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-rwxr-xr-xkeyboards/sol/keymaps/brianweyer/config.h25
-rwxr-xr-xkeyboards/sol/keymaps/brianweyer/keymap.c269
-rwxr-xr-xkeyboards/sol/keymaps/brianweyer/rules.mk38
3 files changed, 0 insertions, 332 deletions
diff --git a/keyboards/sol/keymaps/brianweyer/config.h b/keyboards/sol/keymaps/brianweyer/config.h
deleted file mode 100755
index 452cdda823..0000000000
--- a/keyboards/sol/keymaps/brianweyer/config.h
+++ /dev/null
@@ -1,25 +0,0 @@
-/*
-This is the c configuration file for the keymap
-
-Copyright 2012 Jun Wako <wakojun@gmail.com>
-Copyright 2015 Jack Humbert
-
-This program is free software: you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation, either version 2 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with this program. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-#pragma once
-
-
-// place overrides here
-
diff --git a/keyboards/sol/keymaps/brianweyer/keymap.c b/keyboards/sol/keymaps/brianweyer/keymap.c
deleted file mode 100755
index 3ba52081d2..0000000000
--- a/keyboards/sol/keymaps/brianweyer/keymap.c
+++ /dev/null
@@ -1,269 +0,0 @@
-#include QMK_KEYBOARD_H
-#ifdef PROTOCOL_LUFA
-#include "lufa.h"
-#include "split_util.h"
-#endif
-
-extern keymap_config_t keymap_config;
-
-#ifdef RGBLIGHT_ENABLE
-//Following line allows macro to read current RGB settings
-extern rgblight_config_t rgblight_config;
-#endif
-
-// Each layer gets a name for readability, which is then used in the keymap matrix below.
-// The underscores don't mean anything - you can have a layer called STUFF or any other name.
-// Layer names don't all need to be of the same length, obviously, and you can also skip them
-// entirely and just use numbers.
-enum layer_number {
- _QWERTY = 0,
- _FN,
- _ADJ
-};
-
-enum custom_keycodes {
- QWERTY = SAFE_RANGE,
- FN,
- ADJ,
- RGBRST
-};
-
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- /* QWERTY
- * ,------------------------------------------------. ,------------------------------------------------.
- * | ` | 1 | 2 | 3 | 4 | 5 | - | | = | 6 | 7 | 8 | 9 | 0 | Bspc |
- * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
- * | Tab | Q | W | E | R | T | [ | | ] | Y | U | I | O | P | \ |
- * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
- * | Esc | A | S | D | F | G | | | | H | J | K | L | ; | ' |
- * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
- * | Shift| Z | X | C | V | B | | | | N | M | , | . | / | Shift|
- * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
- * | Ctrl | Alt | FN | LGui | RGB | Spc | Del | | Bspc | Spc | Adj | LGui | FN | Alt | Ctrl |
- * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
- * | Spc | Ent | | Ent | Spc |
- * `-------------' `-------------'
- */
- [_QWERTY] = LAYOUT_kc( \
- //,--------+--------+--------+--------+--------+--------+--+--------+. ,--------+--+--------+--------+--------+--------+--------+--------+
- GRV, 1, 2, 3, 4, 5, MINS, EQL, 6, 7, 8, 9, 0, BSPC,
- //|--------+--------+--------+--------+--------+--------+--+--------| |--------+--+--------+--------+--------+--------+--------+--------|
- TAB, Q, W, E, R, T, LBRC, RBRC, Y, U, I, O, P, BSLS,
- //|--------+--------+--------+--------+--------+--------+--+--------| |--------+--+--------+--------+--------+--------+--------+--------|
- ESC, A, S, D, F, G, _______, _______, H, J, K, L, SCLN, QUOT,
- //|--------+--------+--------+--------+--------+--------+--+--------| |--------+--+--------+--------+--------+--------+--------+--------|
- LSPO, Z, X, C, V, B, _______, _______, N, M, COMM, DOT, SLSH, RSPC,
- //|--------+--------+--------+--------+--------+--------+--+--------| |--------+--+--------+--------+--------+--------+--------+--------|
- LCTL, LALT, FN, LGUI, RGB_MOD, SPC, DEL, BSPC, SPC, ADJ, LGUI, FN, LALT, LCTL,
- //|--------+--------+--------+--------+--------+--+--------+--------| |--------+--+--------+--------+--------+--------+--------+--------|
- SPC, ENT, ENT, SPC
- // |--------+--------| |--------+-----------+
- ),
-
- /* FN
- * ,------------------------------------------------. ,------------------------------------------------.
- * | F1 | F2 | F3 | F4 | F5 | F6 | | | | F7 | F8 | F9 | F10 | F11 | F12 |
- * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
- * | | | | Up | | | | | | | | | | | |
- * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
- * | | | Left | Down | Right| | | | | Play | Next | Mute | V-Up |V-Down| |
- * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
- * | | | | | | | | | | | | | | | |
- * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
- * | | | | | | | | | | | | | | | |
- * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
- * | | | | | |
- * `-------------' `-------------'
- */
- [_FN] = LAYOUT_kc( \
- //,--------+--------+--------+--------+--------+--------+--+--------+. ,--------+--+--------+--------+--------+--------+--------+--------+
- F1, F2, F3, F4, F5, F6, _______, _______, F7, F8, F9, F10, F11, F12,
- //|--------+--------+--------+--------+--------+--------+--+--------| |--------+--+--------+--------+--------+--------+--------+--------|
- _______, _______, _______, UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- //|--------+--------+--------+--------+--------+--------+--+--------| |--------+--+--------+--------+--------+--------+--------+--------|
- _______, _______, LEFT, DOWN, RGHT, _______, _______, _______, MPLY, MNXT, MUTE, VOLD, VOLU, _______,
- //|--------+--------+--------+--------+--------+--------+--+--------| |--------+--+--------+--------+--------+--------+--------+--------|
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- //|--------+--------+--------+--------+--------+--------+--+--------| |--------+--+--------+--------+--------+--------+--------+--------|
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- //|--------+--------+--------+--------+--------+--+--------+--------| |--------+--+--------+--------+--------+--------+--------+--------|
- _______, _______, _______, _______
- // |--------+--------| |--------+-----------+
- ),
-
- /* ADJ
- * ,------------------------------------------------. ,------------------------------------------------.
- * | | | | | | | | | | | | | | | |
- * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
- * | | Sat+ | Val+ | Hue+ |Speed+|Toggle| | | | | | | | | |
- * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
- * | | Sat- | Val- | Hue- |Speed-|Reset | | | | |QWERTY| COLE | | | |
- * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
- * | | | | | | | | | | | | | | | |
- * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
- * | | | | | | | | | | | | | | | |
- * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
- * | | | | | |
- * `-------------' `-------------'
- */
-
- [_ADJ] = LAYOUT( \
- //,--------+--------+--------+--------+--------+--------+--+--------+. ,--------+--+--------+--------+--------+--------+--------+--------+
- RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET, \
- //|--------+--------+--------+--------+--------+--------+--+--------| |--------+--+--------+--------+--------+--------+--------+--------|
- _______, RGB_SAI, RGB_VAI, RGB_HUI, RGB_SPI, RGB_TOG, _______, _______, _______, _______, _______, _______, _______, _______, \
- //|--------+--------+--------+--------+--------+--------+--+--------| |--------+--+--------+--------+--------+--------+--------+--------|
- _______, RGB_SAD, RGB_VAD, RGB_HUD, RGB_SPD, RGBRST, _______, _______, _______, _______, _______, _______, _______, _______, \
- //|--------+--------+--------+--------+--------+--------+--+--------| |--------+--+--------+--------+--------+--------+--------+--------|
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
- //|--------+--------+--------+--------+--------+--------+--+--------| |--------+--+--------+--------+--------+--------+--------+--------|
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
- //|--------+--------+--------+--------+--------+--+--------+--------| |--------+--------+--+--------+--------+--------+--------+--------|
- _______, _______, _______, _______ \
- // |--------+--------| |--------+--------+
- )
-};
-
-
-// define variables for reactive RGB
-bool TOG_STATUS = false;
-int RGB_current_mode;
-
-#ifdef ENCODER_ENABLE
-void encoder_update_user(uint8_t index, bool clockwise) {
- if (index == 0) { /* First encoder */
- if (clockwise) {
- tap_code(KC_VOLU);
- } else {
- tap_code(KC_VOLD);
- }
- } else if (index == 1) { /* Second encoder*/
- if (clockwise) {
- tap_code(KC_UP);
- } else {
- tap_code(KC_DOWN);
- }
- }
-}
-#endif
-
-bool process_record_user(uint16_t keycode, keyrecord_t *record) {
-
- switch (keycode) {
- case QWERTY:
- if (record->event.pressed) {
- set_single_persistent_default_layer(_QWERTY);
- }
- return false;
- break;
- case FN:
- if (record->event.pressed) {
- layer_on(_FN);
- } else {
- layer_off(_FN);
- }
- return false;
- break;
- case ADJ:
- if (record->event.pressed) {
- layer_on(_ADJ);
- } else {
- layer_off(_ADJ);
- }
- return false;
- break;
- //led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
- case RGBRST:
- #ifdef RGBLIGHT_ENABLE
- if (record->event.pressed) {
- eeconfig_update_rgblight_default();
- rgblight_enable();
- RGB_current_mode = rgblight_config.mode;
- }
- #endif
- break;
- }
- return true;
-}
-
-void matrix_init_user(void) {
-#ifdef RGBLIGHT_ENABLE
- RGB_current_mode = rgblight_config.mode;
-#endif
-}
-
-
-// OLED Driver Logic
-#ifdef OLED_DRIVER_ENABLE
-
-oled_rotation_t oled_init_user(oled_rotation_t rotation) {
- if (!is_keyboard_master())
- return OLED_ROTATION_180; // flip 180 for offhand
- return rotation;
-}
-
-static void render_logo(void) {
- static const char PROGMEM sol_logo[] = {
- 0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
- 0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
- 0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,0};
-
- oled_write_P(sol_logo, false);
-}
-
-//assign the right code to your layers for OLED display
-#define L_BASE 0
-#define L_FN (1<<_FN)
-#define L_ADJ (1<<_ADJ)
-#define L_ADJ_TRI (L_ADJ|L_FN)
-
-static void render_status(void) {
- // Render to mode icon
- static const char PROGMEM mode_logo[4][4] = {
- {0x95,0x96,0x0a,0},
- {0xb5,0xb6,0x0a,0},
- {0x97,0x98,0x0a,0},
- {0xb7,0xb8,0x0a,0} };
-
- if (keymap_config.swap_lalt_lgui != false) {
- oled_write_P(mode_logo[0], false);
- oled_write_P(mode_logo[1], false);
- } else {
- oled_write_P(mode_logo[2], false);
- oled_write_P(mode_logo[3], false);
- }
-
- // Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
-
- oled_write_P(PSTR("Layer: "), false);
- switch (layer_state) {
- case L_BASE:
- oled_write_P(PSTR("Laser \n"), false);
- break;
- case L_FN:
- oled_write_P(PSTR("Function \n"), false);
- break;
- case L_ADJ:
- case L_ADJ_TRI:
- oled_write_P(PSTR("Adjustment\n"), false);
- break;
- default:
- oled_write_P(PSTR("Undefined \n"), false);
- }
-
- // Host Keyboard LED Status
- uint8_t led_usb_state = host_keyboard_leds();
- oled_write_P(led_usb_state & (1<<USB_LED_NUM_LOCK) ? PSTR("NUMLOCK ") : PSTR(" "), false);
- oled_write_P(led_usb_state & (1<<USB_LED_CAPS_LOCK) ? PSTR("CAPS ") : PSTR(" "), false);
- oled_write_P(led_usb_state & (1<<USB_LED_SCROLL_LOCK) ? PSTR("SCLK ") : PSTR(" "), false);
-}
-
-void oled_task_user(void) {
- if (is_keyboard_master())
- render_status();
- else
- render_logo();
-}
-
-#endif
diff --git a/keyboards/sol/keymaps/brianweyer/rules.mk b/keyboards/sol/keymaps/brianweyer/rules.mk
deleted file mode 100755
index 12c8779467..0000000000
--- a/keyboards/sol/keymaps/brianweyer/rules.mk
+++ /dev/null
@@ -1,38 +0,0 @@
-# Build Options
-# change to "no" to disable the options, or define them in the Makefile in
-# the appropriate keymap folder that will get included automatically
-#
-BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
-MOUSEKEY_ENABLE = no # Mouse keys(+4700)
-
-EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
-CONSOLE_ENABLE = no # Console for debug(+400)
-COMMAND_ENABLE = no # Commands for debug and configuration
-NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
-RGBLIGHT_ENABLE = yes # Enable global lighting effects. Do not enable with RGB Matrix
-RGBLIGHT_ANIMATIONS = yes # LED animations
-LED_MIRRORED = no # Mirror LEDs across halves (enable DIP 1 on slave, and DIP 2 and 3 on master)
-RGB_MATRIX_ENABLE = no # Enable per-key coordinate based RGB effects. Do not enable with RGBlight (+8500)
-RGB_MATRIX_KEYPRESSES = no # Enable reactive per-key effects. Can be very laggy (+1500)
-RGBLIGHT_FULL_POWER = no # Allow maximum RGB brightness. Otherwise, limited to a safe level for a normal USB-A port
-UNICODE_ENABLE = no # Unicode
-SWAP_HANDS_ENABLE = no # Enable one-hand typing
-
-OLED_DRIVER_ENABLE = yes # Enable the OLED Driver (+5000)
-IOS_DEVICE_ENABLE = no # Limit max brightness to connect to IOS device (iPad,iPhone)
-
-# Do not edit past here
-
-ifeq ($(strip $(IOS_DEVICE_ENABLE)), yes)
- OPT_DEFS += -DIOS_DEVICE_ENABLE
-else ifeq ($(strip $(RGBLIGHT_FULL_POWER)), yes)
- OPT_DEFS += -DRGBLIGHT_FULL_POWER
-endif
-
-ifeq ($(strip $(RGB_MATRIX_KEYPRESSES)), yes)
- OPT_DEFS += -DRGB_MATRIX_KEYPRESSES
-endif
-
-ifeq ($(strip $(LED_MIRRORED)), yes)
- OPT_DEFS += -DLED_MIRRORED
-endif