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-rw-r--r--keyboards/noxary/268_2/keymaps/default/keymap.c83
1 files changed, 83 insertions, 0 deletions
diff --git a/keyboards/noxary/268_2/keymaps/default/keymap.c b/keyboards/noxary/268_2/keymaps/default/keymap.c
new file mode 100644
index 0000000000..994fe36b0c
--- /dev/null
+++ b/keyboards/noxary/268_2/keymaps/default/keymap.c
@@ -0,0 +1,83 @@
+#include QMK_KEYBOARD_H
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+#define _BL 0
+#define _FL1 1
+#define _FL2 2
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* _BL: Base Layer(Default) - For ISO enter use ANSI enter
+ * ,----------------------------------------------------------------.
+ * |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \|BSpc| Grv|
+ * |----------------------------------------------------------------|
+ * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ | Del|
+ * |----------------------------------------------------------------|
+ * |CAPS | A| S| D| F| G| H| J| K| L| ;| '| #| Ent|PgUp|
+ * |----------------------------------------------------------------|
+ * |Shift| \| Z| X| C| V| B| N| M| ,| .| /|Shift | Up|PgDn|
+ * |----------------------------------------------------------------|
+ * |Ctrl|Win |Alt | Space |Alt|Mo(1)|Ctrl|Lef|Dow|Rght|
+ * `----------------------------------------------------------------'
+ */
+ [_BL] = LAYOUT(
+ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_BSPC, KC_GRV,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
+ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
+ KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(_FL1), KC_LEFT, KC_DOWN, KC_RGHT),
+ /* _FL1: Function Layer 1 - For ISO enter use ANSI enter
+ * ,----------------------------------------------------------------.
+ * | `|F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| |PScr| |
+ * |----------------------------------------------------------------|
+ * | | | | |RST| | | | | | | | | | Ins|
+ * |----------------------------------------------------------------|
+ * | | | | | | | | | | | | | | |Home|
+ * |----------------------------------------------------------------|
+ * | | | | | | | | | |Bl-|Bl+| |Mute|Vol+| End|
+ * |----------------------------------------------------------------|
+ * | | | | BL_Toggle | | | | |Vol-| |
+ * `----------------------------------------------------------------'
+ */
+ [_FL1] = LAYOUT(
+ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_PSCR, _______,
+ _______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_INS,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME,
+ _______, _______, _______, _______, _______, _______, _______, _______, BL_DEC, BL_INC, _______, KC_MUTE, KC_VOLU, KC_END,
+ _______, _______, _______, BL_TOGG, _______, _______, _______, KC_VOLD, _______),
+ /* _FL2: Function Layer 2 - For ISO enter use ANSI enter
+ * ,----------------------------------------------------------------.
+ * | | | | | | | | | | | | | | | | |
+ * |----------------------------------------------------------------|
+ * | | | | | | | | | | | | | | | |
+ * |----------------------------------------------------------------|
+ * | | | | | | | | | | | | | | | |
+ * |----------------------------------------------------------------|
+ * | | | | | | | | | | | | | | | |
+ * |----------------------------------------------------------------|
+ * | | | | | | | | | | |
+ * `----------------------------------------------------------------'
+ */
+ [_FL2] = LAYOUT(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______),
+
+};
+
+
+void matrix_init_user(void) {
+}
+
+void matrix_scan_user(void) {
+}
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ return true;
+}
+
+