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+// Copyright 2022 Kyle McCreery (@kylemccreery)
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include "quantum.h"
+
+/* This is a shortcut to help you visually see your layout.
+ *
+ * The first section contains all of the arguments representing the physical
+ * layout of the board and position of the keys.
+ *
+ * The second converts the arguments into a two-dimensional array which
+ * represents the switch matrix.
+ */
+#define LAYOUT( \
+ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B,\
+ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B,\
+ k23, k24, k25, k26, k27, k28 \
+) { \
+ { k00, k01, k02, k03, k04, k05 }, \
+ { k06, k07, k08, k09, k0A, k0B }, \
+ { k10, k11, k12, k13, k14, k15 }, \
+ { k16, k17, k18, k19, k1A, k1B }, \
+ { k26, k27, k28, k23, k24, k25 } \
+}