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-rwxr-xr-xkeyboards/redox/keymaps/nrichers/config.h34
-rwxr-xr-xkeyboards/redox/keymaps/nrichers/keymap.c92
-rw-r--r--keyboards/redox/keymaps/nrichers/keymap.pngbin0 -> 146904 bytes
-rwxr-xr-xkeyboards/redox/keymaps/nrichers/readme.md28
-rwxr-xr-xkeyboards/redox/keymaps/nrichers/rules.mk2
5 files changed, 156 insertions, 0 deletions
diff --git a/keyboards/redox/keymaps/nrichers/config.h b/keyboards/redox/keymaps/nrichers/config.h
new file mode 100755
index 0000000000..a3ef209a05
--- /dev/null
+++ b/keyboards/redox/keymaps/nrichers/config.h
@@ -0,0 +1,34 @@
+/*
+Copyright 2018 Mattia Dal Ben <matthewdibi@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+/* Use I2C or Serial, not both */
+#define USE_SERIAL
+// #define USE_I2C
+
+/* Select hand configuration */
+#define MASTER_LEFT
+// #define MASTER_RIGHT
+// #define EE_HANDS
+
+#undef RGBLED_NUM
+#define RGBLIGHT_ANIMATIONS
+#define RGBLED_NUM 14
+#define RGBLIGHT_HUE_STEP 8
+#define RGBLIGHT_SAT_STEP 8
+#define RGBLIGHT_VAL_STEP 8
diff --git a/keyboards/redox/keymaps/nrichers/keymap.c b/keyboards/redox/keymaps/nrichers/keymap.c
new file mode 100755
index 0000000000..7434b43682
--- /dev/null
+++ b/keyboards/redox/keymaps/nrichers/keymap.c
@@ -0,0 +1,92 @@
+#include QMK_KEYBOARD_H
+
+extern keymap_config_t keymap_config;
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+#define _QWERTY 0
+#define _SYMB 1
+#define _NAV 2
+#define _ADJUST 3
+
+enum custom_keycodes {
+ QWERTY = SAFE_RANGE,
+ SYMB,
+ NAV,
+ ADJUST,
+};
+
+// Shortcut to make keymap more readable
+#define SYM_L MO(_SYMB)
+
+#define KC_ALAS LALT_T(KC_PAST)
+#define KC_CTES LCTL_T(KC_ESC)
+#define KC_CTQU RCTL_T(KC_QUOT)
+
+#define KC_NAGR LT(_NAV, KC_GRV)
+#define KC_NAMI LT(_NAV, KC_MINS)
+
+#define KC_ADEN LT(_ADJUST, KC_END)
+#define KC_ADPU LT(_ADJUST, KC_PGUP)
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+ [_QWERTY] = LAYOUT(
+ //┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
+ KC_NAGR ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 , KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,KC_NAMI ,
+ //├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
+ KC_TAB ,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,SYM_L , SYM_L ,KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,KC_EQL ,
+ //├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
+ KC_CTES ,KC_A ,KC_S ,KC_D ,KC_F ,KC_G ,KC_LBRC , KC_RBRC ,KC_H ,KC_J ,KC_K ,KC_L ,KC_SCLN ,KC_CTQU ,
+ //├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
+ KC_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B ,KC_ADPU ,KC_PGDN , KC_HOME ,KC_ADEN ,KC_N ,KC_M ,KC_COMM ,KC_DOT ,KC_SLSH ,KC_RSFT ,
+ //├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
+ KC_BSLS ,KC_PPLS ,KC_PMNS ,KC_ALAS , KC_LGUI , KC_SPC ,KC_BSPC , KC_DEL ,KC_ENT , KC_RGUI , KC_LEFT ,KC_DOWN ,KC_UP ,KC_RGHT
+ //└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
+ ),
+
+ [_SYMB] = LAYOUT(
+ //┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
+ _______ ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 , KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,KC_F11 ,
+ //├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
+ _______ ,KC_EXLM ,KC_AT ,KC_LCBR ,KC_RCBR ,KC_PIPE ,_______ , _______ ,XXXXXXX ,KC_KP_7 ,KC_KP_8 ,KC_KP_9 ,XXXXXXX ,KC_F12 ,
+ //├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
+ _______ ,KC_HASH ,KC_DLR ,KC_LBRC ,KC_RBRC ,KC_GRV ,_______ , _______ ,XXXXXXX ,KC_KP_4 ,KC_KP_5 ,KC_KP_6 ,XXXXXXX ,XXXXXXX ,
+ //├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
+ _______ ,KC_PERC ,KC_CIRC ,KC_LPRN ,KC_RPRN ,KC_TILD ,_______ ,_______ , _______ ,_______ ,XXXXXXX ,KC_KP_1 ,KC_KP_2 ,KC_KP_3 ,XXXXXXX ,XXXXXXX ,
+ //├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
+ _______ ,_______ ,_______ ,_______ , _______ , _______ ,_______ , _______ ,_______ , KC_KP_0 , KC_KP_0 ,KC_PDOT ,XXXXXXX ,XXXXXXX
+ //└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
+ ),
+
+ [_NAV] = LAYOUT(
+ //┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
+ _______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ ,_______ ,_______ ,_______ ,
+ //├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
+ XXXXXXX ,XXXXXXX ,KC_MS_U ,XXXXXXX ,KC_WH_U ,XXXXXXX ,_______ , _______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
+ //├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
+ XXXXXXX ,KC_MS_L ,KC_MS_D ,KC_MS_R ,KC_WH_D ,XXXXXXX ,_______ , _______ ,KC_LEFT ,KC_DOWN ,KC_UP ,KC_RIGHT,XXXXXXX ,XXXXXXX ,
+ //├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
+ XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ ,_______ , _______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
+ //├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
+ XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , KC_BTN1 , KC_BTN2 ,_______ , _______ ,_______ , XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX
+ //└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
+ ),
+
+ [_ADJUST] = LAYOUT(
+ //┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
+ XXXXXXX ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 , KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,KC_F11 ,
+ //├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
+ XXXXXXX ,RESET ,RGB_M_P ,RGB_TOG ,RGB_MOD ,RGB_HUD ,RGB_HUI , RGB_SAD ,RGB_SAI ,RGB_VAD ,RGB_VAI ,XXXXXXX ,XXXXXXX ,KC_F12 ,
+ //├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
+ XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
+ //├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
+ XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ ,XXXXXXX , XXXXXXX ,_______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
+ //├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
+ XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX , XXXXXXX ,XXXXXXX , XXXXXXX ,XXXXXXX , XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX
+ //└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
+ )
+
+};
diff --git a/keyboards/redox/keymaps/nrichers/keymap.png b/keyboards/redox/keymaps/nrichers/keymap.png
new file mode 100644
index 0000000000..8ef3fe4eaa
--- /dev/null
+++ b/keyboards/redox/keymaps/nrichers/keymap.png
Binary files differ
diff --git a/keyboards/redox/keymaps/nrichers/readme.md b/keyboards/redox/keymaps/nrichers/readme.md
new file mode 100755
index 0000000000..6189e8e9b2
--- /dev/null
+++ b/keyboards/redox/keymaps/nrichers/readme.md
@@ -0,0 +1,28 @@
+# A tweaked keymap for Redox
+
+This keymap modifies the [default keymap](https://github.com/qmk/qmk_firmware/tree/master/keyboards/redox) for the awesome [Redox keyboard](https://github.com/mattdibi/redox-keyboard) designed by Mattia Dal Ben.
+
+![Modified Redox keymap](https://github.com/nrichers/qmk_firmware/blob/master/keyboards/redox/keymaps/nrichers/keymap.png)
+
+## Changes to the default keymap ![#99fcbe](https://placehold.it/15/99fcbe/000000?text=+)
+
+These keymap changes are meant to improve the usability of the layout in everyday use:
+
+- Move `GUI` (`SUPER`) key to where default left `CTRL` and right `ALT` are - gives you two frequently used `CMD` keys on macOS where my brain expects them
+- Move `/?` into usual location next to right `SHIFT` - the default flash from Falbatech put `\|` here (might not be the Redox default?), which felt unintuitive
+- Put `\|` into bottom-left spot where `GUI` (`SUPER`) was - had to go somewhere and this bottom-left placement sort of balances with the almost bottom-right `/?`
+- Change default `ESC` into `ESC` on tap, `CTRL` on hold - Love the UNIX-ey `CTRL` key location and wanted to keep `ESC` in the original position
+- Change default `'` above right `SHIFT` into `'` on tap, `CTRL` on hold - Love the UNIX-ey CTRL key location, but it can give you 'left claw hand', which a second, mirrored `CTRL` key fixes
+- Add `F11` and `F12` keys to two layers - needed on macOS if you want to control volume up and down from your keyboard (not shown, on a different layer)
+- On thumb clusters:
+ - Left: Move `SPACE` closest to left thumb and move `BACKSPACE` to the right of that - put the key for 'getting it right' closest to your thumb and reduce usage of my right hand (purely personal preference)
+ - Right: Move `ENTER` closest to right thumb and move `DEL` to the left of that - put the key for 'getting it right' closest to your thumb
+
+## Changes to the Redox layout ![#99e6fc](https://placehold.it/15/99e6fc/000000?text=+)
+
+These are physical keycap changes on the board that make reaching the `Layer 1` keys easier and that, subjectively, look more balanced visually:
+
+- Increase the `Layer 1` key sizes from 1U to 1.25U
+- Decrease the 1.5 U key size for `[` and `]` to 1.25U
+
+You could even make `[` and `]` 1U so that you can use keycaps from a standard ANSI key set and also increase the size of the `Layer 2` keys to 1.5U.
diff --git a/keyboards/redox/keymaps/nrichers/rules.mk b/keyboards/redox/keymaps/nrichers/rules.mk
new file mode 100755
index 0000000000..a81250cdf6
--- /dev/null
+++ b/keyboards/redox/keymaps/nrichers/rules.mk
@@ -0,0 +1,2 @@
+RGBLIGHT_ENABLE = yes
+