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-rw-r--r--keyboards/rgbkb/sol/keymaps/xulkal/keymap.c78
1 files changed, 78 insertions, 0 deletions
diff --git a/keyboards/rgbkb/sol/keymaps/xulkal/keymap.c b/keyboards/rgbkb/sol/keymaps/xulkal/keymap.c
new file mode 100644
index 0000000000..e51edd9071
--- /dev/null
+++ b/keyboards/rgbkb/sol/keymaps/xulkal/keymap.c
@@ -0,0 +1,78 @@
+#include QMK_KEYBOARD_H
+#include "xulkal.h"
+
+#ifdef PROTOCOL_LUFA
+#include "lufa.h"
+#include "split_util.h"
+#endif
+
+#define EXPAND_LAYOUT(...) LAYOUT(__VA_ARGS__)
+
+// Define your non-alpha grouping in this define's LAYOUT, and all your BASE_LAYERS will share the same mod/macro columns
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* Qwerty Layout
+ * ,------------------------------------------------. ,------------------------------------------------.
+ * | GESC | 1 | 2 | 3 | 4 | 5 | - | | = | 6 | 7 | 8 | 9 | 0 | BkSp |
+ * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
+ * | Tab | Q | W | E | R | T | [ | | ] | Y | U | I | O | P | \ |
+ * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
+ * |FN(CAPS)| A | S | D | F | G | ` | | ' | H | J | K | L | ; | Enter|
+ * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
+ * | Sft[ | Z | X | C | V | B | RGB | |RGBRST| N | M | , | . | / | Sft] |
+ * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
+ * | Ctl- | Win | LOWER| RAISE| Alt | Space|RGBRMOD| |RGBMOD| Space| Left | Up | Down | Right| Ctl= |
+ * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
+ * | Space| DEL | | Enter| Space|
+ * `-------------' `-------------'
+ */
+ [_QWERTY] = EXPAND_LAYOUT( \
+ _________________QWERTY_L1_________________, KC_MINS, KC_EQL, _________________QWERTY_R1_________________, \
+ _________________QWERTY_L2_________________, KC_LBRC, KC_RBRC, _________________QWERTY_R2_________________, \
+ _________________QWERTY_L3_________________, KC_GRV, KC_QUOT, _________________QWERTY_R3_________________, \
+ _________________QWERTY_L4_________________, RGB_TOG, RGBRST, _________________QWERTY_R4_________________, \
+ _________________QWERTY_L5_________________, RGB_RMOD, RGB_MOD, _________________QWERTY_R5_________________, \
+ KC_SPC, TD_DEL, KC_ENT, KC_SPC \
+ ),
+
+#ifndef GAMELAYER_DISABLE
+ [_GAME] = EXPAND_LAYOUT( \
+ ___________________GAME_L1_________________, KC_MINS, KC_EQL, ___________________GAME_R1_________________, \
+ ___________________GAME_L2_________________, KC_LBRC, KC_RBRC, ___________________GAME_R2_________________, \
+ ___________________GAME_L3_________________, KC_GRV, KC_QUOT, ___________________GAME_R3_________________, \
+ ___________________GAME_L4_________________, RGB_TOG, RGBRST, ___________________GAME_R4_________________, \
+ ___________________GAME_L5_________________, RGB_RMOD, RGB_MOD, ___________________GAME_R5_________________, \
+ KC_SPC, KC_DEL, KC_ENT, KC_SPC \
+ ),
+#endif
+
+ [_LOWER] = EXPAND_LAYOUT( \
+ __________________LOWER_L1_________________, KC_PMNS, KC_PPLS, __________________LOWER_R1_________________, \
+ __________________LOWER_L2_________________, _______, _______, __________________LOWER_R2_________________, \
+ __________________LOWER_L3_________________, _______, _______, __________________LOWER_R3_________________, \
+ __________________LOWER_L4_________________, _______, _______, __________________LOWER_R4_________________, \
+ __________________LOWER_L5_________________, _______, _______, __________________LOWER_R5_________________, \
+ _______, _______, _______, _______ \
+ ),
+
+ [_RAISE] = EXPAND_LAYOUT( \
+ __________________RAISE_L1_________________, _______, _______, __________________RAISE_R1_________________, \
+ __________________RAISE_L2_________________, _______, _______, __________________RAISE_R2_________________, \
+ __________________RAISE_L3_________________, _______, _______, __________________RAISE_R3_________________, \
+ __________________RAISE_L4_________________, _______, _______, __________________RAISE_R4_________________, \
+ __________________RAISE_L5_________________, _______, _______, __________________RAISE_R5_________________, \
+ _______, _______, _______, _______ \
+ ),
+
+#ifdef TRILAYER_ENABLED
+ [_ADJUST] = EXPAND_LAYOUT( \
+ _________________ADJUST_L1_________________, _______, _______, _________________ADJUST_R1_________________, \
+ _________________ADJUST_L2_________________, _______, _______, _________________ADJUST_R2_________________, \
+ _________________ADJUST_L3_________________, _______, _______, _________________ADJUST_R3_________________, \
+ _________________ADJUST_L4_________________, _______, _______, _________________ADJUST_R4_________________, \
+ _________________ADJUST_L5_________________, _______, _______, _________________ADJUST_R5_________________, \
+ _______, _______, _______, _______ \
+ ),
+#endif
+};
+