diff options
Diffstat (limited to 'keyboards/xd75/keymaps/pitty/keymap.c')
-rw-r--r-- | keyboards/xd75/keymaps/pitty/keymap.c | 148 |
1 files changed, 0 insertions, 148 deletions
diff --git a/keyboards/xd75/keymaps/pitty/keymap.c b/keyboards/xd75/keymaps/pitty/keymap.c deleted file mode 100644 index ff812d6791..0000000000 --- a/keyboards/xd75/keymaps/pitty/keymap.c +++ /dev/null @@ -1,148 +0,0 @@ -/* Copyright 2017 Wunder - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ -#include QMK_KEYBOARD_H -#include "keymap_hungarian.h" - -enum XD75_layers { - _QWERTY, - _GAME, - _LOWER, - _RAISE -}; - - -// Defines the keycodes used by our macros in process_record_user -enum custom_keycodes { - QWERTY = SAFE_RANGE, - GAME, - LOWER, - RAISE, -}; - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - - -/* Qwerty - * ,--------------------------------------------------------------------------------------------------------. - * | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | Ö | Ü | Ó | | | - * |------+------+------+------+------+------+------+------+------+------+------+------+------+------+------| - * | TAB | Q | W | E | R | T | Z | U | I | O | P | Ő | Ú | | | - * |------+------+------+------+------+-------------+------+------+------+------+------+------+------+------| - * | Esc | A | S | D | F | G | H | J | K | L | É | Á | Ű | | | - * |------+------+------+------+------+------|------+------+------+------+------+------+------+------+------| - * | Shift| Y | X | C | V | B | N | M | , | . | - | Shift| | | | - * |------+------+------+------+------+------+------+------+------+------+------+------+------+------+------| - * | Ctrl | GUI | ALt |Lower | Space | Enter| Bksp |AltGr | Raise| | | | | | - * `--------------------------------------------------------------------------------------------------------' - */ -[_QWERTY] = LAYOUT_ortho_5x15( \ - HU_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, HU_ODIA, HU_UDIA, HU_OACU, KC_INS, KC_PGUP, \ - KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, HU_Z, KC_U, KC_I, KC_O, KC_P, HU_ODAC, HU_UACU, KC_DEL, KC_PGDN, \ - KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, HU_EACU, HU_AACU, HU_UDAC, _______, KC_HOME, \ - MT(MOD_LSFT, KC_NUBS), HU_Y, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, HU_COMM, HU_DOT, HU_MINS, KC_RSFT, HU_EQL, KC_UP, KC_END, \ - KC_LCTL, KC_LGUI, KC_LALT, TT(_LOWER), KC_SPC, _______, KC_ENT, KC_BSPC, KC_RALT, TT(_RAISE), _______, _______, KC_LEFT, KC_DOWN, KC_RIGHT \ -), - - -/* Game - * ,--------------------------------------------------------------------------------------------------------. - * | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | Ö | Ü | Ó | | | - * |------+------+------+------+------+------+------+------+------+------+------+------+------+------+------| - * | TAB | Q | W | E | R | T | Z | U | I | O | P | Ő | Ú | | | - * |------+------+------+------+------+-------------+------+------+------+------+------+------+------+------| - * | Esc | A | S | D | F | G | H | J | K | L | É | Á | Ű | | | - * |------+------+------+------+------+------|------+------+------+------+------+------+------+------+------| - * | Shift| Y | X | C | V | B | N | M | , | . | - | Shift| | | | - * |------+------+------+------+------+------+------+------+------+------+------+------+------+------+------| - * | Ctrl | GUI | ALt |Raise | Space | Enter| Bksp |AltGr | Lower| | | | | | - * `--------------------------------------------------------------------------------------------------------' - */ -[_GAME] = LAYOUT_ortho_5x15( \ - HU_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, HU_ODIA, HU_UDIA, HU_OACU, KC_INS, KC_PGUP, \ - KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, HU_Z, KC_U, KC_I, KC_O, KC_P, HU_ODAC, HU_UACU, KC_DEL, KC_PGDN, \ - KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, HU_EACU, HU_AACU, HU_UDAC, _______, KC_HOME, \ - KC_LSFT, HU_Y, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, HU_COMM, HU_DOT, HU_MINS, KC_RSFT, HU_EQL, KC_UP, KC_END, \ - KC_LCTL, KC_LGUI, KC_LALT, TT(_RAISE), KC_SPC, _______, KC_ENT, KC_BSPC, KC_RALT, TT(_LOWER), _______, _______, KC_LEFT, KC_DOWN, KC_RIGHT \ -), - - -/* Lower - * ,--------------------------------------------------------------------------------------------------------. - * | | | | | | | | 7 | 8 | 9 | + | | | | | - * |------+------+------+------+------+------+------+------+------+------+------+------+------+------+------| - * | | | Up | | | | | 4 | 5 | 6 | - | | | | | - * |------+------+------+------+------+-------------+------+------+------+------+------+------+------+------| - * | | Left | Down | Right| | | | 1 | 2 | 3 | * | | | | | - * |------+------+------+------+------+------|------+------+------+------+------+------+------+------+------| - * | | | |Lnxcpy|Lnxpst| | | 0 | | | / | = | | | | - * |------+------+------+------+------+------+------+------+------+------+------+------+------+------+------| - * | | | | | | | | Home |PageDn|PageUp| End | | | | - * `--------------------------------------------------------------------------------------------------------' - */ -[_LOWER] = LAYOUT_ortho_5x15( \ - _______, _______, _______, _______, _______, _______, _______, HU_7, HU_8, HU_9, HU_PLUS, _______, _______, _______, _______, \ - _______, _______, KC_UP, _______, _______, _______, _______, HU_4, HU_5, HU_6, HU_MINS, _______, _______, _______, _______, \ - _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, HU_1, HU_2, HU_3, HU_ASTR, _______, _______, _______, _______, \ - _______, _______, _______, _______, _______, _______, _______, HU_0, _______, _______, HU_SLSH, HU_EQL, _______, _______, _______, \ - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, TO(_GAME), TO(_QWERTY), _______, _______, _______ \ -), - -/* Raise - * ,--------------------------------------------------------------------------------------------------------. - * | F12 | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | | | | - * |------+------+------+------+------+------+------+------+------+------+------+------+------+------+------| - * | | | Up | | | | | | | | | | | | | - * |------+------+------+------+------+-------------+------+------+------+------+------+------+------+------| - * | | Left | Down | Right| | | | | | | | | | | | - * |------+------+------+------+------+------|------+------+------+------+------+------+------+------+------| - * | | | | | | | | | | | | | | | | - * |------+------+------+------+------+------+------+------+------+------+------+------+------+------+------| - * | | | | | | | | Home |PageDn|PageUp| End | | | | - * `--------------------------------------------------------------------------------------------------------' - */ -[_RAISE] = LAYOUT_ortho_5x15( \ - _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, \ - _______, _______, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ - _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, TO(_GAME), TO(_QWERTY), _______, _______, _______ \ -), - - - -}; - - - -layer_state_t layer_state_set_user(layer_state_t state) { - switch (get_highest_layer(state)) { - case _RAISE: - rgblight_setrgb (0xC3, 0xFF, 0xFF); - rgblight_mode(5); - break; - case _LOWER: - rgblight_setrgb (0xFF, 0xFF, 0xFF); - rgblight_mode(5); - break; - case _GAME: - rgblight_mode(8); - break; - default: // for any other layers, or the default layer - rgblight_mode(14); - break; - } - return state; -} |