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-rw-r--r--keyboards/recompile_keys/nomu30/keymaps/center_sprit/keymap.c159
1 files changed, 159 insertions, 0 deletions
diff --git a/keyboards/recompile_keys/nomu30/keymaps/center_sprit/keymap.c b/keyboards/recompile_keys/nomu30/keymaps/center_sprit/keymap.c
new file mode 100644
index 0000000000..cc540b891f
--- /dev/null
+++ b/keyboards/recompile_keys/nomu30/keymaps/center_sprit/keymap.c
@@ -0,0 +1,159 @@
+#include QMK_KEYBOARD_H
+#include "keymap_jp.h"
+
+extern keymap_config_t keymap_config;
+
+#ifdef RGBLIGHT_ENABLE
+//Following line allows macro to read current RGB settings
+extern rgblight_config_t rgblight_config;
+#endif
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+enum layer_number {
+ _BASE = 0,
+ _LOWER,
+ _RAISE,
+ _ADJUST,
+};
+
+enum custom_keycodes {
+ RGBRST = SAFE_RANGE,
+ LOWER,
+ RAISE,
+ KANJI,
+};
+
+enum tapdances{
+ TD_CODO = 0,
+ };
+
+// Layer Mode aliases
+#define KC_MLAD MO(_ADJUST)
+
+// Base layer mod tap
+#define KC_SLSF LSFT_T(KC_SLSH)
+#define KC_Z_CT LCTL_T(KC_Z)
+#define KC_X_AL LALT_T(KC_X)
+#define KC_C_GU LGUI_T(KC_C)
+#define KC_ENSF LSFT_T(KC_ENT)
+#define KC_M_CT LCTL_T(KC_M)
+
+// Lower layer mod tap
+#define KC_F6SF LSFT_T(KC_F6)
+#define KC_BSSF LSFT_T(KC_BSLS)
+#define KC_11CT LCTL_T(KC_F11)
+#define KC_12AL LALT_T(KC_F12)
+
+// Layer tap
+#define KC_BSLO LT(_LOWER, KC_BSPC)
+#define KC_SPRA LT(_RAISE, KC_SPC)
+
+// Tap dance
+#define KC_CODO TD(TD_CODO)
+
+qk_tap_dance_action_t tap_dance_actions[] = {
+ [TD_CODO] = ACTION_TAP_DANCE_DOUBLE(KC_COMM, KC_DOT),
+ };
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ [_BASE] = LAYOUT(
+ //,-------------------------------------------------------------------------------------------------------------.
+ KC_Q, KC_W, KC_E, KC_R, KC_T, KC_BSLO, KC_Y, KC_U, KC_I, KC_O, KC_P,
+ //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------|
+ KC_SLSF, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_ENSF,
+ //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------|
+ KC_Z_CT, KC_X_AL, KC_C_GU, KC_V, KC_B, KC_SPRA, KC_N, KC_M_CT, KC_CODO
+ //`---------+---------+---------+---------+---------+---------+---------+---------+---------'
+ ),
+
+ [_LOWER] = LAYOUT(
+ //,-------------------------------------------------------------------------------------------------------------.
+ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, KC_MINS, KC_EQL, KC_JYEN, KC_LBRC, KC_RBRC,
+ //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------|
+ _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, XXXXXXX, XXXXXXX, KC_SCLN, KC_QUOT, KC_BSSF,
+ //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------|
+ KC_11CT, KC_12AL, KC_ESC, KC_TAB, KANJI, KC_MLAD, XXXXXXX, KC_COMM, KC_DOT
+ //`---------+---------+---------+---------+---------+---------+---------+---------+---------'
+ ),
+
+ [_RAISE] = LAYOUT(
+ //,-------------------------------------------------------------------------------------------------------------.
+ KC_1, KC_2, KC_3, KC_4, KC_5, _______, KC_6, KC_7, KC_8, KC_9, KC_0,
+ //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------|
+ _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_LSFT,
+ //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------|
+ KC_LCTL, KC_LALT, KC_LGUI, XXXXXXX, XXXXXXX, _______, XXXXXXX, KC_SLSH, KC_RO
+ //`---------+---------+---------+---------+---------+---------+---------+---------+---------'
+ ),
+
+ [_ADJUST] = LAYOUT(
+ //,-------------------------------------------------------------------------------------------------------------.
+ RESET, RGBRST, AG_NORM, AG_SWAP, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
+ //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------|
+ _______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, XXXXXXX,
+ //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------|
+ RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, _______, KC_BTN1, KC_BTN2, XXXXXXX
+ //`---------+---------+---------+---------+---------+---------+---------+---------+---------'
+ )
+};
+
+uint16_t get_tapping_term(uint16_t keycode, keyrecord_t *record) {
+ switch (keycode) {
+ case KC_BSLO:
+ return TAPPING_LAYER_TERM;
+ case KC_SPRA:
+ return TAPPING_LAYER_TERM;
+ default:
+ return TAPPING_TERM;
+ }
+}
+
+int RGB_current_mode;
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+
+ bool result = false;
+ switch (keycode) {
+ case KANJI:
+ if (record->event.pressed) {
+ if (keymap_config.swap_lalt_lgui == false) {
+ register_code(KC_LANG2);
+ } else {
+ SEND_STRING(SS_LALT("`"));
+ }
+ } else {
+ unregister_code(KC_LANG2);
+ }
+ break;
+ #ifdef RGBLIGHT_ENABLE
+ //led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
+ case RGB_MOD:
+ if (record->event.pressed) {
+ rgblight_mode(RGB_current_mode);
+ rgblight_step();
+ RGB_current_mode = rgblight_config.mode;
+ }
+ break;
+ case RGBRST:
+ if (record->event.pressed) {
+ eeconfig_update_rgblight_default();
+ rgblight_enable();
+ RGB_current_mode = rgblight_config.mode;
+ }
+ break;
+ #endif
+ default:
+ result = true;
+ break;
+ }
+
+ return result;
+}
+
+void keyboard_post_init_user(void) {
+ #ifdef RGBLIGHT_ENABLE
+ RGB_current_mode = rgblight_config.mode;
+ #endif
+}