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-rw-r--r--keyboard/kc60_v2/Makefile158
-rw-r--r--keyboard/kc60_v2/README.md24
-rw-r--r--keyboard/kc60_v2/config.h161
-rw-r--r--keyboard/kc60_v2/kc60.c111
-rw-r--r--keyboard/kc60_v2/kc60.h36
-rw-r--r--keyboard/kc60_v2/keymaps/default.c24
6 files changed, 0 insertions, 514 deletions
diff --git a/keyboard/kc60_v2/Makefile b/keyboard/kc60_v2/Makefile
deleted file mode 100644
index 33ece31647..0000000000
--- a/keyboard/kc60_v2/Makefile
+++ /dev/null
@@ -1,158 +0,0 @@
-#----------------------------------------------------------------------------
-# On command line:
-#
-# make all = Make software.
-#
-# make clean = Clean out built project files.
-#
-# make coff = Convert ELF to AVR COFF.
-#
-# make extcoff = Convert ELF to AVR Extended COFF.
-#
-# make program = Download the hex file to the device.
-# Please customize your programmer settings(PROGRAM_CMD)
-#
-# make teensy = Download the hex file to the device, using teensy_loader_cli.
-# (must have teensy_loader_cli installed).
-#
-# make dfu = Download the hex file to the device, using dfu-programmer (must
-# have dfu-programmer installed).
-#
-# make flip = Download the hex file to the device, using Atmel FLIP (must
-# have Atmel FLIP installed).
-#
-# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
-# (must have dfu-programmer installed).
-#
-# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
-# (must have Atmel FLIP installed).
-#
-# make debug = Start either simulavr or avarice as specified for debugging,
-# with avr-gdb or avr-insight as the front end for debugging.
-#
-# make filename.s = Just compile filename.c into the assembler code only.
-#
-# make filename.i = Create a preprocessed source file for use in submitting
-# bug reports to the GCC project.
-#
-# To rebuild project do "make clean" then "make all".
-#----------------------------------------------------------------------------
-
-# Target file name (without extension).
-TARGET = kc60
-
-
-# Directory common source filess exist
-TOP_DIR = ../..
-TMK_DIR = ../../tmk_core
-
-# Directory keyboard dependent files exist
-TARGET_DIR = .
-
-# # project specific files
-SRC = kc60.c
-
-ifdef KEYMAP
- SRC := keymaps/$(KEYMAP).c $(SRC)
-else
- SRC := keymaps/default.c $(SRC)
-endif
-
-CONFIG_H = config.h
-
-# MCU name
-#MCU = at90usb1287
-MCU = atmega32u4
-
-# Processor frequency.
-# This will define a symbol, F_CPU, in all source code files equal to the
-# processor frequency in Hz. You can then use this symbol in your source code to
-# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
-# automatically to create a 32-bit value in your source code.
-#
-# This will be an integer division of F_USB below, as it is sourced by
-# F_USB after it has run through any CPU prescalers. Note that this value
-# does not *change* the processor frequency - it should merely be updated to
-# reflect the processor speed set externally so that the code can use accurate
-# software delays.
-F_CPU = 16000000
-
-
-#
-# LUFA specific
-#
-# Target architecture (see library "Board Types" documentation).
-ARCH = AVR8
-
-# Input clock frequency.
-# This will define a symbol, F_USB, in all source code files equal to the
-# input clock frequency (before any prescaling is performed) in Hz. This value may
-# differ from F_CPU if prescaling is used on the latter, and is required as the
-# raw input clock is fed directly to the PLL sections of the AVR for high speed
-# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
-# at the end, this will be done automatically to create a 32-bit value in your
-# source code.
-#
-# If no clock division is performed on the input clock inside the AVR (via the
-# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
-F_USB = $(F_CPU)
-
-# Interrupt driven control endpoint task(+60)
-OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
-
-
-# Boot Section Size in *bytes*
-# Teensy halfKay 512
-# Teensy++ halfKay 1024
-# Atmel DFU loader 4096
-# LUFA bootloader 4096
-# USBaspLoader 2048
-OPT_DEFS += -DBOOTLOADER_SIZE=4096
-
-
-# Build Options
-# change yes to no to disable
-#
-BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
-MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
-EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
-CONSOLE_ENABLE = yes # Console for debug(+400)
-COMMAND_ENABLE = yes # Commands for debug and configuration
-KEYBOARD_LOCK_ENABLE = yes # Allow locking of keyboard via magic key
-# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
-SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
-# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
-NKRO_ENABLE = no # USB Nkey Rollover
-BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
-MIDI_ENABLE = no # MIDI controls
-UNICODE_ENABLE = no # Unicode
-BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
-AUDIO_ENABLE = no # Audio output on port C6
-
-
-ifdef KEYMAP
-
-ifeq ("$(wildcard keymaps/$(KEYMAP).c)","")
-ifneq ("$(wildcard keymaps/$(KEYMAP)/makefile.mk)","")
- include keymaps/$(KEYMAP)/makefile.mk
-endif
-endif
-
-else
-
-ifneq ("$(wildcard keymaps/default/makefile.mk)","")
- include keymaps/default/makefile.mk
-endif
-
-endif
-
-# Optimize size but this may cause error "relocation truncated to fit"
-#EXTRALDFLAGS = -Wl,--relax
-
-# Search Path
-VPATH += $(TARGET_DIR)
-VPATH += $(TOP_DIR)
-VPATH += $(TMK_DIR)
-
-include $(TOP_DIR)/quantum/quantum.mk
-
diff --git a/keyboard/kc60_v2/README.md b/keyboard/kc60_v2/README.md
deleted file mode 100644
index 4be448d15c..0000000000
--- a/keyboard/kc60_v2/README.md
+++ /dev/null
@@ -1,24 +0,0 @@
-kc60 keyboard firmware
-======================
-
-## Quantum MK Firmware
-
-For the full Quantum feature list, see [the parent README.md](/README.md).
-
-## Building
-
-Download or clone the whole firmware and navigate to the keyboard/kc60 folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file.
-
-Depending on which keymap you would like to use, you will have to compile slightly differently.
-
-### Default
-To build with the default keymap, simply run `make`.
-
-### Other Keymaps
-Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `<name>.c` in the keymaps folder, and see keymap document (you can find in top README.md) and existent keymap files.
-
-To build the firmware binary hex file with a keymap just do `make` with `KEYMAP` option like:
-```
-$ make KEYMAP=[default|jack|<name>]
-```
-Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder.
diff --git a/keyboard/kc60_v2/config.h b/keyboard/kc60_v2/config.h
deleted file mode 100644
index 16bc1cbb29..0000000000
--- a/keyboard/kc60_v2/config.h
+++ /dev/null
@@ -1,161 +0,0 @@
-/*
-Copyright 2012 Jun Wako <wakojun@gmail.com>
-
-This program is free software: you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation, either version 2 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with this program. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-#ifndef CONFIG_H
-#define CONFIG_H
-
-#include "config_common.h"
-
-/* USB Device descriptor parameter */
-#define VENDOR_ID 0xFEED
-#define PRODUCT_ID 0x6060
-#define DEVICE_VER 0x0001
-#define MANUFACTURER You
-#define PRODUCT kc60v2
-#define DESCRIPTION A custom keyboard
-
-/* key matrix size */
-#define MATRIX_ROWS 5
-#define MATRIX_COLS 14
-
-/*
- * Keyboard Matrix Assignments
- *
- * Change this to how you wired your keyboard
- * COLS: AVR pins used for columns, left to right
- * ROWS: AVR pins used for rows, top to bottom
- * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
- * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
- *
-*/
-
-// Possible pins for columns include: F1 F0 E6 D7 D6 D4 C7 C6 B7 B5 B4 B3 B1 B0
-// Pins for rows include: D0 D1 F6 F7 D5
-#define MATRIX_ROW_PINS { D0, D1, F6, F7, D5 }
-#define MATRIX_COL_PINS { F0, F1, E6, C7, C6, B7, D4, B1, B0, B5, B4, D7, D6, B3 }
-#define UNUSED_PINS
-
-/* COL2ROW or ROW2COL */
-#define DIODE_DIRECTION COL2ROW
-
-/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
-
-/* define if matrix has ghost (lacks anti-ghosting diodes) */
-//#define MATRIX_HAS_GHOST
-
-/* number of backlight levels */
-#define BACKLIGHT_LEVELS 3
-
-/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
-#define LOCKING_SUPPORT_ENABLE
-/* Locking resynchronize hack */
-#define LOCKING_RESYNC_ENABLE
-
-/*
- * Force NKRO
- *
- * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
- * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
- * makefile for this to work.)
- *
- * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
- * until the next keyboard reset.
- *
- * NKRO may prevent your keystrokes from being detected in the BIOS, but it is
- * fully operational during normal computer usage.
- *
- * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
- * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
- * bootmagic, NKRO mode will always be enabled until it is toggled again during a
- * power-up.
- *
- */
-//#define FORCE_NKRO
-
-/*
- * Magic Key Options
- *
- * Magic keys are hotkey commands that allow control over firmware functions of
- * the keyboard. They are best used in combination with the HID Listen program,
- * found here: https://www.pjrc.com/teensy/hid_listen.html
- *
- * The options below allow the magic key functionality to be changed. This is
- * useful if your keyboard/keypad is missing keys and you want magic key support.
- *
- */
-
-/* key combination for magic key command */
-#define IS_COMMAND() ( \
- keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
-)
-
-/* control how magic key switches layers */
-//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
-//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
-//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
-
-/* override magic key keymap */
-//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
-//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
-//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
-//#define MAGIC_KEY_HELP1 H
-//#define MAGIC_KEY_HELP2 SLASH
-//#define MAGIC_KEY_DEBUG D
-//#define MAGIC_KEY_DEBUG_MATRIX X
-//#define MAGIC_KEY_DEBUG_KBD K
-//#define MAGIC_KEY_DEBUG_MOUSE M
-//#define MAGIC_KEY_VERSION V
-//#define MAGIC_KEY_STATUS S
-//#define MAGIC_KEY_CONSOLE C
-//#define MAGIC_KEY_LAYER0_ALT1 ESC
-//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
-//#define MAGIC_KEY_LAYER0 0
-//#define MAGIC_KEY_LAYER1 1
-//#define MAGIC_KEY_LAYER2 2
-//#define MAGIC_KEY_LAYER3 3
-//#define MAGIC_KEY_LAYER4 4
-//#define MAGIC_KEY_LAYER5 5
-//#define MAGIC_KEY_LAYER6 6
-//#define MAGIC_KEY_LAYER7 7
-//#define MAGIC_KEY_LAYER8 8
-//#define MAGIC_KEY_LAYER9 9
-//#define MAGIC_KEY_BOOTLOADER PAUSE
-//#define MAGIC_KEY_LOCK CAPS
-//#define MAGIC_KEY_EEPROM E
-//#define MAGIC_KEY_NKRO N
-//#define MAGIC_KEY_SLEEP_LED Z
-
-/*
- * Feature disable options
- * These options are also useful to firmware size reduction.
- */
-
-/* disable debug print */
-//#define NO_DEBUG
-
-/* disable print */
-//#define NO_PRINT
-
-/* disable action features */
-//#define NO_ACTION_LAYER
-//#define NO_ACTION_TAPPING
-//#define NO_ACTION_ONESHOT
-//#define NO_ACTION_MACRO
-//#define NO_ACTION_FUNCTION
-
-#endif
diff --git a/keyboard/kc60_v2/kc60.c b/keyboard/kc60_v2/kc60.c
deleted file mode 100644
index 0a578b2b88..0000000000
--- a/keyboard/kc60_v2/kc60.c
+++ /dev/null
@@ -1,111 +0,0 @@
-#include "kc60.h"
-
-__attribute__ ((weak))
- void matrix_init_user(void) {
- // leave this function blank - it can be defined in a keymap file
- };
-
-__attribute__ ((weak))
- void matrix_scan_user(void) {
- // leave this function blank - it can be defined in a keymap file
- }
-
-__attribute__ ((weak))
- bool process_action_user(keyrecord_t *record) {
- // leave this function blank - it can be defined in a keymap file
- return true;
- }
-
-__attribute__ ((weak))
- void led_set_user(uint8_t usb_led) {
- // leave this function blank - it can be defined in a keymap file
- }
-
-void matrix_init_kb(void) {
- // put your keyboard start-up code here
- // runs once when the firmware starts up
-
-#ifdef BACKLIGHT_ENABLE
- backlight_init_ports();
-#endif
-
- matrix_init_user();
-}
-
-void matrix_scan_kb(void) {
- // put your looping keyboard code here
- // runs every cycle (a lot)
-
- matrix_scan_user();
-}
-
-bool process_action_kb(keyrecord_t *record) {
- // put your per-action keyboard code here
- // runs for every action, just before processing by the firmware
-
- return process_action_user(record);
-}
-
-void led_set_kb(uint8_t usb_led) {
- // put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
-
- led_set_user(usb_led);
-}
-
-#ifdef BACKLIGHT_ENABLE
-#define CHANNEL OCR1B
-
-void backlight_init_ports()
-{
-
- // Setup PB6 as output and output low.
- DDRB |= (1<<6);
- PORTB &= ~(1<<6);
-
- // Use full 16-bit resolution.
- ICR1 = 0xFFFF;
-
- // I could write a wall of text here to explain... but TL;DW
- // Go read the ATmega32u4 datasheet.
- // And this: http://blog.saikoled.com/post/43165849837/secret-konami-cheat-code-to-high-resolution-pwm-on
-
- // Pin PB7 = OCR1C (Timer 1, Channel C)
- // Compare Output Mode = Clear on compare match, Channel C = COM1B1=1 COM1C0=0
- // (i.e. start high, go low when counter matches.)
- // WGM Mode 14 (Fast PWM) = WGM13=1 WGM12=1 WGM11=1 WGM10=0
- // Clock Select = clk/1 (no prescaling) = CS12=0 CS11=0 CS10=1
-
- TCCR1A = _BV(COM1B1) | _BV(WGM11); // = 0b00001010;
- TCCR1B = _BV(WGM13) | _BV(WGM12) | _BV(CS10); // = 0b00011001;
-
- backlight_init();
-}
-
-void backlight_set(uint8_t level)
-{
- // Prevent backlight blink on lowest level
- PORTB &= ~(_BV(PORTB6));
-
- if ( level == 0 )
- {
- // Turn off PWM control on PB6, revert to output low.
- TCCR1A &= ~(_BV(COM1B1));
- CHANNEL = 0x0;
- }
- else if ( level == BACKLIGHT_LEVELS)
- {
- // Turn on PWM control of PB6
- TCCR1A |= _BV(COM1B1);
- // Set the brightness
- CHANNEL = 0xFFFF;
- }
- else
- {
- // Turn on PWM control of PB6
- TCCR1A |= _BV(COM1B1);
- // Set the brightness
- CHANNEL = 0xFFFF >> ((BACKLIGHT_LEVELS - level) * ((BACKLIGHT_LEVELS + 1) / 2));
- }
-}
-
-#endif
diff --git a/keyboard/kc60_v2/kc60.h b/keyboard/kc60_v2/kc60.h
deleted file mode 100644
index d346a55028..0000000000
--- a/keyboard/kc60_v2/kc60.h
+++ /dev/null
@@ -1,36 +0,0 @@
-#ifndef KC60_H
-#define KC60_H
-
-#include "matrix.h"
-#include "keymap_common.h"
-#ifdef BACKLIGHT_ENABLE
-#include "backlight.h"
-#endif
-#include <avr/io.h>
-#include <stddef.h>
-
-// This a shortcut to help you visually see your layout.
-// The first section contains all of the arguements
-// The second converts the arguments into a multi-dimensional array
-#define KEYMAP( \
- K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, \
- K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
- K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, \
- K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, \
- K40, K41, K42, K45, K4A, K4B, K4C, K4D \
- ) { \
- { K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D }, \
- { K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D }, \
- { K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D }, \
- { K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D }, \
- { K40, K41, K42, KC_NO, KC_NO, K45, KC_NO, KC_NO, KC_NO, KC_NO,K4A, K4B, K4C, K4D } \
-}
-
-void matrix_init_user(void);
-void matrix_scan_user(void);
-bool process_action_user(keyrecord_t *record);
-
-void led_set_user(uint8_t usb_led);
-void backlight_init_ports(void);
-
-#endif
diff --git a/keyboard/kc60_v2/keymaps/default.c b/keyboard/kc60_v2/keymaps/default.c
deleted file mode 100644
index 6f8352c695..0000000000
--- a/keyboard/kc60_v2/keymaps/default.c
+++ /dev/null
@@ -1,24 +0,0 @@
-// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
-// this is the style you want to emulate.
-
-#include "kc60.h"
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- [0] = KEYMAP( /* Basic QWERTY */
- KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \
- KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
- KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NO, KC_ENT, \
- KC_LSFT, KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_NO, KC_RSFT, \
- KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RGUI, KC_RALT, KC_RCTL, RESET \
- ),
-};
-
-const uint16_t PROGMEM fn_actions[] = {
-
-};
-
-const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
-{
- // MACRODOWN only works in this function
- return MACRO_NONE;
-};