diff options
Diffstat (limited to 'keyboards/preonic')
-rw-r--r-- | keyboards/preonic/keymaps/0xdec/Makefile | 21 | ||||
-rw-r--r-- | keyboards/preonic/keymaps/0xdec/README.md | 30 | ||||
-rw-r--r-- | keyboards/preonic/keymaps/0xdec/config.h | 10 | ||||
-rw-r--r-- | keyboards/preonic/keymaps/0xdec/keymap.c | 173 | ||||
-rw-r--r-- | keyboards/preonic/keymaps/CMD-Preonic/README.md | 77 | ||||
-rw-r--r-- | keyboards/preonic/keymaps/CMD-Preonic/keymap.c | 332 | ||||
-rw-r--r-- | keyboards/preonic/keymaps/CMD-Preonic/makefile | 23 | ||||
-rw-r--r-- | keyboards/preonic/keymaps/default/keymap.c | 10 |
8 files changed, 671 insertions, 5 deletions
diff --git a/keyboards/preonic/keymaps/0xdec/Makefile b/keyboards/preonic/keymaps/0xdec/Makefile new file mode 100644 index 0000000000..6600e36893 --- /dev/null +++ b/keyboards/preonic/keymaps/0xdec/Makefile @@ -0,0 +1,21 @@ +# Build Options + +BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000) +MOUSEKEY_ENABLE = yes # Mouse keys(+4700) +EXTRAKEY_ENABLE = yes # Audio control and System control(+450) +CONSOLE_ENABLE = no # Console for debug(+400) +COMMAND_ENABLE = yes # Commands for debug and configuration +NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work +BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality +MIDI_ENABLE = no # MIDI controls +AUDIO_ENABLE = yes # Audio output on port C6 +UNICODE_ENABLE = no # Unicode +BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID +RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time. + +# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE +SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend + +ifndef QUANTUM_DIR + include ../../../../Makefile +endif diff --git a/keyboards/preonic/keymaps/0xdec/README.md b/keyboards/preonic/keymaps/0xdec/README.md new file mode 100644 index 0000000000..603d3d4552 --- /dev/null +++ b/keyboards/preonic/keymaps/0xdec/README.md @@ -0,0 +1,30 @@ +Ergonomic Colemak Keymap +======================== +An ergonomically optimized Colemak keymap for the grid-layout Preonic + +Modes +---------- + +#### Colemak + +> Base layer + +- All alphanumerics and symbols available on the base layer + +---------- + +#### Game + +> QWERTY layout for use with games or number entry + +- Standard QWERTY layout +- Integrated right-hand numpad in phone layout + +---------- + +#### Function (Raise) + +> Functions and mode switching + +- Turns NEIO into arrow cluster, with nav cluster below (Home, Page Down, Page Up, End) +- Reset key at lower left (Esc) diff --git a/keyboards/preonic/keymaps/0xdec/config.h b/keyboards/preonic/keymaps/0xdec/config.h new file mode 100644 index 0000000000..5fc9b6f341 --- /dev/null +++ b/keyboards/preonic/keymaps/0xdec/config.h @@ -0,0 +1,10 @@ +#ifndef CONFIG_USER_H +#define CONFIG_USER_H + +#include "../../config.h" + +// Number of backlight levels +#undef BACKLIGHT_LEVELS +#define BACKLIGHT_LEVELS 5 + +#endif diff --git a/keyboards/preonic/keymaps/0xdec/keymap.c b/keyboards/preonic/keymaps/0xdec/keymap.c new file mode 100644 index 0000000000..6c4b8a6fab --- /dev/null +++ b/keyboards/preonic/keymaps/0xdec/keymap.c @@ -0,0 +1,173 @@ +#include "preonic.h" +#include "action_layer.h" +#include "eeconfig.h" +#ifdef AUDIO_ENABLE + #include "audio.h" +#endif + +// Layer names +#define _COLEMAK 0 +#define _GAME 1 +#define _RAISE 2 + +enum preonic_keycodes { + COLEMAK = SAFE_RANGE, + GAME, + RAISE +}; + +// Fillers to make layering more clear +#define _______ KC_TRNS +#define XXXXXXX KC_NO + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + +/* Colemak + * ,-----------------------------------------------------------------------------------. + * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | \ | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | = | Q | W | F | P | G | J | L | U | Y | [ | ] | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | - | A | R | S | T | D | H | N | E | I | O | ' | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | ; | Z | X | C | V | B | K | M | , | . | / | ENTER| + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | ESC | ALT | GUI | SHIFT| CTRL | BKSP | SPACE| RAISE| SHIFT| | DEL | TAB | + * `-----------------------------------------------------------------------------------' + */ +[_COLEMAK] = { + {KC_GRV ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 ,KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,KC_BSLS}, + {KC_EQL ,KC_Q ,KC_W ,KC_F ,KC_P ,KC_G ,KC_J ,KC_L ,KC_U ,KC_Y ,KC_LBRC,KC_RBRC}, + {KC_MINS,KC_A ,KC_R ,KC_S ,KC_T ,KC_D ,KC_H ,KC_N ,KC_E ,KC_I ,KC_O ,KC_QUOT}, + {KC_SCLN,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B ,KC_K ,KC_M ,KC_COMM,KC_DOT ,KC_SLSH,KC_ENT }, + {KC_ESC ,KC_LALT,KC_LGUI,KC_LSFT,KC_LCTL,KC_BSPC,KC_SPC ,RAISE ,KC_RSFT,_______,KC_DEL ,KC_TAB } +}, + +/* Game + * ,-----------------------------------------------------------------------------------. + * | ESC | 1 | 2 | 3 | 4 | 5 | 6 | 7 |NUM LK| ÷ | × | - | + * |------+------+------+------+------+------+------+------+------+------+------+------+ + * | TAB | Q | W | E | R | T | Y | U | 1 | 2 | 3 | + | + * |------+------+------+------+------+------+------+------+------+------+------+------+ + * | CTRL | A | S | D | F | G | H | J | 4 | 5 | 6 | = | + * |------+------+------+------+------+------+------+------+------+------+------+------+ + * | SHIFT| Z | X | C | V | B | N | M | 7 | 8 | 9 | ENTER| + * |------+------+------+------+------+------+------+------+------+------+------+------+ + * | | ALT | GUI | SPACE| CTRL | BKSP | SPACE| RAISE| , | 0 | . | TAB | + * `-----------------------------------------------------------------------------------' + */ +[_GAME] = { + {KC_ESC ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 ,KC_6 ,KC_7 ,KC_NLCK,KC_PSLS,KC_PAST,KC_PMNS}, + {KC_TAB ,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,KC_Y ,KC_U ,KC_P1 ,KC_P2 ,KC_P3 ,KC_PPLS}, + {KC_LCTL,KC_A ,KC_S ,KC_D ,KC_F ,KC_G ,KC_H ,KC_J ,KC_P4 ,KC_P5 ,KC_P6 ,KC_PEQL}, + {KC_LSFT,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B ,KC_N ,KC_M ,KC_P7 ,KC_P8 ,KC_P9 ,KC_PENT}, + {XXXXXXX,KC_LALT,KC_LGUI,KC_SPC ,KC_LCTL,KC_BSPC,KC_SPC ,RAISE ,KC_PCMM,KC_P0 ,KC_PDOT,KC_TAB } +}, + +/* Raise + * ,-----------------------------------------------------------------------------------. + * | SLEEP| F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 |PRTSCR| + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | SYM | F11 | F12 | |AU TOG| VOL+ |BL INC|COLMAK| GAME | MUSIC| MENU |SCRLCK| + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | CAPS | PREV | STOP | PLAY | NEXT | VOL- |BL DEC| LEFT | DOWN | UP | RIGHT| PAUSE| + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | | BACK | STOP | RFRSH| FRWRD| MUTE |BL TOG| HOME | PGDN | PGUP | END |INSERT| + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | RESET| | | | | DEL | | | | | | | + * `-----------------------------------------------------------------------------------' + */ +[_RAISE] = { + {KC_SLEP,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 ,KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,KC_PSCR}, + {XXXXXXX,KC_F11 ,KC_F12 ,XXXXXXX,AU_TOG ,KC_VOLU,BL_INC ,COLEMAK,GAME ,MU_TOG ,KC_MENU,KC_SLCK}, + {KC_CAPS,KC_MPRV,KC_MSTP,KC_MPLY,KC_MNXT,KC_VOLD,BL_DEC ,KC_LEFT,KC_DOWN,KC_UP ,KC_RGHT,KC_PAUS}, + {XXXXXXX,KC_WBAK,KC_WSTP,KC_WREF,KC_WFWD,KC_MUTE,BL_TOGG,KC_HOME,KC_PGDN,KC_PGUP,KC_END ,KC_INS }, + {RESET ,_______,_______,_______,_______,KC_DEL ,_______,_______,_______,_______,_______,_______} +} + +}; + + + +#ifdef AUDIO_ENABLE + +float tone_startup[][2] = { + {NOTE_B5, 20}, + {NOTE_B6, 8}, + {NOTE_DS6, 20}, + {NOTE_B6, 8} +}; +float tone_colemak[][2] = SONG(COLEMAK_SOUND); +float tone_game[][2] = { + {NOTE_E6, 10} ,{NOTE_E6, 10} ,{NOTE_REST, 10} ,{NOTE_E6, 10} , + {NOTE_REST, 10} ,{NOTE_C6, 10} ,{NOTE_E6, 10} ,{NOTE_REST, 10} , + {NOTE_G6, 10} ,{NOTE_REST, 30}, + {NOTE_G5, 10} ,{NOTE_REST, 30} +}; +float tone_goodbye[][2] = SONG(GOODBYE_SOUND); +float music_scale[][2] = SONG(MUSIC_SCALE_SOUND); + +void startup_user() { + _delay_ms(20); // gets rid of tick + PLAY_NOTE_ARRAY(tone_startup, false, 0); +} +void shutdown_user() { + PLAY_NOTE_ARRAY(tone_goodbye, false, 0); + _delay_ms(150); + stop_all_notes(); +} + +void music_on_user(void) { + music_scale_user(); +} +void music_scale_user(void) { + PLAY_NOTE_ARRAY(music_scale, false, 0); +} + +#endif + + + +void matrix_init_user(void) { + #ifdef AUDIO_ENABLE + startup_user(); + #endif +} + +void persistant_default_layer_set(uint16_t default_layer) { + eeconfig_update_default_layer(default_layer); + default_layer_set(default_layer); +} + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + switch (keycode) { + case COLEMAK: + if (record->event.pressed) { + #ifdef AUDIO_ENABLE + PLAY_NOTE_ARRAY(tone_colemak, false, 0); + #endif + persistant_default_layer_set(1UL<<_COLEMAK); + } + break; + case GAME: + if (record->event.pressed) { + #ifdef AUDIO_ENABLE + PLAY_NOTE_ARRAY(tone_game, false, STACCATO); + #endif + persistant_default_layer_set(1UL<<_GAME); + } + break; + case RAISE: + if (record->event.pressed) { + layer_on(_RAISE); + } else { + layer_off(_RAISE); + } + break; + default: + return true; + break; + } + + return false; +}; diff --git a/keyboards/preonic/keymaps/CMD-Preonic/README.md b/keyboards/preonic/keymaps/CMD-Preonic/README.md new file mode 100644 index 0000000000..2b80c2b3a6 --- /dev/null +++ b/keyboards/preonic/keymaps/CMD-Preonic/README.md @@ -0,0 +1,77 @@ +CMD-Preonic +=================== +The CMD project seeks to improve productivity by optimizing usage of the left hand via clever use of the function layers. + +>Note: This project is currently optimized for grid layout, and has not been confirmed to work 100% on MIT layout, although it is expected to work correctly. + +---------- + +Modes +------------- + +#### QWERTY + +>CMD-Qwerty is very similar to the default Preonic with a few key differences: + + - Dual-role Raise/Enter Key at Caps Lock position. -Don't need to take your hand off the mouse to submit URLs + - Space_Function under left space (Grid layout) -Don't need to take your thumb off of the spacebar to use lower. + - Dedicated arrow keys replaced with ( - , = , [ , and ] ) - big improvement for programmers who are used to fn layer. + +---------- + +#### Game + +> Disables extra features to facilitate easier usage of the Preonic while gaming. this mode is toggled in the adjust layer. + + - Dual Role Function key becomes Caps Lock. + - Space_Function disabled and replaced with normal spacebar. + - Windows Key disabled. + +---------- + +#### Numpad + +> Enables left-hand numpad + + - Left-side numpad + - Can be toggled on in Adjust layer (under . key) + +---------- + +#### Arrow - (Lower) + +> Makes arrow keys easily accessible to Left Hand, and much more. + + - Arrow keys at WASD, Backspace at Q, Delete at E. + - Media Keys near arrow cluster, mute at A. + - Web Nav keys. + - Mouse cluster at YGHJ. + - Numpad in right side of board. + - Can be toggled on in Adjust layer (Under , key) + +---------- + +#### Function- (Raise) + +> Basic Functions. Open Keys for customization. + + - Turns WASD into Navigation cluster (Home, End, Page up and Page Down) + - Pok3r style right hand arrow cluster for accessibility (familiar for many users.) + - Doubles as shift key for top row numbers. + - Print Screen, Insert, etc. + +---------- + +#### Adjust- (Raise + Lower) + +> Switch Modes + + - Default modes moved to the left and new layer toggle modes located to the right. + - Sleep and Wake keys added. + - Reset button moved under Spacebar(s). + +Notes: +------------- + +Please feel free to reach out to Commandlinedesign@gmail.com with suggestions. +Special Thanks to Jack for QMK firmware and the Preonic! diff --git a/keyboards/preonic/keymaps/CMD-Preonic/keymap.c b/keyboards/preonic/keymaps/CMD-Preonic/keymap.c new file mode 100644 index 0000000000..5d217e2615 --- /dev/null +++ b/keyboards/preonic/keymaps/CMD-Preonic/keymap.c @@ -0,0 +1,332 @@ +#include "preonic.h" +#include "action_layer.h" +#include "eeconfig.h" +#ifdef AUDIO_ENABLE + #include "audio.h" +#endif + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. +#define _QWERTY 0 +#define _COLEMAK 1 +#define _DVORAK 2 +#define _GAME 3 +#define _ARROW 12 +#define _NUMPAD 13 +#define _LOWER 14 +#define _RAISE 15 +#define _ADJUST 16 + +// Macro name shortcuts +#define QWERTY M(_QWERTY) +#define COLEMAK M(_COLEMAK) +#define DVORAK M(_DVORAK) +#define GAME M(_GAME) +#define ARROW M(_ARROW) +#define NUMPAD M(_NUMPAD) +#define LOWER M(_LOWER) +#define RAISE M(_RAISE) +#define M_BL 5 + +// Fillers to make layering more clear +#define _______ KC_TRNS +#define XXXXXXX KC_NO + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + +/* Qwerty + * ,-----------------------------------------------------------------------------------. + * | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Tab | Q | W | E | R | T | Y | U | I | O | P | \ | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Esc | A | S | D | F | G | H | J | K | L | ; | " | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Brite| Ctrl | Alt | GUI |Lower | Space | Raise| - | = | [ | ] | + * `-----------------------------------------------------------------------------------' + */ +[_QWERTY] = { + {KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC}, + {KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLASH}, + {LT(_RAISE, KC_ENT), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT}, + {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT }, + {M(M_BL), KC_LCTL, KC_LALT, KC_LGUI, LOWER, LT(_LOWER, KC_SPC), KC_SPC, RAISE, KC_MINUS, KC_EQUAL, KC_LBRC, KC_RBRC} +}, + +/* Colemak + * ,-----------------------------------------------------------------------------------. + * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Tab | Q | W | F | P | G | J | L | U | Y | ; | Del | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | Esc | A | R | S | T | D | H | N | E | I | O | " | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Shift| Z | X | C | V | B | K | M | , | . | / |Enter | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Brite| Ctrl | Alt | GUI |Lower | Space | Raise| - | = | [ | ] | + * `-----------------------------------------------------------------------------------' + */ +[_COLEMAK] = { + {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}, + {_______, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, _______}, + {_______, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT}, + {_______, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, _______}, + {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______} +}, + +/* Dvorak + * ,-----------------------------------------------------------------------------------. + * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Tab | " | , | . | P | Y | F | G | C | R | L | Del | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | Esc | A | O | E | U | I | D | H | T | N | S | / | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Brite| Ctrl | Alt | GUI |Lower | Space | Raise| - | = | [ | ] | + * `-----------------------------------------------------------------------------------' + */ +[_DVORAK] = { + {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}, + {_______, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, _______}, + {_______, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, _______}, + {_______, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, _______}, + {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______} +}, + +/* GAME + * ,-----------------------------------------------------------------------------------. + * | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Tab | Q | W | E | R | T | Y | U | I | O | P | \ | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | CAPS | A | S | D | F | G | H | J | K | L | ; | " | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Brite| Ctrl | Alt | XXX | Lower | Space | Raise| - | = | [ | ] | + * `-----------------------------------------------------------------------------------' + */ +[_GAME] = { + {KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC}, + {KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLASH}, + {KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT}, + {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT }, + {_______, _______, _______, XXXXXXX, _______, _______, _______, _______, _______, _______, _______, _______} +}, + +/* NUMPAD + * ,-----------------------------------------------------------------------------------. + * | Esc | / | * | - | 4 | 5 | 6 | 7 | 8 | 9 | | | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | 7 | 8 | 9 | + | R | T | Y | U | I | O | P | \ | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | 4 | 5 | 6 | + | F | G | H | J | K | L | ; | " | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | 1 | 2 | 3 | Enter| V | B | N | M | , | . | / |Enter | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | 0 | 0 | . | Enter| Lower| Space | Raise| - | = | [ | ] | + * `-----------------------------------------------------------------------------------' + */ +[_NUMPAD] = { + {KC_ESC, KC_PSLS, KC_PAST, KC_PMNS, _______, _______, _______, _______, _______, _______, _______, _______}, + {KC_P7, KC_P8, KC_P9, KC_PPLS, _______, _______, _______, _______, _______, _______, _______, _______}, + {KC_P4, KC_P5, KC_P6, KC_PPLS, _______, _______, _______, _______, _______, _______, _______, _______}, + {KC_P1, KC_P2, KC_P3, KC_PENT, _______, _______, _______, _______, _______, _______, _______, _______}, + {KC_P0, KC_P0, KC_PDOT, KC_PENT, _______, _______, _______, _______, _______, _______, _______, _______}, +}, +/* Lower + * ,-----------------------------------------------------------------------------------. + * | ` | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | Del | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Mute | BkSpc| Up | Del | Forwd| MBtn1| MUp| MBtn2| / | 7 | 8 | 9 | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | | Left | Down | Right| Refr MLeft| MDn |MRight| * | 4 | 5 | 6 | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Vol+| Prev | Play | Next | Back | MWDn| MBtn3| MWUp | - | 1 | 2 | 3 | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Vol- | | | | | | | + | Enter| 0 | . | + * `-----------------------------------------------------------------------------------' + */ +[_LOWER] = { + {KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_DEL}, + {KC_MUTE, KC_BSPC, KC_UP, KC_DEL, KC_WWW_FORWARD, KC_BTN1, KC_MS_U, KC_BTN2, KC_PSLS, KC_P7, KC_P8, KC_P9}, + {_______, KC_LEFT, KC_DOWN, KC_RIGHT, KC_WWW_REFRESH, KC_MS_L, KC_MS_D, KC_MS_R, KC_PAST, KC_P4, KC_P5, KC_P6}, + {KC_VOLU, KC_MPRV, KC_MPLY, KC_MNXT, KC_WWW_BACK, KC_WH_D, KC_BTN3, KC_WH_U, KC_PMNS, KC_P1, KC_P2, KC_P3}, + {KC_VOLD, _______, _______, _______, _______, _______, _______, _______, KC_PPLS, KC_PENT, KC_P0, KC_PDOT} +}, + +/* Raise + * ,-----------------------------------------------------------------------------------. + * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | | Bksp | PgUp | Del | | | | PgUp | Up | PgDn | | | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | | Home | PgDn | End | | | Home | Left | Down | Right| ] | \ | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | | Pause| Ins | | | Print|Screen| End | | | |Enter | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | | | | | | | | | | | | + * `-----------------------------------------------------------------------------------' + */ +[_RAISE] = { + {KC_GRV, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC}, + {_______, KC_BSPC, KC_PGUP, KC_DEL, _______, _______, _______, KC_PGUP, KC_UP, _______, _______, _______}, + {_______, KC_HOME, KC_PGDN, KC_END, _______, _______, KC_HOME, KC_LEFT, KC_DOWN, KC_RIGHT, _______, _______}, + {_______, KC_PAUSE, KC_INS, _______, KC_PSCR, KC_PSCR, _______, KC_END, _______, _______, _______, _______}, + {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______} +}, + +/* Adjust (Lower + Raise) + * ,-----------------------------------------------------------------------------------. + * | | |qwerty|ColMak|Dvorak| | | | | | | | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | | | |AGNorm|AGSwap| | | | | | | | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | | | |Aud On|AudOff|MidiOn|MdiOff| | | | | | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | |Voice-|Voice+|Mus On|MusOff| Sleep| Wake | Arrow| Game |NUMPAD| | | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | | | | | | Reset | | | | | | + * `-----------------------------------------------------------------------------------' + */ +[_ADJUST] = { + {_______, _______, QWERTY, COLEMAK, DVORAK, _______, _______, _______, _______, _______, _______, _______}, + {_______, RESET, _______, AG_NORM, AG_SWAP, _______, _______, _______, _______, _______, _______, KC_DEL}, + {_______, _______, _______, AU_ON, AU_OFF, MI_ON, MI_OFF, QWERTY, COLEMAK, DVORAK, _______, _______}, + {_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, KC_SYSTEM_SLEEP, KC_SYSTEM_WAKE, ARROW, GAME, NUMPAD, _______, _______}, + {_______, _______, _______, _______, _______, RESET, RESET, _______, _______, _______, _______, _______} +} + + +}; + +const uint16_t PROGMEM fn_actions[] = { + +}; + +#ifdef AUDIO_ENABLE +float start_up[][2] = { + {440.0*pow(2.0,(14)/12.0), 20}, + {440.0*pow(2.0,(26)/12.0), 8}, + {440.0*pow(2.0,(18)/12.0), 20}, + {440.0*pow(2.0,(26)/12.0), 8} +}; + +float tone_qwerty[][2] = SONG(QWERTY_SOUND); +float tone_dvorak[][2] = SONG(DVORAK_SOUND); +float tone_colemak[][2] = SONG(COLEMAK_SOUND); + +float goodbye[][2] = SONG(GOODBYE_SOUND); +#endif + +void persistant_default_layer_set(uint16_t default_layer) { + eeconfig_update_default_layer(default_layer); + default_layer_set(default_layer); +} + +const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) +{ + switch(id) { + case _QWERTY: + if (record->event.pressed) { + #ifdef AUDIO_ENABLE + PLAY_NOTE_ARRAY(tone_qwerty, false, 0); + #endif + persistant_default_layer_set(1UL<<_QWERTY); + } + break; + case _COLEMAK: + if (record->event.pressed) { + #ifdef AUDIO_ENABLE + PLAY_NOTE_ARRAY(tone_colemak, false, 0); + #endif + persistant_default_layer_set(1UL<<_COLEMAK); + } + break; + case _DVORAK: + if (record->event.pressed) { + #ifdef AUDIO_ENABLE + PLAY_NOTE_ARRAY(tone_dvorak, false, 0); + #endif + persistant_default_layer_set(1UL<<_DVORAK); + } + break; + case _GAME: + if (record->event.pressed) { + #ifdef AUDIO_ENABLE + PLAY_NOTE_ARRAY(tone_colemak, false, 0); + #endif + persistant_default_layer_set(1UL<<_GAME); + } + break; + case _NUMPAD: + if (record->event.pressed) { + #ifdef AUDIO_ENABLE + PLAY_NOTE_ARRAY(tone_dvorak, false, 0); + #endif + persistant_default_layer_set(1UL<<_NUMPAD); + } + break; + case _ARROW: + if (record->event.pressed) { + #ifdef AUDIO_ENABLE + PLAY_NOTE_ARRAY(tone_colemak, false, 0); + #endif + persistant_default_layer_set(1UL<<_LOWER); + } + break; + case _LOWER: + if (record->event.pressed) { + layer_on(_LOWER); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } else { + layer_off(_LOWER); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } + break; + case _RAISE: + if (record->event.pressed) { + layer_on(_RAISE); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } else { + layer_off(_RAISE); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } + break; + case M_BL: + if (record->event.pressed) { + register_code(KC_RSFT); + #ifdef BACKLIGHT_ENABLE + backlight_step(); + #endif + } else { + unregister_code(KC_RSFT); + } + break; + } + return MACRO_NONE; +}; + + +void matrix_init_user(void) { + #ifdef AUDIO_ENABLE + _delay_ms(20); // gets rid of tick + PLAY_NOTE_ARRAY(start_up, false, 0); + #endif +} + +#ifdef AUDIO_ENABLE + +void play_goodbye_tone() +{ + PLAY_NOTE_ARRAY(goodbye, false, 0); + _delay_ms(150); +} + +#endif diff --git a/keyboards/preonic/keymaps/CMD-Preonic/makefile b/keyboards/preonic/keymaps/CMD-Preonic/makefile new file mode 100644 index 0000000000..2f7787e86b --- /dev/null +++ b/keyboards/preonic/keymaps/CMD-Preonic/makefile @@ -0,0 +1,23 @@ +# Build Options +# change to "no" to disable the options, or define them in the Makefile in +# the appropriate keymap folder that will get included automatically +# +BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000) +MOUSEKEY_ENABLE = yes # Mouse keys(+4700) +EXTRAKEY_ENABLE = yes # Audio control and System control(+450) +CONSOLE_ENABLE = no # Console for debug(+400) +COMMAND_ENABLE = no # Commands for debug and configuration +NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work +BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality +MIDI_ENABLE = no # MIDI controls +AUDIO_ENABLE = yes # Audio output on port C6 +UNICODE_ENABLE = no # Unicode +BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID +RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time. + +# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE +SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend + +ifndef QUANTUM_DIR + include ../../../../Makefile +endif diff --git a/keyboards/preonic/keymaps/default/keymap.c b/keyboards/preonic/keymaps/default/keymap.c index 9a957f7ee1..78b4997a8f 100644 --- a/keyboards/preonic/keymaps/default/keymap.c +++ b/keyboards/preonic/keymaps/default/keymap.c @@ -102,7 +102,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * |------+------+------+------+------+-------------+------+------+------+------+------| * | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | | * |------+------+------+------+------+------|------+------+------+------+------+------| - * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | | |Enter | + * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | | | | * |------+------+------+------+------+------+------+------+------+------+------+------| * | | | | | | | | Next | Vol- | Vol+ | Play | * `-----------------------------------------------------------------------------------' @@ -123,7 +123,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * |------+------+------+------+------+-------------+------+------+------+------+------| * | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ | * |------+------+------+------+------+------|------+------+------+------+------+------| - * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / | | |Enter | + * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / | | | | * |------+------+------+------+------+------+------+------+------+------+------+------| * | | | | | | | | Next | Vol- | Vol+ | Play | * `-----------------------------------------------------------------------------------' @@ -142,9 +142,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * |------+------+------+------+------+------+------+------+------+------+------+------| * | | Reset| | | | | | | | | | Del | * |------+------+------+------+------+-------------+------+------+------+------+------| - * | | | |Audoff|Aud on|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | | + * | | | |Aud on|AudOff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | | * |------+------+------+------+------+------|------+------+------+------+------+------| - * | |Voice-|Voice+|Musoff|Mus on| | | | | | | | + * | |Voice-|Voice+|Mus on|MusOff|MidiOn|MidOff| | | | | | * |------+------+------+------+------+------+------+------+------+------+------+------| * | | | | | | | | | | | | * `-----------------------------------------------------------------------------------' @@ -277,4 +277,4 @@ void music_scale_user(void) PLAY_NOTE_ARRAY(music_scale, false, 0); } -#endif
\ No newline at end of file +#endif |