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-rw-r--r--keyboards/mlego/m65/keymaps/default/readme.md2
-rw-r--r--keyboards/mlego/m65/keymaps/dk/readme.md2
-rw-r--r--keyboards/mlego/m65/keymaps/uk/readme.md2
3 files changed, 3 insertions, 3 deletions
diff --git a/keyboards/mlego/m65/keymaps/default/readme.md b/keyboards/mlego/m65/keymaps/default/readme.md
index ae71342232..97f9b345d0 100644
--- a/keyboards/mlego/m65/keymaps/default/readme.md
+++ b/keyboards/mlego/m65/keymaps/default/readme.md
@@ -5,7 +5,7 @@
This is the default layout for M65. For the most part it's a straightforward and easy to follow layout inspired by ISO with a UK
turn. The only unusual key is the key in the upper left, which sends Escape normally, but Grave when in layer 1 aka LWR. Similarly
number row in layer 1 give the usual audio KC_GRV, KC_AUDIO_MUTE, KC_AUDIO_VOL_UP, KC_AUDIO_VOL_DOWN, KC_MEDIA_PREV_TRACK,
-KC_MEDIA_PLAY_PAUSE, KC_MEDIA_NEXT_TRACK, M_EXTDISP, KC_SYSTEM_SLEEP, KC_SYSTEM_WAKE, KC_PSCREEN, KC_DEL, KC_EQL in layer 2 aka
+KC_MEDIA_PLAY_PAUSE, KC_MEDIA_NEXT_TRACK, M_EXTDISP, KC_SYSTEM_SLEEP, KC_SYSTEM_WAKE, KC_PRINT_SCREEN, KC_DEL, KC_EQL in layer 2 aka
RSE one gets F1-F12 mouse emulation can be used in layer 1 and 2.
flashing is done by LWR+RSE+r
diff --git a/keyboards/mlego/m65/keymaps/dk/readme.md b/keyboards/mlego/m65/keymaps/dk/readme.md
index 06fed3bda6..76ecd8c139 100644
--- a/keyboards/mlego/m65/keymaps/dk/readme.md
+++ b/keyboards/mlego/m65/keymaps/dk/readme.md
@@ -5,7 +5,7 @@
This is the Danish keymap for M65. For the most part it's a straightforward and easy to follow layout inspired by ISO with a DK
turn. The only unusual key is the key in the upper left, which sends Escape normally, but Grave when in layer 1 aka LWR. Similarly
number row in layer 1 give the usual audio KC_GRV, KC_AUDIO_MUTE, KC_AUDIO_VOL_UP, KC_AUDIO_VOL_DOWN, KC_MEDIA_PREV_TRACK,
-KC_MEDIA_PLAY_PAUSE, KC_MEDIA_NEXT_TRACK, M_EXTDISP, KC_SYSTEM_SLEEP, KC_SYSTEM_WAKE, KC_PSCREEN, KC_DEL, DK_ACUT in layer 2 aka
+KC_MEDIA_PLAY_PAUSE, KC_MEDIA_NEXT_TRACK, M_EXTDISP, KC_SYSTEM_SLEEP, KC_SYSTEM_WAKE, KC_PRINT_SCREEN, KC_DEL, DK_ACUT in layer 2 aka
RSE one gets F1-F12 mouse emulation can be used in layer 1 and 2.
flashing is done by LWR+RSE+r
diff --git a/keyboards/mlego/m65/keymaps/uk/readme.md b/keyboards/mlego/m65/keymaps/uk/readme.md
index bc29d23905..0242a7d007 100644
--- a/keyboards/mlego/m65/keymaps/uk/readme.md
+++ b/keyboards/mlego/m65/keymaps/uk/readme.md
@@ -5,7 +5,7 @@
This is the default layout for M65. For the most part it's a straightforward and easy to follow layout inspired by ISO with a UK
turn. The only unusual key is the key in the upper left, which sends Escape normally, but Grave when in layer 1 aka LWR. Similarly
number row in layer 1 give the usual audio KC_GRV, KC_AUDIO_MUTE, KC_AUDIO_VOL_UP, KC_AUDIO_VOL_DOWN, KC_MEDIA_PREV_TRACK,
-KC_MEDIA_PLAY_PAUSE, KC_MEDIA_NEXT_TRACK, M_EXTDISP, KC_SYSTEM_SLEEP, KC_SYSTEM_WAKE, KC_PSCREEN, KC_DEL, KC_EQL in layer 2 aka
+KC_MEDIA_PLAY_PAUSE, KC_MEDIA_NEXT_TRACK, M_EXTDISP, KC_SYSTEM_SLEEP, KC_SYSTEM_WAKE, KC_PRINT_SCREEN, KC_DEL, KC_EQL in layer 2 aka
RSE one gets F1-F12 mouse emulation can be used in layer 1 and 2.
flashing is done by LWR+RSE+r