diff options
Diffstat (limited to 'keyboards/handwired/brain/keymaps/klackygears/keymap.c')
-rw-r--r-- | keyboards/handwired/brain/keymaps/klackygears/keymap.c | 99 |
1 files changed, 99 insertions, 0 deletions
diff --git a/keyboards/handwired/brain/keymaps/klackygears/keymap.c b/keyboards/handwired/brain/keymaps/klackygears/keymap.c new file mode 100644 index 0000000000..07185446db --- /dev/null +++ b/keyboards/handwired/brain/keymaps/klackygears/keymap.c @@ -0,0 +1,99 @@ +#include QMK_KEYBOARD_H +#include "klackygears.h" + +//For an explanation of what's going on here with the keymap wrappers, check out drashna's user folder. + + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + + [_WINBASE] = LAYOUT_wrapper( + _______________DVORAK_L1___________________, KC_ESC, KC_GAMER, _______________DVORAK_R1___________________, + RGB_TOG, _______________DVORAK_L2___________________, _______, KC_GAMR1, _______________DVORAK_R2___________________, RGB_TOG, + RGB_MOD, _______________WINDVK_L3___________________, _______, KC_GAMR2, _______________WINDVK_R3___________________, RGB_MOD, + _______, _______, __________________WIN_THUMB_CLUSTER_V2______________ , _______, _______, + KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO + ), + + [_MACBASE] = LAYOUT_wrapper( + _______________DVORAK_L1___________________, KC_ESC, _______, _______________DVORAK_R1___________________, + RGB_TOG, _______________DVORAK_L2___________________, _______, _______, _______________DVORAK_R2___________________, RGB_TOG, + RGB_MOD, _______________MACDVK_L3___________________, _______, _______, _______________MACDVK_R3___________________, RGB_MOD, + _______, _______, __________________MAC_THUMB_CLUSTER_V2______________ , _______, _______, + KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO + ), + + + [_QWERTY] = LAYOUT_wrapper( + _________________QWERTY_L1_________________, KC_ESC, _______, _________________QWERTY_R1_________________, + KC_CAPS, _________________QWERTY_L2_________________, _______, _______, _________________QWERTY_R2_________________, KC_ENT, + KC_LSFT, _________________QWERTY_L3_________________, _______, _______, _________________QWERTY_R3_________________, KC_RSFT, + KC_LCTL, KC_LALT, KC_LGUI, MO(_MNMB), MO(_SYMB), MO(_SYMB), MO(_MNMB), KC_RGUI, MO(_MDIA), MO(_FUNC), + KC_LSFT, KC_SPC, KC_SPC, KC_SPC, KC_SPC, KC_RSFT + ), + //Jedi - Fallen Order + [_GAMER] = LAYOUT_wrapper( + KC_R, KC_Q, KC_W, KC_E, KC_1, KC_ESC, KC_WINBASE, _________________RGB_1_____________________, + KC_TAB, KC_F, KC_A, KC_S, KC_D, KC_2, LSFT(KC_F2), KC_GAMR1, _________________RGB_2_____________________, RGB_TOG, + KC_TAB, KC_TAB, KC_X, KC_Z, KC_C, KC_3, KC_M, KC_GAMR2, _________________MEDIA_____________________, RGB_MOD, + KC_LCTL, KC_LALT, KC_LCTL, KC_LSFT, KC_SPC, _______, KC_UP, _______, _______, _______, + KC_NO, KC_LSFT, KC_LSFT, KC_LEFT, KC_DOWN, KC_RIGHT + ), + //Borderlands + [_GAMR1] = LAYOUT_wrapper( + KC_R, KC_G, KC_W, KC_E, KC_1, KC_ESC, KC_WINBASE, _________________RGB_1_____________________, + KC_TAB, KC_V, KC_A, KC_S, KC_D, KC_2, KC_L, KC_GAMR1, _________________RGB_2_____________________, RGB_TOG, + KC_T, KC_I, KC_F, KC_Q, KC_4, KC_3, KC_M, KC_GAMR2, _________________MEDIA_____________________, RGB_MOD, + KC_X, KC_K, KC_C, KC_LSFT, KC_SPC, _______, KC_UP, _______, _______, _______, + KC_Z, KC_LSFT, KC_LSFT, KC_LEFT, KC_DOWN, KC_RIGHT + ), + //Witcher + [_GAMR2] = LAYOUT_wrapper( + KC_R, KC_Q, KC_W, KC_E, KC_1, KC_ESC, KC_WINBASE, _________________RGB_1_____________________, + KC_TAB, KC_LALT, KC_A, KC_S, KC_D, KC_2, KC_J, KC_GAMR1, _________________RGB_2_____________________, RGB_TOG, + KC_X, KC_I, KC_F, KC_C, KC_V, KC_3, KC_M, KC_GAMR2, _________________MEDIA_____________________, RGB_MOD, + KC_LCTL, KC_V, KC_HOME, KC_LSFT, KC_SPC, _______, KC_UP, _______, _______, _______, + KC_ENT, KC_LCTL, KC_LSFT, KC_LEFT, KC_DOWN, KC_RIGHT + ), + + [_SYMB] = LAYOUT_wrapper( + _________________PUNC_L1_ALT_______________, _______, _______, _________________PUNC_R1___________________, + _______, _________________PUNC_L3___________________, _______, _______, _________________PUNC_R2___________________, _______, + RGB_MOD, _________________PUNC_L3_ALT_______________, _______, _______, _________________PUNC_R3___________________, _______, + _______, _______, _______, _______, KC_DEL, KC_CAPS, _______, _______, _______, _______, + _______, _______, KC_DEL, KC_CAPS, _______, _______ + ), + + [_FUNC] = LAYOUT_wrapper( + _____________FUNC_L1_______________________, _______, _______, _______, _____________FUNC_1_______________, + _______, ________MAC_MISSION_CTRL__________, LGUI(KC_L), _______, _______, _______, _____________FUNC_2_______________, _______, + RGB_MOD, _____________FUNC_L3_______________________, _______, _______, _______, _____________FUNC_3_______________, _______, + _______, _______, _______, _______, _______, KC_CAPS, _______, _______, _______, _______, + _______, _______, _______, KC_CAPS, _______, _______ + ), + + [_MNMB] = LAYOUT_wrapper( + _________________MACNAV_L1_________________, _______, _______, _________________NUMB_R1___________________, + _______, _________________MACNAV_L2_________________, _______, _______, _________________NUMB_R2___________________, _______, + RGB_MOD, _________________MACNAV_L3_________________, _______, _______, _________________NUMB_R3_MAC_______________, _______, + _______, _______, _______, _______, _______, _______, RSFT_T(KC_ENT), KC_RSFT, _______, _______, + _______, _______, _______, _______, RSFT_T(KC_ENT), KC_RSFT + ), + + + [_NUMB] = LAYOUT_wrapper( + _________________WINNAV_L1_________________, _______, _______, _________________NUMB_R1___________________, + _______, _________________WINNAV_L2_________________, _______, _______, _________________NUMB_R2___________________, _______, + RGB_MOD, _________________WINNAV_L3_________________, _______, _______, _________________NUMB_R3_WIN_______________, _______, + _______, _______, _______, _______, _______, _______, RSFT_T(KC_ENT), KC_RSFT, _______, _______, + _______, _______, _______, _______, RSFT_T(KC_ENT), KC_RSFT + ), + + [_MDIA] = LAYOUT_wrapper( + _________________LYOUT_____________________, _______, RGB_TOG, _________________RGB_1_____________________, + _______, _________________KC_BLANK__________________, _______, _______, _________________RGB_2_____________________, _______, + RGB_MOD, _________________KC_BLANK__________________, _______, _______, _________________MEDIA_____________________, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______ + ) + + }; |