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Diffstat (limited to 'keyboards/mechwild/mokulua/mirrored/config.h')
-rw-r--r--keyboards/mechwild/mokulua/mirrored/config.h37
1 files changed, 0 insertions, 37 deletions
diff --git a/keyboards/mechwild/mokulua/mirrored/config.h b/keyboards/mechwild/mokulua/mirrored/config.h
index 3742bd1958..92a8dfa323 100644
--- a/keyboards/mechwild/mokulua/mirrored/config.h
+++ b/keyboards/mechwild/mokulua/mirrored/config.h
@@ -3,22 +3,11 @@
#pragma once
-#include "config_common.h"
-
-/* Key matrix size */
-#define MATRIX_ROWS 12
-#define MATRIX_COLS 6
/* Key matrix pins */
#define MATRIX_ROW_PINS { F4, F5, F6, F7, B1, B3 }
#define MATRIX_COL_PINS { D4, C6, D7, E6, B4, B5 }
-/* Encoder pins */
-#define ENCODERS_PAD_A { D2 }
-#define ENCODERS_PAD_B { B2 }
-
-/* Encoder resolution */
-#define ENCODER_RESOLUTION 4
#define TAP_CODE_DELAY 10
/* COL2ROW, ROW2COL */
@@ -26,10 +15,6 @@
#define OLED_FONT_H "keyboards/mechwild/mokulua/glcdfont.c"
-/*
- * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
- */
-#define SOFT_SERIAL_PIN D3
#define MASTER_LEFT
//#define MASTER_RIGHT
#define RGBLIGHT_SPLIT
@@ -58,31 +43,9 @@
//# define RGBLIGHT_EFFECT_STATIC_GRADIENT
//# define RGBLIGHT_EFFECT_RGB_TEST
//# define RGBLIGHT_EFFECT_ALTERNATING
-/*== customize breathing effect ==*/
-/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
-//# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
-/*==== use exp() and sin() ====*/
-//# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
-//# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
#endif
-/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCE 5
-
-/* define if matrix has ghost (lacks anti-ghosting diodes) */
-//#define MATRIX_HAS_GHOST
-
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
-
-/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
- * This is useful for the Windows task manager shortcut (ctrl+shift+esc).
- */
-//#define GRAVE_ESC_CTRL_OVERRIDE
-
-
-/* Bootmagic Lite key configuration */
-#define BOOTMAGIC_LITE_ROW 0
-#define BOOTMAGIC_LITE_COLUMN 0