diff options
Diffstat (limited to 'keyboard/atomic/keymap_grid.c')
| -rw-r--r-- | keyboard/atomic/keymap_grid.c | 40 | 
1 files changed, 40 insertions, 0 deletions
| diff --git a/keyboard/atomic/keymap_grid.c b/keyboard/atomic/keymap_grid.c new file mode 100644 index 0000000000..9d42272e64 --- /dev/null +++ b/keyboard/atomic/keymap_grid.c @@ -0,0 +1,40 @@ +#include "keymap_common.h" + +// GRD: Grid layout + +const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +    [0] = KEYMAP_GRD(FN29, FN30, FN31,    3,    4,    5,    6,    7,    8,    9,    0,    MINS, EQL,  BSLS, GRV,   \ +                     TAB,  Q,    W,    E,    R,    T,    Y,    U,    I,    O,    P,    LBRC, RBRC, BSPC, DEL,   \ +                     CAPS, A,    S,    D,    F,    G,    H,    J,    K,    L,    SCLN, QUOT, ENT,  ENT,  PGUP,  \ +                     LSFT, Z,    X,    C,    V,    B,    N,    M,    COMM, DOT,  SLSH, RSFT, RSFT, UP,   PGDN,  \ +                     LCTL, LALT, LGUI, SPC,  SPC,  SPC,  SPC,  SPC,  SPC,  RALT, APP,  RCTL, LEFT, DOWN, RGHT), \ + +}; +const uint16_t PROGMEM fn_actions[] = { +    [1] = ACTION_LAYER_MOMENTARY(2),  // to Fn overlay +    [3] = ACTION_DEFAULT_LAYER_SET(0),  +    [4] = ACTION_DEFAULT_LAYER_SET(1),   + +    [9] = ACTION_MODS_KEY(MOD_LSFT | MOD_RSFT, KC_PAUSE), +  +    [10] = ACTION_MODS_KEY(MOD_LSFT, KC_1), +    [11] = ACTION_MODS_KEY(MOD_LSFT, KC_2), +    [12] = ACTION_MODS_KEY(MOD_LSFT, KC_3), +    [13] = ACTION_MODS_KEY(MOD_LSFT, KC_4), +    [14] = ACTION_MODS_KEY(MOD_LSFT, KC_5), +    [15] = ACTION_MODS_KEY(MOD_LSFT, KC_6), +    [16] = ACTION_MODS_KEY(MOD_LSFT, KC_7), +    [17] = ACTION_MODS_KEY(MOD_LSFT, KC_8), +    [18] = ACTION_MODS_KEY(MOD_LSFT, KC_9), +    [19] = ACTION_MODS_KEY(MOD_LSFT, KC_0), +    [20] = ACTION_MODS_KEY(MOD_LSFT, KC_MINS), +    [21] = ACTION_MODS_KEY(MOD_LSFT, KC_EQL), +    [22] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV), +    [23] = ACTION_MODS_KEY(MOD_LSFT, KC_LBRC), +    [24] = ACTION_MODS_KEY(MOD_LSFT, KC_RBRC), +    [28] = ACTION_MODS_KEY(MOD_LSFT, KC_BSLS), + +    [29] = ACTION_BACKLIGHT_TOGGLE(), +    [30] = ACTION_BACKLIGHT_INCREASE(), +    [31] = ACTION_BACKLIGHT_DECREASE() +}; | 
