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-rw-r--r--keyboards/keebio/viterbi/keymaps/drashna/config.h31
-rw-r--r--keyboards/keebio/viterbi/keymaps/drashna/keymap.c50
2 files changed, 33 insertions, 48 deletions
diff --git a/keyboards/keebio/viterbi/keymaps/drashna/config.h b/keyboards/keebio/viterbi/keymaps/drashna/config.h
index 201c02e419..40a5bbd0e8 100644
--- a/keyboards/keebio/viterbi/keymaps/drashna/config.h
+++ b/keyboards/keebio/viterbi/keymaps/drashna/config.h
@@ -21,27 +21,25 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_ROWS 5
#ifdef RGBLIGHT_ENABLE
-# undef RGBLED_NUM
-# define RGBLED_NUM 16
-
-# define RGBLIGHT_HUE_STEP 8
-# define RGBLIGHT_SAT_STEP 8
-# define RGBLIGHT_VAL_STEP 8
-# define RGBLIGHT_EFFECT_KNIGHT_LENGTH 2
-# define RGBLIGHT_EFFECT_SNAKE_LENGTH 2
-#endif // RGBLIGHT_ENABLE
-
-
+# undef RGBLED_NUM
+# define RGBLED_NUM 16
+# define RGBLIGHT_HUE_STEP 8
+# define RGBLIGHT_SAT_STEP 8
+# define RGBLIGHT_VAL_STEP 8
+# define RGBLIGHT_EFFECT_KNIGHT_LENGTH 2
+# define RGBLIGHT_EFFECT_SNAKE_LENGTH 2
+#endif // RGBLIGHT_ENABLE
#undef PRODUCT
-#define PRODUCT Drashnas Viterbi Macro Pad
+#define PRODUCT Drashnas Viterbi Macro Pad
#ifdef AUDIO_ENABLE
-# define C6_AUDIO
-# define NO_MUSIC_MODE
+# define C6_AUDIO
+# define NO_MUSIC_MODE
#endif
+// clang-format off
#define LAYOUT_ortho_5x7( \
L00, L01, L02, L03, L04, L05, L06, \
L10, L11, L12, L13, L14, L15, L16, \
@@ -56,8 +54,9 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
{ L30, L31, L32, L33, L34, L35, L36 }, \
{ L40, L41, L42, L43, L44, L45, L46 }, \
}
+// clang-format on
-#define QMK_ESC_OUTPUT F5 // usually COL
-#define QMK_ESC_INPUT D4 // usually ROW
+#define QMK_ESC_OUTPUT F5 // usually COL
+#define QMK_ESC_INPUT D4 // usually ROW
#define QMK_LED B0
#define QMK_SPEAKER C6
diff --git a/keyboards/keebio/viterbi/keymaps/drashna/keymap.c b/keyboards/keebio/viterbi/keymaps/drashna/keymap.c
index 9c17c5a577..3b213418d6 100644
--- a/keyboards/keebio/viterbi/keymaps/drashna/keymap.c
+++ b/keyboards/keebio/viterbi/keymaps/drashna/keymap.c
@@ -1,24 +1,15 @@
-#include QMK_KEYBOARD_H
#include "drashna.h"
-extern keymap_config_t keymap_config;
-
-// Each layer gets a name for readability, which is then used in the keymap matrix below.
-// The underscores don't mean anything - you can have a layer called STUFF or any other name.
-// Layer names don't all need to be of the same length, obviously, and you can also skip them
-// entirely and just use numbers.
-
-
// Fillers to make layering more clear
-#define DIABLO TG(_DIABLO)
-#define GAMEPAD TG(_GAMEPAD)
-#define MEDIA TT(_MEDIA)
+#define DIABLO TG(_DIABLO)
+#define GAMEPAD TG(_GAMEPAD)
+#define MEDIA TT(_MEDIA)
-
-//enum more_custom_keycodes {
+// enum more_custom_keycodes {
// KC_P00 = NEW_SAFE_RANGE
//};
+// clang-format off
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_NUMLOCK] = LAYOUT_ortho_5x7(
@@ -55,32 +46,27 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
};
-
-
+// clang-format on
bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
-
- //switch (keycode) {
- //case KC_P00:
- // if (!record->event.pressed) {
- // tap(KC_KP_0);
- // tap(KC_KP_0);
- // }
- // return false;
- // break;
- //}
- return true;
+ // switch (keycode) {
+ // case KC_P00:
+ // if (!record->event.pressed) {
+ // tap(KC_KP_0);
+ // tap(KC_KP_0);
+ // }
+ // return false;
+ // break;
+ //}
+ return true;
}
-
-
-
void matrix_init_keymap(void) {
- #ifndef CONVERT_TO_PROTON_C
+#ifndef CONVERT_TO_PROTON_C
setPinOutput(D5);
writePinHigh(D5);
setPinOutput(B0);
writePinHigh(B0);
- #endif
+#endif
}