diff options
Diffstat (limited to 'keyboard/planck/keymaps/cbbrowne/keymap.c')
-rw-r--r-- | keyboard/planck/keymaps/cbbrowne/keymap.c | 175 |
1 files changed, 0 insertions, 175 deletions
diff --git a/keyboard/planck/keymaps/cbbrowne/keymap.c b/keyboard/planck/keymaps/cbbrowne/keymap.c deleted file mode 100644 index 55385acd6b..0000000000 --- a/keyboard/planck/keymaps/cbbrowne/keymap.c +++ /dev/null @@ -1,175 +0,0 @@ -#include "planck.h" -#ifdef BACKLIGHT_ENABLE -#include "backlight.h" -#endif -#include "config.h" -#include "quantum.h" - -/* Each layer is given a name to aid in readability, which is then - used in the keymap matrix below. The underscores do not denote - anything - you can have a layer called STUFF or any other name. - - Layer names don't all need to be of the same length, obviously, and - you could also skip them entirely and just use numbers, though that - means needing to manage the numbers. - - It is preferable to keep the symbols short so that a line worth of - key mappings fits compactly onto a line of code. */ - -/* This was originally based on planck/keymaps/default/default.c, and - then cbbrowne has revised things */ - -/* Things I did not like about the default mapping - - - I found control too hard to get to. I use it more than Tab, so - switched it there. - - Having dash on [lower-j] is a bit nonintuitive, but may be OK - - I'll bet I should switch ESC/TAB - - I'm suspicious that I want to shift M(0) from [4][1] to [4][2], - and shift ESC off the first column so KC_LCTL and KC_LALT can - be on the first column. - - I needed to swap ' and ENTER - - - All of the above are done :-) - - - Dropped out support for Dvorak and friends. They aren't - improvements to me -*/ - - -/* Some interesting things implemented - - - There is a macro that writes out "cbbrowne" to show that I could - - There is a (somewhat cruddy) linear congruential random number - generator. - - I would like to be seeding it with clock info to make it look - more random - - There are two macros that use the random number generators - - one, M_RANDDIGIT, generates a random digit based on state - of the random number generator - - the other, M_RANDLETTER, generates a random letter based on state - of the random number generator - - in both, note the use of register_code()/unregister_code() - to indicate the desired key - - I do indeed want a sweet number pad! -*/ - -/* Other things to do... - - - Need to think about what zsh and readline actions I use lots - - Ought to ensure that Control-Alt-Delete is convenient enough - - How about Alt-F1 thru Alt-F8? - - What's the keystroke to get from X to console these days? - - A layer for doing console switching would not be a bad idea -*/ - -enum layers { - _QW = 0, /* Qwerty mapping */ - _LW, /* Lower layer, where top line has symbols !@#$%^&*() */ - _RS, /* Raised layer, where top line has digits 1234567890 */ - _KP, /* Key pad */ -}; - -enum macro_id { - M_LED = 0, - M_USERNAME, - M_RANDDIGIT, - M_RANDLETTER, - M_VERSION -}; - -/* Note that Planck has dimensions 4 rows x 12 columns */ - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { -[_QW] = { /* Qwerty */ - {KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC}, - {KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT}, - {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_QUOT }, - {KC_TAB, M(M_LED), KC_LALT, KC_LGUI, MO(_LW), KC_SPC, KC_SPC, MO(_RS), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT} - /* Note that KC_SPC is recorded TWICE, so that either matrix position can activate it */ -}, -[_RS] = { /* RAISE */ - {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC}, - {_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS}, - {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, DF(_QW), DF(_KP), DF(_KP), RESET, _______}, - {_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY} -}, -[_LW] = { /* LOWER */ - {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC}, - {_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE}, - {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, DF(_QW), DF(_KP), DF(_KP), RESET, _______}, - {_______, DF(_KP), _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY} -}, -[_KP] = { /* Key Pad */ - {KC_ESC, M(M_USERNAME), M(M_VERSION), KC_F10, KC_F11, KC_F12, KC_PGUP, KC_KP_ENTER, KC_7, KC_8, KC_9, KC_BSPC}, - {KC_LCTL, M(M_RANDDIGIT), KC_F5, KC_F6, KC_F7, KC_F8, KC_PGDN, KC_KP_MINUS, KC_4, KC_5, KC_6, KC_PIPE}, - {KC_LSFT, M(M_RANDLETTER), KC_F1, KC_F2, KC_F3, KC_F4, KC_DEL, KC_KP_PLUS, KC_1, KC_2, KC_3, KC_ENTER}, - {BL_STEP, M(M_LED), KC_LALT, KC_LGUI, KC_NO, KC_SPC, KC_SPC, DF(_QW), KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT} -} -}; - -/* What is fn_actions actually used for??? */ -const uint16_t PROGMEM fn_actions[] = { -}; - -/* This bit of logic seeds a wee linear congruential random number generator */ -/* lots of prime numbers everywhere... */ -static uint16_t random_value = 157; - -const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) -{ - uint8_t clockbyte=0; - clockbyte = TCNT1 % 256; - uint8_t rval; - // MACRODOWN only works in this function - switch(id) { - case M_LED: - if (record->event.pressed) { - register_code(KC_RSFT); -#ifdef BACKLIGHT_ENABLE - backlight_step(); -#endif - } else { - unregister_code(KC_RSFT); - } - break; - case M_USERNAME: - if (record->event.pressed) { - SEND_STRING("cbbrowne"); - } - break; - case M_VERSION: - if (record->event.pressed) { - SEND_STRING(QMK_KEYBOARD "/" QMK_KEYMAP "@" QMK_VERSION "@" QMK_BUILDDATE); - } - break; - case M_RANDDIGIT: - /* Generate, based on random number generator, a keystroke for - a numeric digit chosen at random */ - random_value = ((random_value + randadd) * randmul) % randmod; - if (record->event.pressed) { - /* Here, we mix the LCRNG with low bits from one of the system - clocks via XOR in the theory that this may be more random - than either separately */ - rval = (random_value ^ clockbyte) % 10; - /* Note that KC_1 thru KC_0 are a contiguous range */ - register_code (KC_1 + rval); - unregister_code (KC_1 + rval); - } - break; - case M_RANDLETTER: - /* Generate, based on random number generator, a keystroke for - a letter chosen at random */ - /* Here, we mix the LCRNG with low bits from one of the system - clocks via XOR in the theory that this may be more random - than either separately */ - random_value = ((random_value + randadd) * randmul) % randmod; - if (record->event.pressed) { - rval = (random_value ^ clockbyte) % 26; - register_code (KC_A + rval); - unregister_code (KC_A + rval); - } - break; - } - return MACRO_NONE; -}; |