diff options
Diffstat (limited to 'keyboards')
-rw-r--r-- | keyboards/gmmk/pro/keymaps/jonavin/config.h | 5 | ||||
-rw-r--r-- | keyboards/gmmk/pro/keymaps/jonavin/keymap.c | 219 | ||||
-rw-r--r-- | keyboards/gmmk/pro/keymaps/jonavin/readme.md | 22 | ||||
-rw-r--r-- | keyboards/gmmk/pro/keymaps/jonavin/rgb_matrix_map.h | 144 |
4 files changed, 356 insertions, 34 deletions
diff --git a/keyboards/gmmk/pro/keymaps/jonavin/config.h b/keyboards/gmmk/pro/keymaps/jonavin/config.h index d7219b2571..b77cb05f5f 100644 --- a/keyboards/gmmk/pro/keymaps/jonavin/config.h +++ b/keyboards/gmmk/pro/keymaps/jonavin/config.h @@ -26,3 +26,8 @@ //Always send Escape if Control is pressed #define TAPPING_TERM 180 + +#ifdef RGB_MATRIX_ENABLE + #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR + #define RGB_DISABLE_WHEN_USB_SUSPENDED true +#endif diff --git a/keyboards/gmmk/pro/keymaps/jonavin/keymap.c b/keyboards/gmmk/pro/keymaps/jonavin/keymap.c index 7289c1dd9e..8b37449576 100644 --- a/keyboards/gmmk/pro/keymaps/jonavin/keymap.c +++ b/keyboards/gmmk/pro/keymaps/jonavin/keymap.c @@ -16,6 +16,9 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include QMK_KEYBOARD_H +#include "rgb_matrix_map.h" + +#define ARRAYSIZE(arr) sizeof(arr)/sizeof(arr[0]) enum custom_layers { _BASE, @@ -27,6 +30,8 @@ enum custom_layers { enum custom_keycodes { KC_00 = SAFE_RANGE, KC_WINLCK, //Toggles Win key on and off + RGB_TOI, // Timeout idle time up + RGB_TOD, // Timeout idle time down }; // Tap Dance Definitions @@ -43,31 +48,6 @@ qk_tap_dance_action_t tap_dance_actions[] = { bool _isWinKeyDisabled = false; -bool process_record_user(uint16_t keycode, keyrecord_t *record) { - switch (keycode) { - case KC_00: - if (record->event.pressed) { - // when keycode KC_00 is pressed - SEND_STRING("00"); - } else { - // when keycode KC_00 is released - } - break; - - case KC_WINLCK: - if (record->event.pressed) { - _isWinKeyDisabled = !_isWinKeyDisabled; //toggle status - if(_isWinKeyDisabled) { - process_magic(GUI_OFF, record); - } else { - process_magic(GUI_ON, record); - } - } else unregister_code16(keycode); - break; - } - return true; -}; - const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { @@ -93,8 +73,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, _______, _______, RGB_VAI, _______, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, _______, _______, _______, RESET, KC_HOME, KC_CAPS, _______, RGB_VAD, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_END, - _______, _______, RGB_HUI, _______, _______, _______, KC_NLCK, _______, _______, _______, _______, _______, RGB_MOD, _______, - _______, KC_WINLCK, _______, _______, _______, _______, _______, RGB_SPD, RGB_RMOD, RGB_SPI + _______, _______, RGB_HUI, _______, _______, _______, KC_NLCK, _______, RGB_TOD, RGB_TOI, _______, _______, RGB_MOD, _______, + _______, KC_WINLCK, _______, _______, _______, _______, _______, RGB_SPD, RGB_RMOD, RGB_SPI ), [_MO2] = LAYOUT( @@ -117,12 +97,93 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { }; + +// TIMEOUTS +#define TIMEOUT_THRESHOLD_DEFAULT 5 // default timeout minutes +#define TIMEOUT_THRESHOLD_MAX 140 // upper limits (2 hours and 10 minutes -- no rgb indicators above this value) +static uint16_t timeout_timer = 0; +static uint16_t timeout_counter = 0; //in minute intervals +static uint16_t timeout_threshold = TIMEOUT_THRESHOLD_DEFAULT; + +void timeout_reset_timer(void) { + timeout_timer = timer_read(); + timeout_counter = 0; +}; + +void timeout_update_threshold(bool increase) { + if (increase && timeout_threshold < TIMEOUT_THRESHOLD_MAX) timeout_threshold++; + if (!increase && timeout_threshold > 0) timeout_threshold--; +}; + + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + switch (keycode) { + case KC_00: + if (record->event.pressed) { + // when keycode KC_00 is pressed + SEND_STRING("00"); + } else { + // when keycode KC_00 is released + } + break; + case KC_WINLCK: + if (record->event.pressed) { + _isWinKeyDisabled = !_isWinKeyDisabled; //toggle status + if(_isWinKeyDisabled) { + process_magic(GUI_OFF, record); + } else { + process_magic(GUI_ON, record); + } + } else unregister_code16(keycode); + break; + case RGB_TOI: + if(record->event.pressed) { + timeout_update_threshold(true); + } else unregister_code16(keycode); + break; + case RGB_TOD: + if(record->event.pressed) { + timeout_update_threshold(false); //decrease timeout + } else unregister_code16(keycode); + break; + default: + if (record->event.pressed) { //reset activity timer + #ifdef RGB_MATRIX_ENABLE + rgb_matrix_enable(); + #endif + timeout_reset_timer(); + } + break; + } + return true; +}; + +void matrix_scan_user(void) { + if (timeout_threshold > 0) { + if (timer_elapsed(timeout_timer) >= 60000) { // 1 minute tick + timeout_counter++; + timeout_timer = timer_read(); + } + #ifdef RGB_MATRIX_ENABLE + if (timeout_threshold > 0 && timeout_counter >= timeout_threshold) { + rgb_matrix_disable_noeeprom(); + } + #endif + } // timeout_threshold = 0 will disable timeout +}; + + #ifdef ENCODER_ENABLE // Encoder Functionality + uint8_t selected_layer = 0; bool encoder_update_user(uint8_t index, bool clockwise) { - if ( clockwise ) { - if (keyboard_report->mods & MOD_BIT(KC_LSFT) ) { // If you are holding L shift, Page up + if (keyboard_report->mods & MOD_BIT(KC_LSFT) ) { // If you are holding L shift, encoder changes layers + if(selected_layer < 3) { + selected_layer ++; + layer_move(selected_layer); + } + } else if (keyboard_report->mods & MOD_BIT(KC_RSFT) ) { // If you are holding R shift, Page up unregister_mods(MOD_BIT(KC_LSFT)); register_code(KC_PGDN); register_mods(MOD_BIT(KC_LSFT)); @@ -131,10 +192,22 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { } else if (keyboard_report->mods & MOD_BIT(KC_LALT)) { // if holding Left Alt, change media next track tap_code(KC_MEDIA_NEXT_TRACK); } else { - tap_code(KC_VOLU); // Otherwise it just changes volume + switch (selected_layer) { + case _FN1: + timeout_update_threshold(true); + break; + default: + tap_code(KC_VOLU); // Otherwise it just changes volume + break; + } } } else { if (keyboard_report->mods & MOD_BIT(KC_LSFT) ) { + if (selected_layer > 0) { + selected_layer --; + layer_move(selected_layer); + } + } else if (keyboard_report->mods & MOD_BIT(KC_RSFT) ) { unregister_mods(MOD_BIT(KC_LSFT)); register_code(KC_PGUP); register_mods(MOD_BIT(KC_LSFT)); @@ -143,9 +216,93 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { } else if (keyboard_report->mods & MOD_BIT(KC_LALT)) { // if holding Left Alt, change media previous track tap_code(KC_MEDIA_PREV_TRACK); } else { - tap_code(KC_VOLD); + switch (selected_layer) { + case _FN1: + timeout_update_threshold(false); + break; + default: + tap_code(KC_VOLD); + break; + } } } + return true; } #endif + +#ifdef RGB_MATRIX_ENABLE + // Capslock, Scroll lock and Numlock indicator on Left side lights. + void rgb_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max) { + if (IS_HOST_LED_ON(USB_LED_SCROLL_LOCK)) { + rgb_matrix_set_color(LED_L1, RGB_GREEN); + rgb_matrix_set_color(LED_L2, RGB_GREEN); + } + if (!IS_HOST_LED_ON(USB_LED_NUM_LOCK)) { // on if NUM lock is OFF + rgb_matrix_set_color(LED_L3, RGB_MAGENTA); + rgb_matrix_set_color(LED_L4, RGB_MAGENTA); + } + if (IS_HOST_LED_ON(USB_LED_CAPS_LOCK)) { + rgb_matrix_set_color(LED_L5, RGB_RED); + rgb_matrix_set_color(LED_L6, RGB_RED); + rgb_matrix_set_color(LED_L7, RGB_RED); + } + if (_isWinKeyDisabled) { + rgb_matrix_set_color(LED_LWIN, RGB_RED); //light up Win key when disabled + } + switch(get_highest_layer(layer_state)){ // special handling per layer + case _FN1: // on Fn layer select what the encoder does when pressed + rgb_matrix_set_color(LED_R2, RGB_RED); + rgb_matrix_set_color(LED_R3, RGB_RED); + rgb_matrix_set_color(LED_R4, RGB_RED); + rgb_matrix_set_color(LED_FN, RGB_RED); //FN key + + // Add RGB Timeout Indicator -- shows 0 to 139 using F row and num row; larger numbers using 16bit code + if (timeout_threshold <= 10) rgb_matrix_set_color(LED_LIST_FUNCROW[timeout_threshold], RGB_RED); + else if (timeout_threshold < 140) { + rgb_matrix_set_color(LED_LIST_FUNCROW[(timeout_threshold / 10)], RGB_RED); + rgb_matrix_set_color(LED_LIST_NUMROW[(timeout_threshold % 10)], RGB_RED); + } else { // >= 140 minutes, just show these 3 lights + rgb_matrix_set_color(LED_LIST_NUMROW[10], RGB_RED); + rgb_matrix_set_color(LED_LIST_NUMROW[11], RGB_RED); + rgb_matrix_set_color(LED_LIST_NUMROW[12], RGB_RED); + } + break; + case _MO2: + for (uint8_t i=0; i<ARRAYSIZE(LED_LIST_NUMPAD); i++) { + rgb_matrix_set_color(LED_LIST_NUMPAD[i], RGB_MAGENTA); + } + rgb_matrix_set_color(LED_R4, RGB_MAGENTA); + rgb_matrix_set_color(LED_R5, RGB_MAGENTA); + rgb_matrix_set_color(LED_R6, RGB_MAGENTA); + break; + case _MO3: + rgb_matrix_set_color(LED_R6, RGB_GREEN); + rgb_matrix_set_color(LED_R7, RGB_GREEN); + rgb_matrix_set_color(LED_R8, RGB_GREEN); + break; + default: + break; + } + } + + void suspend_power_down_user(void) { + rgb_matrix_set_suspend_state(true); + } + + void suspend_wakeup_init_user(void) { + rgb_matrix_set_suspend_state(false); + } +#endif + + +void keyboard_post_init_user(void) { + + if (IS_HOST_LED_ON(USB_LED_NUM_LOCK)) { // turn on Num lock by defautl so that the numpad layer always has predictable results + tap_code(KC_NUMLOCK); + } + timeout_timer = timer_read(); // set inital time for ide timeout + #ifdef RGB_MATRIX_ENABLE + rgb_matrix_set_color_all(RGB_NAUTILUS); // Default startup colour + #endif +} diff --git a/keyboards/gmmk/pro/keymaps/jonavin/readme.md b/keyboards/gmmk/pro/keymaps/jonavin/readme.md index 45bfedb51b..f4f3401abc 100644 --- a/keyboards/gmmk/pro/keymaps/jonavin/readme.md +++ b/keyboards/gmmk/pro/keymaps/jonavin/readme.md @@ -1,6 +1,6 @@ # jonavin's GMMK Pro layout -- Add all the non-RGB related keys from Glorious Core default mapping that's missing in the default qmk mapping +- Add Fn layer keys from Glorious Core mapping that's missing in the default qmk mapping - Add PrtScr, Scroll Lock, Break, NumLock to Fn layer - Implement Win key lock using Fn+Win like in Glorious Core firmware - Layer 2 mod on Caps Lock with double-tap to switch to this layer, double tap to switch back @@ -8,17 +8,33 @@ - Layer 2 left spacebar Backspace - add double tap of Left Shift to toggle Caps Lock - additional encoder functionality - - holding L shift, Navigate page up/down + - FN Layer - change rgb idle timeout + - holding Left shift, change layers + - holding right shift, Navigate page up/down - holding Left Ctrl, navigate prev/next word - holding Left Alt, change media prev/next track - default is change volume + +- LED/RGB Functionality + - RGB idle timeout (default 5 minutes) + - Can be changed in FN layer with < and > or encoder + - setting to zero disables timeout + - indicators in FN layer using RGB in FN and number rows to show the timeout in minutes + - LED address location map as enum definition + - LED group lists for arrows, numpad, F row, num row, left and right side LEDs + - default startuo in single mode with default colour + - Capslock, Scroll Lock, and Num Lock (not set) indicator on left side LED + - Layer indicator on right side LED + - Fn key light up red when Fn layer activate + - Win Key light up red when Win Lock mode enabled + - Layer 2 activation lights up Numpad area ## All layers diagram Default layer ![image](https://user-images.githubusercontent.com/71780717/124177658-82324880-da7e-11eb-9421-b69100131062.png) Fn Layer -![image](https://user-images.githubusercontent.com/71780717/124176887-8742c800-da7d-11eb-9b19-156bd67cac7d.png) +![image](https://user-images.githubusercontent.com/71780717/126086069-bc539ffc-3ab6-4ebb-9bef-5005f8add294.png) Layer 2 (Caps Lock Mod) ![image](https://user-images.githubusercontent.com/71780717/124177683-8b231a00-da7e-11eb-9434-e2475f679a54.png) diff --git a/keyboards/gmmk/pro/keymaps/jonavin/rgb_matrix_map.h b/keyboards/gmmk/pro/keymaps/jonavin/rgb_matrix_map.h new file mode 100644 index 0000000000..1ee5388905 --- /dev/null +++ b/keyboards/gmmk/pro/keymaps/jonavin/rgb_matrix_map.h @@ -0,0 +1,144 @@ +/* Copyright 2021 Jonavin Eng + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifdef RGB_MATRIX_ENABLE + + // Custom RGB Colours + #define RGB_GODSPEED 0x00, 0xE4, 0xFF // colour for matching keycaps + #define RGB_NAUTILUS 0x00, 0xA4, 0xA9 // Naurilus Font colours + + // RGB LED locations + enum led_location_map { + LED_ESC, // 0, ESC, k13 + LED_GRV, // 1, ~, k16 + LEB_TAB, // 2, Tab, k11 + LED_CAPS, // 3, Caps, k21 + LED_LSFT, // 4, Sh_L, k00 + LED_LCTL, // 5, Ct_L, k06 + LED_F1, // 6, F1, k26 + LED_1, // 7, 1, k17 + LED_Q, // 8, Q, k10 + LED_A, // 9, A, k12 + LED_Z, // 10, Z, k14 + LED_LWIN, // 11, Win_L, k90 + LED_F2, // 12, F2, k36 + LED_2, // 13, 2, k27 + LED_W, // 14, W, k20 + LED_S, // 15, S, k22 + LED_X, // 16, X, k24 + LED_LALT, // 17, Alt_L, k93 + LED_F3, // 18, F3, k31 + LED_3, // 19, 3, k37 + LED_E, // 20, E, k30 + LED_D, // 21, D, k32 + LED_C, // 22, C, k34 + LED_F4, // 23, F4, k33 + LED_4, // 24, 4, k47 + LED_R, // 25, R, k40 + LED_F, // 26, F, k42 + LED_V, // 27, V, k44 + LED_F5, // 28, F5, k07 + LED_5, // 29, 5, k46 + LED_T, // 30, T, k41 + LED_G, // 31, G, k43 + LED_B, // 32, B, k45 + LED_SPC, // 33, SPACE, k94 + LED_F6, // 34, F6, k63 + LED_6, // 35, 6, k56 + LED_Y, // 36, Y, k51 + LED_H, // 37, H, k53 + LED_N, // 38, N, k55 + LED_F7, // 39, F7, k71 + LED_7, // 40, 7, k57 + LED_U, // 41, U, k50 + LED_J, // 42, J, k52 + LED_M, // 43, M, k54 + LED_F8, // 44, F8, k76 + LED_8, // 45, 8, k67 + LED_I, // 46, I, k60 + LED_K, // 47, K, k62 + LED_COMM, // 48, ,, k64 + LED_RALT, // 49, Alt_R, k95 + LED_F9, // 50, F9, ka6 + LED_9, // 51, 9, k77 + LED_O, // 52, O, k70 + LED_L, // 53, L, k72 + LED_DOT, // 54, ., k74 + LED_FN, // 55, FN, k92 + LED_F10, // 56, F10, ka7 + LED_0, // 57, 0, k87 + LED_P, // 58, P, k80 + LED_SCLN, // 59, ;, k82 + LED_SLSH, // 60, ?, k85 + LED_F11, // 61, F11, ka3 + LED_MINS, // 62, -, k86 + LED_LBRC, // 63, [, k81 + LED_QUOT, // 64, ", k83 + LED_RCTL, // 65, Ct_R, k04 + LED_F12, // 66, F12, ka5 + LED_L1, // 67, LED, l01 + LED_R1, // 68, LED, l11 + LED_INS, // 69, Prt, k97 -- remapped to INS + LED_L2, // 70, LED, l02 + LED_R2, // 71, LED, l12 + LED_DEL, // 72, Del, k65 + LED_L3, // 73, LED, l03 + LED_R3, // 74, LED, l13 + LED_PGUP, // 75, PgUp, k15 + LED_L4, // 76, LED, l04 + LED_R4, // 77, LED, l14 + LED_EQL, // 78, =, k66 + LED_RIGHT, // 79, Right, k05 + LED_L5, // 80, LED, l05 + LED_R5, // 81, LED, l15 + LED_END, // 82, End, k75 + LED_L6, // 83, LED, l06 + LED_R6, // 84, LED, l16 + LED_BSPC, // 85, BSpc, ka1 + LED_PGDN, // 86, PgDn, k25 + LED_L7, // 87, LED, l07 + LED_R7, // 88, LED, l17 + LED_RBRC, // 89, ], k61 + LED_RSFT, // 90, Sh_R, k91 + LED_L8, // 91, LED, l08 + LED_R8, // 92, LED, l18 + LED_BSLS, // 93, \, ka2 + LED_UP, // 94, Up, k35 + LED_LEFT, // 95, Left, k03 + LED_ENT, // 96, Enter, ka4 + LED_DOWN // 97, Down, k73 + }; + + const uint8_t LED_LIST_WASD[] = { LED_W, LED_A, LED_S, LED_D }; + + const uint8_t LED_LIST_ARROWS[] = { LED_LEFT, LED_RIGHT, LED_UP, LED_DOWN }; + + const uint8_t LED_LIST_FUNCROW[] = { LED_ESC, LED_F1, LED_F2, LED_F3, LED_F4, LED_F5, LED_F6, LED_F7, LED_F8, LED_F9, LED_F10, LED_F11, LED_F12, LED_INS}; + + const uint8_t LED_LIST_NUMROW[] = { LED_GRV, LED_1, LED_2, LED_3, LED_4, LED_5, LED_6, LED_7, LED_8, LED_9, LED_0, LED_MINS, LED_EQL, LED_BSPC, LED_DEL}; + + const uint8_t LED_LIST_NUMPAD[] = { + LED_7, LED_8, LED_9, + LED_U, LED_I, LED_O, + LED_J, LED_K, LED_L, + LED_M, LED_COMM, LED_DOT + }; + + const uint8_t LED_SIDE_LEFT[] = { LED_L1, LED_L2, LED_L3, LED_L4, LED_L5, LED_L6, LED_L7, LED_L8}; + + const uint8_t LED_SIDE_RIGHT[] = { LED_R1, LED_R2, LED_R3, LED_R4, LED_R5, LED_R6, LED_R7, LED_R8}; + +#endif |