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-rw-r--r--keyboards/crkbd/keymaps/drashna/glcdfont.c9
-rw-r--r--keyboards/crkbd/keymaps/drashna/keymap.c49
2 files changed, 32 insertions, 26 deletions
diff --git a/keyboards/crkbd/keymaps/drashna/glcdfont.c b/keyboards/crkbd/keymaps/drashna/glcdfont.c
index 998b5c408a..2bfc3fac6d 100644
--- a/keyboards/crkbd/keymaps/drashna/glcdfont.c
+++ b/keyboards/crkbd/keymaps/drashna/glcdfont.c
@@ -1,17 +1,18 @@
#pragma once
#ifdef __AVR__
- #include <avr/io.h>
- #include <avr/pgmspace.h>
+# include <avr/io.h>
+# include <avr/pgmspace.h>
#elif defined(ESP8266)
- #include <pgmspace.h>
+# include <pgmspace.h>
#else
- #define PROGMEM
+# define PROGMEM
#endif
// Corne 8x6 font with QMK Firmware Logo
// Online editor: https://helixfonteditor.netlify.com/
+// clang-format off
const unsigned char font[] PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x3E, 0x5B, 0x4F, 0x5B, 0x3E, 0x00,
diff --git a/keyboards/crkbd/keymaps/drashna/keymap.c b/keyboards/crkbd/keymaps/drashna/keymap.c
index cd84f0d919..9a1beeb74b 100644
--- a/keyboards/crkbd/keymaps/drashna/keymap.c
+++ b/keyboards/crkbd/keymaps/drashna/keymap.c
@@ -1,17 +1,17 @@
-#include QMK_KEYBOARD_H
#include "drashna.h"
-extern keymap_config_t keymap_config;
-extern uint8_t is_master;
+extern uint8_t is_master;
#ifdef RGBLIGHT_ENABLE
// Following line allows macro to read current RGB settings
extern rgblight_config_t rgblight_config;
#endif
#ifdef OLED_DRIVER_ENABLE
-static uint32_t oled_timer = 0;
-static char keylog_str[6] = {};
-static uint16_t log_timer = 0;
+# define KEYLOGGER_LENGTH 5
+static uint32_t oled_timer = 0;
+static char keylog_str[KEYLOGGER_LENGTH + 1] = {"\n"};
+static uint16_t log_timer = 0;
+// clang-format off
static const char PROGMEM code_to_name[0xFF] = {
// 0 1 2 3 4 5 6 7 8 9 A B c D E F
' ', ' ', ' ', ' ', 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', // 0x
@@ -37,7 +37,14 @@ void add_keylog(uint16_t keycode);
enum crkbd_keycodes { RGBRST = NEW_SAFE_RANGE };
-// clang-format off
+/*
+ * The `LAYOUT_crkbd_base` macro is a template to allow the use of identical
+ * modifiers for the default layouts (eg QWERTY, Colemak, Dvorak, etc), so
+ * that there is no need to set them up for each layout, and modify all of
+ * them if I want to change them. This helps to keep consistency and ease
+ * of use. K## is a placeholder to pass through the individual keycodes
+ */
+
#define LAYOUT_crkbd_base( \
K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \
K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, \
@@ -155,7 +162,7 @@ void add_keylog(uint16_t keycode) {
keycode = 0;
}
- for (uint8_t i = 4; i > 0; --i) {
+ for (uint8_t i = (KEYLOGGER_LENGTH - 1); i > 0; --i) {
keylog_str[i] = keylog_str[i - 1];
}
@@ -168,7 +175,7 @@ void add_keylog(uint16_t keycode) {
void update_log(void) {
if (timer_elapsed(log_timer) > 750) {
- //add_keylog(0);
+ // add_keylog(0);
}
}
@@ -179,7 +186,7 @@ void render_keylogger_status(void) {
void render_default_layer_state(void) {
oled_write_P(PSTR("Lyout"), false);
- switch (biton32(default_layer_state)) {
+ switch (get_highest_layer(default_layer_state)) {
case _QWERTY:
oled_write_P(PSTR(" QRTY"), false);
break;
@@ -268,7 +275,7 @@ void render_status_secondary(void) {
/* Show Keyboard Layout */
render_default_layer_state();
render_layer_state();
- render_mod_status(get_mods()|get_oneshot_mods());
+ render_mod_status(get_mods() | get_oneshot_mods());
render_keylogger_status();
}
@@ -278,9 +285,11 @@ void oled_task_user(void) {
oled_off();
return;
}
-#ifndef SPLIT_KEYBOARD
- else { oled_on(); }
-#endif
+# ifndef SPLIT_KEYBOARD
+ else {
+ oled_on();
+ }
+# endif
update_log();
if (is_master) {
@@ -303,16 +312,12 @@ uint16_t get_tapping_term(uint16_t keycode) {
#ifdef RGB_MATRIX_ENABLE
-void suspend_power_down_keymap(void) {
- rgb_matrix_set_suspend_state(true);
-}
+void suspend_power_down_keymap(void) { rgb_matrix_set_suspend_state(true); }
-void suspend_wakeup_init_keymap(void) {
- rgb_matrix_set_suspend_state(false);
-}
+void suspend_wakeup_init_keymap(void) { rgb_matrix_set_suspend_state(false); }
void check_default_layer(uint8_t mode, uint8_t type) {
- switch (biton32(default_layer_state)) {
+ switch (get_highest_layer(default_layer_state)) {
case _QWERTY:
rgb_matrix_layer_helper(HSV_CYAN, mode, rgb_matrix_config.speed, type);
break;
@@ -351,7 +356,7 @@ void rgb_matrix_indicators_user(void) {
rgb_matrix_config.enable
# endif
) {
- switch (biton32(layer_state)) {
+ switch (get_highest_layer(layer_state)) {
case _GAMEPAD:
rgb_matrix_layer_helper(HSV_ORANGE, 0, rgb_matrix_config.speed, LED_FLAG_UNDERGLOW);
break;