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diff --git a/keyboards/spacetime/keymaps/kyleterry/keymap.c b/keyboards/spacetime/keymaps/kyleterry/keymap.c
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+++ b/keyboards/spacetime/keymaps/kyleterry/keymap.c
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+/* Copyright 2019 Kyle Terry
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+#include QMK_KEYBOARD_H
+
+#define LOWER MO(_LOWER)
+#define RAISE MO(_RAISE)
+#define NUM MO(_NUM)
+#define CTL_ESC CTL_T(KC_ESC)
+#define OS_LGUI OSM (MOD_LGUI)
+#define SGAME TO(_GAMING)
+#define SQWER TO(_QWERTY)
+
+enum layers {
+ _QWERTY,
+ _GAMING,
+ _LOWER,
+ _RAISE,
+ _ADJUST,
+ _NUM
+};
+
+enum {
+ /* tap dance for raise and lower layer switching */
+ TD_RL = 0,
+ /* tap dance for common cording */
+ TD_C = 1,
+ /* tap dance for media keys */
+ TD_MD = 2,
+};
+
+/* layer template:
+ * [_LAYER] = LAYOUT(
+ * _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ * _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ * _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ * _______, _______, _______, _______, _______, _______, _______, _______
+ * ),
+ */
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ [_QWERTY] = LAYOUT(
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LCTL, TD(TD_C),KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
+ CTL_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_LALT, KC_ENT, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, NUM, OS_LGUI, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
+ KC_LCTL, OS_LGUI, KC_SPC, LOWER, RAISE, KC_SPC, OS_LGUI, KC_RALT
+ ),
+
+ [_GAMING] = LAYOUT(
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LCTL, TD(TD_C),KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
+ KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_ESC, KC_ENT, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, NUM, OS_LGUI, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
+ KC_LALT, KC_V, KC_SPC, LOWER, RAISE, KC_SPC, OS_LGUI, KC_RALT
+ ),
+
+ [_LOWER] = LAYOUT(
+ KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_LPRN, KC_RPRN, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL,
+ _______, _______, _______, _______, _______, _______, KC_LBRC, KC_RBRC, _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
+ _______, _______, _______, _______, _______, _______, KC_LCBR, KC_RCBR, _______, _______, _______, _______, TD(TD_MD), KC_MNXT,
+ _______, _______, _______, _______, _______, _______, _______, _______
+ ),
+
+ [_RAISE] = LAYOUT(
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, _______, _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL,
+ _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, _______, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
+ _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, _______, KC_VOLD, KC_VOLU,
+ _______, _______, _______, _______, _______, _______, _______, _______
+ ),
+
+ [_ADJUST] = LAYOUT(
+ _______, _______, KC_PGUP, _______, _______, _______, SQWER, _______, _______, _______, KC_INS, _______, KC_PSCR, _______,
+ _______, KC_HOME, KC_PGDN, KC_END, _______, _______, SGAME, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______
+ ),
+
+ [_NUM] = LAYOUT(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_7, KC_8, KC_9, KC_ASTR,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_4, KC_5, KC_6, KC_MINS,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DOT, KC_1, KC_2, KC_3, KC_PLUS,
+ _______, _______, _______, _______, _______, _______, _______, KC_0
+ )
+};
+
+uint32_t layer_state_set_user(uint32_t state) {
+ return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
+}
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ return true;
+}
+
+void matrix_init_user(void) {
+
+}
+
+void matrix_scan_user(void) {
+
+}
+
+void led_set_user(uint8_t usb_led) {
+
+}
+
+void td_common(qk_tap_dance_state_t *state, void *user_data) {
+ switch (state->count) {
+ case 1:
+ /* this case handles ctrl+o which is my tmux prefix
+ */
+ tap_code16(C(KC_O));
+ reset_tap_dance(state);
+ break;
+ case 2:
+ /* this case handles shift+insert which is a common way
+ * for me to paste text in linux
+ */
+ tap_code16(S(KC_INS));
+ reset_tap_dance(state);
+ break;
+ }
+}
+
+void td_media(qk_tap_dance_state_t *state, void *user_data) {
+ switch (state->count) {
+ case 1:
+ tap_code16(KC_MPLY);
+ reset_tap_dance(state);
+ break;
+ case 2:
+ tap_code16(KC_MUTE);
+ reset_tap_dance(state);
+ break;
+ }
+}
+
+qk_tap_dance_action_t tap_dance_actions[] = {
+ [TD_C] = ACTION_TAP_DANCE_FN(td_common),
+ [TD_MD] = ACTION_TAP_DANCE_FN(td_media),
+};