACTION(ACT_SWAP_HANDS, OP_SH_ON_OFF)
+#define ACTION_SWAP_HANDS_OFF_ON() ACTION(ACT_SWAP_HANDS, OP_SH_OFF_ON)
+#define ACTION_SWAP_HANDS_ON() ACTION(ACT_SWAP_HANDS, OP_SH_ON)
+#define ACTION_SWAP_HANDS_OFF() ACTION(ACT_SWAP_HANDS, OP_SH_OFF)